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  1. #1921
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    You might have to ask the Avina about special promotions. Not sure if you can listen to them before, but she mentions the advert when you ask about them.

  2. #1922
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    Think it only triggers after speaking to the avina on that floor.

    Badassfully, damn it i only have 3 solar days till retirement.

  3. #1923
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    Quote Originally Posted by Pendulum View Post
    Did anyone else sit and listen to all the audio clips for Blasto 6 and laugh a lot
    Funniest thing I've come across so far (I'm only about 4 hours in to sp) is the unlabeled button on a console when you pick up the krogan female. Touch it 15 times with a scientist giving you different sarcastic pleas to stop touching it until he says what it is.

  4. #1924
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    Quote Originally Posted by Dryr View Post
    Funniest thing I've come across so far (I'm only about 4 hours in to sp) is the unlabeled button on a console when you pick up the krogan female. Touch it 15 times with a scientist giving you different sarcastic pleas to stop touching it until he says what it is.
    Thought I was the only one who found that lmao it's amazing

  5. #1925
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    Double?

  6. #1926
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    Spoiler: show
    Is it common knowledge that the end scene with the granddad and son is a copypasta image like Tali's face? http://ipadfreakz.com/wp-content/upl...y-1024x768.JPG

    I've only just seen it so I have no idea, pretty hilarious in any case.

    Edit: Nevermind it's old apparently

  7. #1927
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    Quote Originally Posted by vadre View Post
    Spoiler: show
    Is it common knowledge that the end scene with the granddad and son is a copypasta image like Tali's face? http://ipadfreakz.com/wp-content/upl...y-1024x768.JPG

    I've only just seen it so I have no idea, pretty hilarious in any case.

    Edit: Nevermind it's old apparently
    Old and not even a big fucking deal. At all.

  8. #1928
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    Not really ending spoiler, but meh


  9. #1929
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    Quote Originally Posted by Tyrath View Post
    Not really ending spoiler, but meh


    broken link

  10. #1930
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    jfc, how do people still think you can hotlink to funnyjunk, it never works

  11. #1931
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    Relax, found it on google images. I never go to funnyjunk. Here

    Spoiler: show



    Edit: Also this

    Spoiler: show



  12. #1932
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  13. #1933
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    http://kotaku.com/5893424/there-was-...oter/gallery/1
    BioWare's Montreal studio was developing a competitive first-person shooter called Mass Effect Team Assault in 2010 before transforming that effort into the third-person multiplayer mode in Mass Effect 3, according to a new behind-the-scenes iPad app created by gaming journalist Geoff Keighley.
    "The goal was simple," Keighley reports in The Final Hours of Mass Effect 3, "to create a standalone multiplayer experience in the Mass Effect universe that would mix the play styles of Unreal Tournament and Battlefield 1943 — and likely be released as a downloadable game."

    The game was in development for four months and was presented, in March 2010, as the prototype seen in the images in this story. (Those images are captured from Keighley's app, which features video of the prototype.)

    The powers-that-be at BioWare liked the idea of a multiplayer shooter, because it presented an added view of the wide-ranging war occurring during Mass Effect 3. The idea morphed into the development of a co-op mode for Mass Effect 3 itself. The main game's engine wouldn't allow gamers to play co-op in the main campaign of Mass Effect 3, but it would allow them to team up in a separate skirmish mode, which is what BioWare delivered in the sequel that finally came out earlier this month. As the BioWare developers shifted to that, Mass Effect Team Assault "was put on the back burner."

    The Final Hours of Mass Effect is packed with stories like these (though maybe no others quite so juicy!). If you want to read a ton more about the making of Mass Effect 3, watch video interviews with the developers, check out deleted scenes from the game and even swipe through some panoramic photos shot inside BioWare HQ, grap the app from iTunes. It's iPad-only for now but will be released for PC in the next couple of days as well. (Look for an announcement on the app's official site.)
    http://img.gawkerassets.com/img/17gg...g/original.jpg
    http://img.gawkerassets.com/img/17gg...g/original.jpg
    http://img.gawkerassets.com/img/17gg...g/original.jpg
    http://img.gawkerassets.com/img/17gg...g/original.jpg

  14. #1934
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    Spoiler: show

  15. #1935
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    I like how kotaku has like 8 articles defending the ending and every single one ends up with them calling people dumbasses. Then again they are probably just fishing for page views like jim on destructoid.

    My favorite is the one where they laugh there asses at the childs charity one.

  16. #1936
    TIME OUT MOTHERFUCKER

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    If you get good enough that Bronze really doesn't challenge you anymore, jump up to Silver. The most credits you can get from a successful Bronze are about 15,000. If your team isn't herp derp, you can get at least past level 6 on Silver before being massacred, and that nets you 12,000 in about half the time. An if you do manage to win, you end up with 30,000. If you are grinding for Specter packs, which you should be doing, Silver is the way to go.

    Still could use some advice on Engie, specifically Quarian.

  17. #1937
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    Quote Originally Posted by Tarage View Post
    If you get good enough that Bronze really doesn't challenge you anymore, jump up to Silver. The most credits you can get from a successful Bronze are about 15,000. If your team isn't herp derp, you can get at least past level 6 on Silver before being massacred, and that nets you 12,000 in about half the time. An if you do manage to win, you end up with 30,000. If you are grinding for Specter packs, which you should be doing, Silver is the way to go.

    Still could use some advice on Engie, specifically Quarian.
    What a lot of people are doing (to my dismay), is hosting gold games as very low level (4-7) only expecting to get through a few rounds, but that will net them more xp and, if there is an objective wave early on, more money than an entire bronze match in half the time.

    Also, just for comparison, a Gold win = ~70k credits, ~330k xp. Silver win is ~30k credits, ~160k xp. Some single objective waves in gold pay 36k credits, more than an entire silver match. That is the motivation to bump up to gold by lvl 17 (earlier for infiltrators).

  18. #1938
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    Quote Originally Posted by vrumpt View Post
    Spoiler: show
    Spoiler: show
    Why would anybody want that ending to actually become true? Dream sequence stories are among the lamest cop-out in writing history. It's up there with "God did it".

    Better to just have everybody die.

  19. #1939
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    Quote Originally Posted by Rhyis. View Post
    Spoiler: show
    Why would anybody want that ending to actually become true? Dream sequence stories are among the lamest cop-out in writing history. It's up there with "God did it".

    Better to just have everybody die.
    It's not really a dream sequence. Indoctrination has been a part of the series since the first game.

    Besides, the alternative is the ending as is, which is a nonsensical clusterfuck.

  20. #1940
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    Quote Originally Posted by Dryr View Post
    Funniest thing I've come across so far (I'm only about 4 hours in to sp) is the unlabeled button on a console when you pick up the krogan female. Touch it 15 times with a scientist giving you different sarcastic pleas to stop touching it until he says what it is.
    Yeah did that one too lol

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