1. FFXIV Reset Timers
    Last daily reset was 4 hours, 43 minutes ago / Next daily reset is in 19 hours, 16 minutes
    Last weekly reset was 2 days, 21 hours, 43 minutes ago / Next weekly reset is in 3 days, 12 hours, 16 minutes
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  1. #41
    F5 Like A Boss.
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    Kuroki Kaze
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    Sargatanas
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    Quetzalcoatl
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    Twisting Nether

    Slightly unrelated... But apparently ATI put out 10.12 drivers and they have a profile for FFXIV.

    Final Fantasy XIV – Forced on Anti-Aliasing through the Catalyst Control Center has been disabled
    As for this patch, some nice stuff and but overall pretty underwhelming. I want party SP back.

  2. #42
    Chram
    Join Date
    Aug 2007
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    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir



    Dodore Wing > Dodore Leather > Dodore Leather Doublet Front + Dodore Doublet Back > Dodore Doublet >.>

  3. #43
    New Odin
    Join Date
    Jun 2007
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    Quote Originally Posted by Kurokikaze View Post
    As for this patch, some nice stuff and but overall pretty underwhelming. I want party SP back.
    If you have a single GPU, nothing of importance in there.

  4. #44
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
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    Cerberus
    WoW Realm
    Mug'thol

    Anyone else can't get in? Surprised to see this much congestion, but I guess people are hoping this is the miracle patch.

  5. #45
    F5 Like A Boss.
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    FFXIV Character
    Kuroki Kaze
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    Sargatanas
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    Twisting Nether

    @Hyan Oh lame. :/

    I thought servers came up in 47 minutes...

  6. #46
    PUP Power!
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    Sylph

    So...some nice stuff for lvl 35+s but...no improvements on actually getting to 35 in a realistic period of time?

  7. #47
    Relic Weapons
    Join Date
    Oct 2005
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    370
    BG Level
    4
    FFXI Server
    Ragnarok

    Maint ends in another hour or so.

    You know what would be nice in a future update?

    Retainers automatically going to the correct ward depending on their wares that are set for sale. Instead of the players deciding where the retainers should set up shop (because lets face it, there are always going to be people who do not adhere to the market wards), let the items they are selling decide where the retainers go.

    The decision to set up shop in a particular ward could be made either by the number of items to sell or by the total value of items within the same category.

    Example:

    Retainer has 4 thaumaturge weapons with a total value of 250,000 gil and 6 full stacks of 9999 shards totaling <insert some abnormally large number of gil here>.
    Since the total value of shards out value the total value of thaumaturge weapons, the retainer would end up in a ward where crystals and shards are sold.

    However, once the shards have been sold or it gets to a point where the value of the shards is less than that of the thaumaturge weapons, the retainer automatically move to the spell craft ward.

  8. #48
    Yoshi P
    Join Date
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    Quote Originally Posted by Toth View Post
    So...some nice stuff for lvl 35+s but...no improvements on actually getting to 35 in a realistic period of time?
    3 weeks of leves with 2 other people and some random behests between afk, yup unrealistic.

  9. #49
    Fake Numbers
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    Nov 2006
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    2

    Quote Originally Posted by Toth View Post
    So...some nice stuff for lvl 35+s but...no improvements on actually getting to 35 in a realistic period of time?
    Lv 35 is pretty easy and reasonable. I think u mean getting from 35 to 50?

  10. #50
    Honorary Wanglad
    Join Date
    Feb 2006
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    638
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    FFXIV Character
    Kaist Vaughn
    FFXIV Server
    Cactuar

    Quote Originally Posted by Hyan View Post
    Indeed. However, let's check out the new leves (if they're really for r50).
    The fact that I'm getting 150~170 SP from leves and behest doesn't really make the situation much better when I need 50k at rank 33 to hit rank 34 on a class. I know there isn't much of any endgame content still but I don't like feeling like it's a huge grind to rank up on my DoW classes.

    Anyone else can't get in? Surprised to see this much congestion, but I guess people are hoping this is the miracle patch.
    This was supposed to be a 3-hour maint if I recall right. I'm still getting a lobby error either way.

  11. #51
    Ridill Ninja Lotter
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    Lol Drg
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    Sargatanas
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    Lightning's Blade

    Quote Originally Posted by sruon View Post


    Dodore Wing > Dodore Leather > Dodore Leather Doublet Front > Dodore Doublet >.>
    That's not how doublets work... I'd imagine its velveteen doublet front/back (black), velveteen sleeves (red), dodore shoulder guards and a dodore strap (if the shoulder guard recipe doesn't just use buffalo strap (black) since buffalo is the repair mat)

    On a semi-related note... is this pretty much gonna be the defacto lvl50 crafter armor then? Or is there a new tier of crafting armor beyond velveteen doublet vests/gowns/shirts for CRP/WVR/TAN/CUL that don't get onto this sexyness?

