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  1. #781
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    Quote Originally Posted by Kyo View Post
    Also, I too have never understood why people ruin games for themselves story wise, I hardly watch anything on games before they release anymore.
    This. I watch enough of the trailer or play enough of the demo to know if I want to play it or not, then I'm done until I'm actually playing the game. With Mass Effect 3, I haven't looked at anything past the initial launch trailer because I know I want the game; it's been pre-ordered for months. I don't understand wanting to know what happens without the experience of the story. Same thing with movies and/or books.

  2. #782
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    Solution: Play demo skip all dialogue

  3. #783
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    I got the demo and played the first half just to make sure my aging PC could handle it as well as ME1 & 2. I got caught up in the earth invasion backgrounds, but didn't play the second level of the demo. I originally planned to wait for a price drop, but I might pay full retail for a game for the first time in about 4 yrs for this one.

  4. #784
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    I have always hated shooters of any kind...1st and 3rd person made no difference to my hatred. ME1's story and rpg mechanics won me over and I set it to casual and blasted through it. ME2 held me there, even though the rpg mechanics got dumbed down, and I actually started to enjoy some of the combat. Playing the demo last night I actually set the difficulty to "normal" and had fun with the new cover mechanics and melee options. I figured I'd be one of the people switching to the "narrative" option, but I think I'll play through normal and see how it goes. I really like the new leveling system, much more similar to ME1. I like having to choose between two perks in the same tree to spec out how you want. Good stuff all around...can't wait for March 6th!

  5. #785
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    Just started the demo. Ashley looks like a gorilla. Can I have Miranda back?

  6. #786
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    Man I really missed those Biotic sound effects.

  7. #787
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    Quote Originally Posted by Odesseiron View Post
    Checked out the ME3 demo on PC now that I tested it on brobox the other day. So glad I'm getting it for PC. Controls with mouse & kb are soo much better. Also game looks beautiful as shit. Looks great on consoles, but even better on PC. Then I hook my laptop up to the 46" LED TV I just got. Mother of god... I cannot WAIT til the 6th.

    At the end of the first half of the demo gives me chills every time. Literal chills. The music, the content, everything. Kyo, tell your EA masters I must have this game now! It's gone gold so it should be possible!
    Agreed, that whole ending scene+music was really cool.

    Quote Originally Posted by Tyrath View Post
    Just started the demo. Ashley looks like a gorilla. Can I have Miranda back?
    If there is some lame plot point like "oh btw Miranda is siding with Cerberus and not you" I'm gonna be so pissed.

  8. #788
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    Quote Originally Posted by Tyrath View Post
    Just started the demo. Ashley looks like a gorilla. Can I have Miranda back?


    Man I really missed those Biotic sound effects.
    The sound effects are god tier this time and not dead like ME2. I think Stasis is my favorite one.

  9. #789
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    Quote Originally Posted by Lonely View Post



    Oh god, lol'd.

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    I just almost choked on my dinner. lolol

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    That's a chimp! -1 would not laugh.

    I laughed.

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    So whilst briefly playing, i noticed that i could do a second vanguard charge right after a first one, was this just a glitch? I also noticed that i can do a nova right after a vanguard charge with no delay.

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    Quote Originally Posted by Kuya View Post
    So whilst briefly playing, i noticed that i could do a second vanguard charge right after a first one, was this just a glitch?
    I have no idea, but this also occurred in ME2.

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    Quote Originally Posted by Kuroikage View Post
    I have no idea, but this also occurred in ME2.
    I think its a talent. Coulda sworn i read something about that

  15. #795
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    nova is off the cool down you just need to have barrier left to use it

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    I'm looking into the CE now. The Wiki says it comes with a bonus mission/character, but it says no such thing anywhere you can buy it. Does anyone know for sure about it? Also, lol at digital versions of all of the CE bonuses like artbooks and comics with the DL version that costs the same.

    I'm kind of resigned to buy at launch all of the sudden, but if the CE comes with a DLC that's going to cost me $10 later, I might as well get that version.

