Mitelings near Humblehearth drop Saffron-yellow Dyer's Moss for colored linen. Guess that was one of the changes to their loot pool.
edit: Exp 20+ is still what it was pre-patch. A grind from hell.
edit2: from the horn and hand leve...lol.
http://img718.imageshack.us/img718/9470/sephirothp.jpg
That's hilarious.
Has anyone noticed any obviously new items offered as leve rewards?
P.S. recent-learned recipes on Culinarian is fucking dumb
Sea Sand
Sea Sand
Sea Sand
Pea Soup
River Sand
Sea Sand
River Sand
Cornbread
What's the wait between getting a gift for ringing the bells?
That is so awesome haha.
Wait so it lists all despite repeats? or is that different recipes for the same item? That is retarded if it repeats recipes.
Also, how is selling now? I hated going to a vendor, choosing to sell items, going through my list, and then having to choose sell again (why is that necessary). Not to mention the 2-3 clicks once you finally get to the actual selling.
What's the wait between getting a gift for ringing the bells?
4 hours according to the other post about it, but it saves up to like 6 items, etc, so you'll get 6 after 24.
nm. This site's update said 4, the lodestone says 8.
Repop on Buffalo looks like about 2 hours, it's currently on a rampage on Lindblum D:
Average attack 900~ with protect/shield procs on R50 people, lower goes up to 1.7k
If you are referencing my other post, I was wrong, I found the post on Lodestone about it. It is actually 8 hours.
*Presents are available for pick up once every eight hours (Earth time), with up to six being held for each adventurer in the event that they cannot collect their gifts right away. For example, if an adventurer returns to a bell 24 hours after receiving their last present, there will be three new presents waiting.
Well, there are about 5000 different recipes for sea sand and river sand. Since just about every stupid local leve for cooking tells you one of them, the recently-learned recipe list just gets flooded with different sand recipes from doing cooking leves.
Selling to NPCs, on the other hand, is so much better. Clicking on an item automatically assumes you want to sell all of them (can adjust for less if you want). All you do is click on an item, press left and enter to confirm.
I could of swore it was 4 hours as well. Ninja edit?
Do you still have to choose Sell 2x though? Once from the initial NPC menu and then again from the inventory menu? Hopefully they can change it so that when you click Sell it just automatically brings you to a sell list, things are getting better, I just hope they continue to streamline it.
Oh yeah, no. There's no additional "sell" option anymore. If you chose "sell items" from the NPC, all you do is click on an item, press left to highlight sell instead of cancel and press enter. It's so much faster.
Status effect timers, recipe lists, and damaged gear icons are so welcome.
It was ninja edited. It said 4hrs with up to 5 presents held before I believe. Now it's 8hrs with up to 6 held.
edit: Disregard this shit, I'm retarded and accidentally changed my main hand tool without realising.
however, almost 1200 marks from a Rank-30 cooking leve... is that about right?
edit: oh god I'm so happy about being able to lift my camera up now.
New sound effect for successful synthesis actions that yield no durability losses.
New crafting animation and sound on a "critical success" i.e. when you gain progress but lose no durability.
Many Engrish things have been fixed:
"Quit" when obtaining guardian's aspect has been replaced with "Pass".
Chat log message upon damaging a piece of gear now says "Your so and so is damaged" instead of "Your a so and so is damaged"
I'm sure there are others
And i seem to be evading a lot more on PUG now. Noticed this after the last update too but maybe just me.
Seems that they also finally fixed the Sound Effects config option. It actually, you know, lowers the volume of sound effects now.
For anyone wondering how big it actually is. Also, it didn't pop until it rained.
That straight up looks like a Shadow of the Colossus colossus when you walk up to its creepy ass face. So rad.
Goblins are fun. Just killed a yellow-con one... only dropped Mugwort and it did a few bomb-tosses, including a failed (dropped) one, which only hurts themselves, crispy-candle-style instead of auto suicide/self-destruct explosion. Their heads can be incapacitated, though I didn't manage to hit it enough to do it... I was hoping to get a mask or something.