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Thread: Mass Effect 3     submit to reddit submit to twitter

  1. #4461
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    http://social.bioware.com/forum/1/to...index/14353394

    Disclaimer: There is no guarantee that this list is 100% set in stone at Bioware.

    New classes

    Turian Havoc Soldier - Cryo Blast, Havoc Strike, Stimulant Pack
    Turian Saboteur Engineer - Sabotage, Sentry Turret, Homing Grenade
    Turian Ghost Infiltrator - Overload, Tactical Cloak, Stimulant Pack

    Asari Valkyrie Sentinel - Tech Armour, Annihilation Field, Warp
    Asari Huntress Infiltrator - Tactical Cloak, Dark Channel, Warp

    Quarian Marksman Soldier - Marksman, Tactical Scan, Sabotage

    Volus Engineer - Proximity Mine, Shield Boost, Recon Mine
    Volus Adept - Stasis, Biotic Orbs, Shield Boost
    Volus Mercenary Sentinel - Decoy, Combat Drone, Shield Boost
    Volus Protector Vanguard - Biotic Charge, Biotic Orbs, Shield Boost
    * Volus seem to have a base weight capacity of 15%

    Drell Assassin Infiltrator - Tactical Cloak, Homing Grenade, Recon Mine

    Geth Trooper Soldier - Hunter Mode, Flamer, Fortification

    Krogan Shaman Adept - Barrier, Shockwave, Warp

    Batarian Slasher Adept - Warp, Cluster Grenade, Lash
    Batarian Brawler Vanguard - Biotic Charge, Blade Armour, Lash

    Vorcha Hunter Engineer - Bloodlust, Incinerate, Submission Net

    New Abilities

    Biotic Orbs
    Shield Boost - Restores shields to yourself and nearby allies.
    Havoc Strike - Charges the enemy with your jetpack. Similar to Biotic Charge except no shield restore and no damage immunity.
    Stimulant Pack - Massive shield boost. Can be upgraded to boost damage.
    Recon Mine - Provides AoE vision like Tactical Scan, and can be detonated for damage.

    New Weapons

    Collector Assault Rifle - Same as the promotional one

    Collector SMG - Ultra Rare
    > Weight: 0.75 - 0.35
    > Damage: 75.2 - 94.1
    > Rate of Fire: 800
    > Clip Size: 20 - 30. Has Infinite Spare Ammo.
    > 1 second delay on ammo recharge if not empty clip. 3 seconds if empty.

    Collector Sniper Rifle - Rare
    > Weight: 2.0 - 1.4
    > Damage: 66.7 - 83.4
    > Rate of Fire: 800
    > Clip Size: 25 - 35. Has Infinite Spare Ammo.
    > 1 second delay on ammo recharge if not empty clip. 3 seconds if empty.

    New Ammo Powers

    Phasic Rounds
    > 5 to 15% damage bonus
    > 15 seconds of shield regeneration negating.
    > I would assume this has the ability to get around shielding somehow as well, but it doesn't show in the Coalesced.

    Polonium Rounds
    > 20 - 40% damage over 10 seconds

    Needler Rounds(Explosive Rounds)
    > 10 - 30% damage
    > 50 - 250 max explosion damage
    > 150 - 250 radius
    > 1.5 second delay

    Eraser Rounds
    > 10 - 40% armour reduction
    > 10 - 30% damage
    > 1 - 2.5m penetration

    New Units

    Collectors
    > Scion
    > Collector Trooper
    > Collector Captain
    > Abomination
    > Praetorian
    > Seeker Swarms

    Cerberus
    > Cerberus Dragoon

    Geth
    > Geth Bomber

  2. #4462
    Chram
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    I AM [inhale] A BIOTIC GOD

    Volus Sentinel looks very interesting - decoy and a drone. Pack's not out in Europe yet, or I'd already be waddling around the battlefield breathing heavily and getting my ass handed to me.

    From what I've seen on youtube so far, the Volus are an strange spin on the game - they have no real melee attacks; their light and heavy melees are a cloak field and a shield bubble. They can't take cover, but they're shorter than the chest-high walls that people use as cover so they can hide quite easily. Bit disappointed they don't explode on death though - aren't those suits supposed to keep their occupants in a Venusian environment? Pop the suit and it'd be like poprocks and coke. Except, with Volus blood.

  3. #4463

    Sweaty Dick Punching Enthusiast

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    Let's be honest here, its just a matter of time until Hanar become playable and we can all live out our Blasto fantasies.

  4. #4464
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    Oh god the Volus Adept is fun as hell, they are the support class this game needed. Pretty much just run around and shield boost everyone so they get easy mode. Biotic orbs are cool and fire warp balls and shit but they are slower than you want when fired and won't rape, its a support ability. Stasis bubble is good shit, but you already knew that. The tactical cloak instead of the melee is really handy too and it makes you the best reviver.

    Spec this guy with a support role in mind.

  5. #4465
    Formerly BGTemp // TERA Fan
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    I am quite impressed with all the new classes added. Imo ME3 multiplayer support has been stellar.

  6. #4466
    GATTACA!
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    what the fuuuuuuuuuuuuuuuuuuu haven't played this in a month now but I'm gonna have to come back for the freaking Volus

  7. #4467

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Anoat View Post
    Let's be honest here, its just a matter of time until Hanar become playable and we can all live out our Blasto fantasies.
    oh hell yeah bring on the big stupid jellyfish!