  17. #797
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    Ashley looks alright. Some of those screenshots depicted her horribly but in-game it wasn't that bad.

    On that note though: character creation models (whichever variation) are just awful. Everyone's ugly. In ME2 and 1, I could always make a hot femshep. Can't even do that now! Stupid hair. Not enough styles. etc.

  18. #798
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    NVM, found out the bonus mission/char is legit and found the last place that has physical copies of the CE for PC (Best Buy). So, now I'm committed to pay more for this game and DLC than I have on all games combined over the past couple of years.

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    Drew K (read the most important fucking person at Bioware) has left the company, to work on his books and non video game projects.

    I love his writing so I'm on the fence about this.

    http://drewkarpyshyn.com/c/?p=369

    I promised big news for this update, so I better deliver. But like the showman I am I’ll save it until the very end.

    First, I’m going to hit you with the link for Mass Effect 3′s cool new demo. As many of you probably know, I wasn’t on the ME3 team – I’ve been working on SWTOR for the past three years. In fact, I left midway through ME2, turning the reins over to my co-lead Mac Walters. So for the first time I’m getting to approach the ME franchise as a fan, rather than a developer. Kind of a neat feeling.

    Next, I’m going to lay out some more details for my upcoming convention schedule. I’ve already mentioned that I’ll be appearing at Celebration VI in Orlando this August; we’re still working on what panels and appearances I’ll be doing. I’m also going to be appearing at A-Kon in Dallas, June 1-3 – should have more details soon. And I’ve got a couple other appearances in the works; hopefully I can share the details next update.

    You might think I’m doing more events and cons this year than usual, and you’d be right. (You’re so smart. You know, if you thought that.) So why am I doing so many cons and events this year? Well, I finally have the time in my schedule… which brings me to my BIG NEWS.

    I just got back from Vegas. Now, I don’t really need an excuse to go to Vegas, but this time I had a good reason. You see, I was celebrating a major life milestone. As of last week, I have officially retired from BioWare. (I’ll give all you gamers a second to let that sink in. Just to be clear, the parting was completely amicable, and 100% my decision.)

    For the past twelve years I’ve had the privilege to work at one of the best companies in the video game industry, side by side with the most talented and incredible group of people I’ve ever had the good fortune to know. I’ve enjoyed my time at BioWare immensely, but it’s time for me to move on.

    I’m leaving to focus more time and energy on my novels and other non-video game related projects. But even though I’ll no longer be working on games for BioWare, I’m not going to be severing all ties with them. Many of my closest friends still work at the company, and I’m also in the process of writing the next Star Wars: The Old Republic novel, though I can’t say too much about it yet.

    During my time at BioWare I worked on a number of beloved and award winning titles. I’m proud of everything we accomplished, and I know going forward that BioWare will continue to live up to its well deserved reputation for making the best story driven games in the industry. The story and dialog in any BioWare game is the result of an entire team of writers working together, and I often felt I received an excessive amount of the credit for the games we created. The Dragon Age games and the continued success of the Mass Effect series after my departure make it pretty clear that BioWare can get along just fine without me, and I’m looking forward to experiencing the games as a fan rather than from the other side of the fence. (I alluded to this earlier when I was talking about ME3. That’s a little writer’s trick called foreshadowing.)

    I realize some of you may be shocked by this announcement. Maybe even disappointed. (And others simply won’t care. But it’s my website, so I’m going to ramble on.) My identity has been closely tied with BioWare ever since I crawled into the public eye, and I know it’s a risk to move away from my comfort zone. However, I feel that’s an essential step for every creative artist to take at some point. It keeps us fresh, it keeps us energized.

    Even if you are someone who is going to miss my contributions to the video game world, I hope you’ll be somewhat mollified by the fact that I’m going to have more time for novels, screenplays and other projects. (Like finally finishing Children of Fire, the first novel in my original fantasy series, which I’ve been perpetually working on for almost a decade.)

    I’ll always have fond memories of BioWare, and a great appreciation for everything it meant to me. But my future is wide open, and I can’t wait to see what’s in store. (Plus, now I’ll have more time for golf.)

    Drew

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