Guys I know I'm brilliant but try to come up with your own ideas, okay?
Spoiler: show
ride ze shupuff
- Offer a compelling list of magic and abilities to use (if only ostensibly useful) until further realization that smashing that Attack button, spamming Cure and selecting Limit Break / Overdrive / Trance ability (when available) is so much more effective. (Example: FFVII, FFVIII.)
- Have a grandiose and wondrous advancement / customization system where all characters have a unique set of abilities and traits that gives everyone their own distinct flavor. However, be sure to destroy any notion of customization and uniqueness by having an arbitrary damage cap (sometimes the damage cap can be lifted only to reveal second damage cap later) and the ability for everyone to learn almost every spell and ability in the game. This ensures that everyone will be a clone of the other with only certain abilities creating a distinction between them. (Example: FFVII, FFVIII, FFX.)
- Present the players with a large variety of summonable special creatures that when summoned, showcase a creative attack animation that deals a powerful amount of damage. These creatures usefulness diminishes at an alarming rate as your characters become stronger and gain access to certain abilities. Primarily, any ability that offers an increase to attacks per round (Attack twice or three times per round) is (almost) immediately more useful than any of these summon creatures. (Example: Most FF games.)
- The main weapon of the hero or heroine is a sword. Always a sword. These swords are not only the most powerful weapons in the game, but are often capable of a variety of unique gimmicks that make these weapons more useful than entire secondary characters. (Example: Most FF games.)
Have tents in the game, but make them useless by having save points cure you of hp/mp. Save points everywhere.
cid
rebellion
a coldheart turns warm
ultimate weapons
amnesia
cactaur/tonberry/marbol
biggs n wedge
main villain and SECRET REAL BOSS
secret real boss is best boss
Tents are for the world map ya bimbo you can't just go around setting up camp in dungeons that's dangerous.
And on that note there should be just as much time spent traversing the world map as there is spent in the area(s) you're trying to get to because, honestly, who doesn't love that feeling of adventure?
GIANT SWORDS GIANT SWORDS GIANT SWORDS
Fuck save points everywhere, make them extremely limited and have a boss battle right after every boss, no saving before