The Addition of a feature allowing players to abandon local levequests
The implementation of main map markers to indicate the locations of local levequest clients
Adjustments to classes (I am expecting MUCH more than what little we have seen.)
Adjustments to combat balance
The addition of a list that contains a player's eight most recently used recipes
The addition of a repair icon (Not sure exactly what this meant but it's not in nor mentioned in the notes.)
The addition of an item search feature (They make it sound like it will be in the next December patch. I am listing it because it was supposed to be in the original Mid-Dec patch. Not the "extra" patch which is a "shit we didn't finish in time" patch.)
Changes to how statuses are displayed
Adjustments to macro functionality (Don't know if this happened already. Vague wording.)
Changes to linkshell display (Not sure on this either. Again vague.)
My biggest issue is the anemic list of what's coming. Usually there's much more listed or maybe that's just what I have been used to from XI. I knew something was up when all they had been showing up til now were a few new NM's. Usually those are all done in one sweep.
I figure one of two things happened here: 1) The old dev team didn't have much of anything done and were canned midway through and the new team is putting out what was done and what they could finish now. 2) The old dev team got stuff done but when the new team came in they realized it was garbage and decided to push out a portion and rework the rest.