  12. #52
    Yoshi P
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    Quote Originally Posted by Dein View Post
    The fact that I'm getting 150~170 SP from leves and behest doesn't really make the situation much better when I need 50k at rank 33 to hit rank 34 on a class. I know there isn't much of any endgame content still but I don't like feeling like it's a huge grind to rank up on my DoW classes.


    This was supposed to be a 3-hour maint if I recall right. I'm still getting a lobby error either way.
    You're doing it wrong than, I've got 38k SP yesterday while in fatigue doing 2 behest and a round of leves with others and we got unlucky on leves we could link.

  13. #53
    New Odin
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    Quote Originally Posted by Dein View Post
    The fact that I'm getting 150~170 SP from leves and behest doesn't really make the situation much better when I need 50k at rank 33 to hit rank 34 on a class. I know there isn't much of any endgame content still but I don't like feeling like it's a huge grind to rank up on my DoW classes.
    Sounds like a problem of not enough shit to do to me.

    If they make it too easy too fast, we'll all be rank 50 in no time and SE has no time to flesh out the game before it. I don't think there is any "fast" solution to that.

    40's sound like the worst iirc, let's see what these high level leves can do about that. Would be nice if you have any info about them sruon..

  14. #54
    Old Merits
    Join Date
    Dec 2007
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    1,232
    BG Level
    6

    Spoiler: show


    I want one

    EDIT:: Also a bunch of crafting gear (mainly 30+ though) that offer stats you couldn't get much of in the slot before. Like r30 Canvas Wedge Cap has Craftsmanship+14 and r30 Canvas Half Apron has Crafts+8, both of them are Land & Hand which is nice as well. The shirt in left pic seems to be a Coatee, which are more Hand & Land gear.

    There's also r21 cotton undershirts etc

    And the stats on some of the new equip sets have changed (templar stuff seems more or less same except for minor def differences)

    Buccaneer's Shirt has STR+6
    Harlequin's Acton has INT+7 / MND+4
    Templars Hauby has 3 less DEF than vintage hauby lol

    Bucc/Harl set have lost the crafting/gathering stats

    Bucc Tricorne has STR+3 instead of int+3
    Harl Tights have PIE+3 instead of int/mnd+2 and the belt now has mp+8

  15. #55
    Cerberus
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    Nov 2007
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    OMG SAM CONFIRMED FOR APRIL

  16. #56
    Ridill Ninja Lotter
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    Lol Drg
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    Lightning's Blade

    Quote Originally Posted by Darte View Post
    Maint ends in another hour or so.

    You know what would be nice in a future update?

    Retainers automatically going to the correct ward depending on their wares that are set for sale. Instead of the players deciding where the retainers should set up shop (because lets face it, there are always going to be people who do not adhere to the market wards), let the items they are selling decide where the retainers go.

    The decision to set up shop in a particular ward could be made either by the number of items to sell or by the total value of items within the same category.

    Example:

    Retainer has 4 thaumaturge weapons with a total value of 250,000 gil and 6 full stacks of 9999 shards totaling <insert some abnormally large number of gil here>.
    Since the total value of shards out value the total value of thaumaturge weapons, the retainer would end up in a ward where crystals and shards are sold.

    However, once the shards have been sold or it gets to a point where the value of the shards is less than that of the thaumaturge weapons, the retainer automatically move to the spell craft ward.
    How is one supposed to find their retainer then, I sure as fuck do not want to hop between 3+ different wards looking for my retainer based on what its selling.

    What about goldsmiths, carpenters, blacksmiths, leathercrafters that can make finished products across 3-4 different wards? How am I supposed to sell wrapped blacksmith tools/bows/thm staves and cesti as well in the clothiers wards with my regular armors?

  17. #57
    F5 Like A Boss.
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    Kuroki Kaze
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    That looks awesome! SAM is almost back. :O

  18. #58
    New Odin
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    "Silver Rabbit Helmet", wtf lol.

    This is some golden subligar #2 right there.

  19. #59
    D. Ring
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    Grey Jorildyn
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    Hyperion

    any links to torrent for the update?

  20. #60
    the whitest knight u' know
    Join Date
    May 2006
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    Miya Kai
    FFXIV Server
    Excalibur

    While I'm not sure I agree with the retainers moving around by themselves, I think you can see your retainer's location at any time by Main Menu > Retainer List.

    However, I prefer the idea that where taxes applied to your retainer's sales when it contains zero items relevant to the ward it's in slowly increase every chunk of time until it caps out at like 50%. Though there would need to be something done about being able to slap a Bronze Spear up for 999,999,999 just to satisfy that criteria.

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