  8. #4468
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    Hookay, so I snuck in a few rounds before bed. I am really pleased with all these additions. New enemies are great, and the new/variant map hindrances are too. Playing a Volus is the funniest thing Ive seen in a long time.

  9. #4469
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    Sweaty Dick Punching Enthusiast

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    My personal distaste of Bioware and their decision making aside, they have done a great job with keeping multiplayer fresh with updates etc. I can't remember another game that kept pumping out this much content, this frequently. Not enough to make me want to purchase anything else from Bioware mind you, but it is enough to lure me back into multiplayer for the time being. Until I open a few Spectre packs and get rare ammo instead of anything worthwhile.

  10. #4470

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    Mass Effect 3

    I wonder how much of it was planned and how much is due to trying to save the image of Bioware.

  11. #4471
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    Probably a bit of both. I'm sure they'll see an increase in MP for a few weeks but then it's just going to drop off again. That's the problem when you make the rewards system a trading card game.

  12. #4472
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    Volus is so bizarre. Not vaulting obstacles is one thing, but the inability to take cover / peek around corners is just difficult; there spots on maps that are totally nonviable because you can't even see over an obstacle. Recon Mine is sick, though, and the defense shield heavy melee is kind of neat.

  13. #4473

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    it feels like things are more difficult now, at gold anyways. i feel like i'm not doing as much damage as before, it takes a few shots to kill something that in the past might have taken one... i dunno anyone else getting that or is it just me?

  14. #4474
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    I concur, gold was a clusterfuck last night, but I can't tell if it is really adjustments or simply people playing with underleveled weapons / new kits / the new Firebase White layout being insane

  15. #4475
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    Firebase White was rough. But with the new paths to choose from the mobs seems to focus on the main outside stairs and the new inside stairs. The old inside stairs only seem to get a few stragglers. Also opened up 6 Premium Spectre packs and got a whopping zero character cards. I did get the new SMG and sniper rifle.

  16. #4476
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    It wasn't posted buuut.

    http://social.bioware.com/forum/1/to...143/2#14431239
    New weapon mods available
    - Assault Rifle Thermal Scope
    - Assault Rifle High-Velocity Barrel
    - Shotgun Omni-Blade
    - Shotgun High-Velocity Barrel
    - Sniper Rifle Thermal Scope
    - Sniper Rifle High-Velocity Barrel
    - Pistol Heavy Barrel

    Singularity Power
    - Duration of singularity decreased from 25 to 8 seconds (October 2 balance changes missed this)

    Cryo Explosion Power Combo
    - Like Biotic Explosion or Tech Burst combos, this combo can now occur without killing the target.
    - The target must still be fully frozen to be detonated.

    - Damage increased from [50-125] to [75-200]
    - Impact radius decreased from [3-5] meters to [2-4] meters

    Fire Explosion Power Combo
    - Like Biotic Explosion or Tech Burst combos, this combo can now occur without killing the target.

    - Impact radius decreased from [3-6] meters to [2-4] meters
    - Damage decreased from [150-375] to [100-250]
    - Damage-over-time damage decreased from [20-50] to [12.5-31.25]

    Bug Fixes
    - Fixed issue where you could get an unlimited number of the new character cards
    - Fixed issue allowing players to see the unreleased Retaliation kits in the character selection screen

    Also, here are some additional changes that were included with the Retaliation DLC or missed in our patch notes.
    - Geth Pyros can now stomp players who are downed
    - Marauders can now stomp players who are downed
    - Atlas now moves faster
    - Atlas rocket will add a small damage-over-time effect on players that prevents shield regeneration for a short time
    - Geth Prime drone now attacks players
    - New map layout for Firebase White and Firebase Glacier
    - Wave changes to Geth faction to account for new Geth Bomber enemy
    - Wave changes to Cerberus faction to account for the new Dragoon enemy
    - Weapons in the lobby show their rarity as a border around the weapon
    - Can now see the last pack you purchased in the store
    - Consumables now show statistics in their descriptions
    - Destroyer's missile launcher now shows "Hawk Missile Launcher" in the kill feed instead of "Missile Launcher"
    - When 3 of 4 players are ready in the lobby, there is a 20 second countdown before the match automatically begins
    - Promoting a character preservers name and appearance, and doesn't assign any talent points
    - Carnage power can now set up Fire Explosion power combos
    Seriously with the patch that came last week and the new DLC the game feels entirely different. The cyro and explosion changes have a dramatic effect on classes especially with incinerate which was mostly garbage before. N7 Paladin and Female Quarian Engineer get the biggest boost. Biotic Charged was fix and buffed so vanguards are stupidly awesome, Volus are the games first true support class, I was playing krogan sentinel and I had a volus follow me the entire match just healing me and debuffing enemies.

  17. #4477
    Kyo
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    I'll be honest Brill it is a ton of saving face, i was working closely with the company when ME 3 dropped they didnt expect the problems at all... they're aware alot fo their fans are pretty much done with them, had alot to do with the docs leaving too. However, I saw Dragon Age 3 some before I left and early stuff looked good, the state now, I dunno as I left almost 6 months ago.

  18. #4478
    Sea Torques
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    DA3 is using frostbite engine right? I remember when they first showed DA2 and it looked horrendous. Glad an early impression at least says it looks good.

  19. #4479
    Kyo
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    Quote Originally Posted by mightyg View Post
    DA3 is using frostbite engine right? I remember when they first showed DA2 and it looked horrendous. Glad an early impression at least says it looks good.
    Yes its using Frostbite.

  20. #4480

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    collectors are a freakin' pain. only 1 successful gold run so far.

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