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Thread: Mass Effect 3     submit to reddit submit to twitter

  1. #2541
    Ninja Ninja
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    Quote Originally Posted by Kuya
    They need to implement an in match kicking option.
    Most of my MP matches over the weekend were level 5s trying to get a game going on Gold. I finally got some Silver games with high teen level players later on Sunday. Used to be able to get to Dust Off on Silver but Cerb troops got pretty tough after the latest patch.

  2. #2542
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    HOT LITTLE SNATCH

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    MP feels like it's all over the place lol. Went in at first feeling like Geth were a total joke, Cerb were easy and Reapers were OH GOD, now it feels like Geth are the hardest and Reapers are the easiest. Banshees are annoying but if you have an Infiltrator they go down fast as fuck regardless, everything else is weak.

  3. #2543
    The Real Cookiemonster
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    Quote Originally Posted by Slott View Post
    It's based off leveling up, for example, going 1-20 with infiltrator gives you 20 n7, then turning that infiltrator into a war asset gives you +10.
    How do I turn it into a war asset?

  4. #2544
    Chram
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    Quote Originally Posted by Kiarax View Post
    MP feels like it's all over the place lol. Went in at first feeling like Geth were a total joke, Cerb were easy and Reapers were OH GOD, now it feels like Geth are the hardest and Reapers are the easiest. Banshees are annoying but if you have an Infiltrator they go down fast as fuck regardless, everything else is weak.
    I don't think its just Infiltrator, rather incinerate is kick ass against them, my quarian infiltrator does jack shit to a Banshee. Had a game with me as salarian engineer with another salarian engineer, banshees dropped fast. Energy drain for the barrier and incinerate for the armor. I really like the salarian engineer.

  5. #2545
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    I've never been a fan of Incinerate. Maybe I'll actually try out Quarian Engineer for once and full spec it for power damage and mess with Incinerate later. I rock Human Infiltrator with full weapon and sniper damage in stealth and they go down damn fast with the regular Widow though. Easily draws their attention and gets them off my team too.

  6. #2546
    Chram
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    It is pretty weak relative to other abilities. I think that it should do more damage to armor since thats the only type of protection its strong against. It could probably use a little more love.

  7. #2547
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    Salarian Engineer just won't unlock for me. It's my favorite MP class and I'm still stuck with Human.

  8. #2548
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    Quote Originally Posted by vrumpt View Post
    I don't think its just Infiltrator, rather incinerate is kick ass against them, my quarian infiltrator does jack shit to a Banshee. Had a game with me as salarian engineer with another salarian engineer, banshees dropped fast. Energy drain for the barrier and incinerate for the armor. I really like the salarian engineer.
    Quarian infiltrators suck, and are situational at best against geth. Salarian is much stronger, followed by human.

  9. #2549
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    Two salarian engineers could probably duo geth on gold. Or at least that's what it looked like we could do after two of our useless team members died. It was pretty much me and him dropping decoys while all the geth huddled around them, so it was us raining bullets, energy drain, and the decoys performing periodic shocks. It was a hot mess.

  10. #2550
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    Yeah, sal eng is pretty tits.

  11. #2551
    I'm not safe on my island
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    Does it seem like the geth have the largest number of enemy types that try to get close to melee range? That might be one of the reason it's so easy to spank them with decoys.

  12. #2552
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    Cerberus is all ranged except for Phantoms and Guardians

    Reapers have Husks, Brutes, Banshees, and Swarmers

    Geth have Hunters, and maybe Primes?

  13. #2553
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    Pyros also try to get really close.

    The problem with brutes and banshees is that i find that they often ignore the decoy, but for some reason i can deploy a decoy right in the face of pyros and primes and they stop inmediately. Hunters sometimes seem to ignore decoys unless i put it in front of them so they can't pass without getting shocked, but if i shoot them, they inmediately try to beeline for me, assuming they get past the decoy's shocks.

    Decoys can't block brutes and banshees, the latter because they teleport, and the former because for some reason, when they charge, they pass through the decoys.

  14. #2554
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    Geth always try to get close rather than take cover like Cerberus does. Its like because they are synthetic they don't have to worry about pain when I shoot them i the face.

  15. #2555
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    I really, really dislike how if you lose connection during multiplayer, the game doesn't reward you XP or Credits you obtained, but it sure does seem to remember that you used your rockets and medi-gel...
    THIS. Your shit ass servers knock me off, deduct my expendable items, and give me zero xp. Not the end of the world, but still annoying as fuck.

  16. #2556
    I'm not safe on my island
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    And why don't they still have options to mute players and kick them during game. And why not timers on the lobby for readying.

  17. #2557
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    Kuya.


    You complete me.

  18. #2558
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    I definitely had Banshees going for my decoy over me last night on firebase white. Pretty sure I've got a brute stuck on one before but currently there are almost no brutes to try it on again ;<

  19. #2559
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    Sometimes I can get a banshee to go after a decoy. It's funny because they just walk up to it and stand there looking at it while you shoot them to shit. It's hit and miss however and usually miss. Any word on text chat for the lobby? Sometimes I need to take a piss and get a drink and there is no way to tell people. -.-

  20. #2560
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    jfc it is impossible to finish a match tonight be it retard team mates or connection dying

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