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  1. #21
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
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    17,291
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    9

    A minor one I've noticed was when you die and use the return command your movement speed will sometimes be very slow until you swap gear to make yourself blink.

  2. #22
    Sea Torques
    Join Date
    Jul 2009
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    719
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    Are you sure this is not lag from respawning? I guess if Corrderio confirms it is indeed a reoccurring problem. I will add a reviving section. Cause when you revive and change zones quickly you do not return to aetherite. And if you get cured as you die you will revive on the spot but be weakened.

  3. #23
    Chram
    Join Date
    Aug 2007
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    Nours Sruon
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    Moogle
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    Fenrir

    It's happened to multiple people I know, a simple active/passive mode switch fixes it though.

  4. #24
    the whitest knight u' know
    Join Date
    May 2006
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    FFXIV Character
    Miya Kai
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    Excalibur

    It was listed that mobs that just loaded for you can immediately kill you (when crossing invisible zone lines usually), but also when mobs themselves spawn, they immediately aggro players as well. There is no brief period when a Malboro spawns on top of you that you can get the hell away from it before it's chasing and spitting shit at you. Especially terrible when fighting something (leve mobs) in an area that had recently been cleared out. I had a frustrating fail because my 3 Uncommon Cactuar Necrologos mobs spawned in a bat cave. I cleared the cave out of all Giant Bats (aggressive), killed the Curious Opo-opo leve targets, began fighting the Cactuars, a Giant Bat spawned on top of me, and it immediately began attacking me before I even had a chance to pull away from it and it got me killed.

  5. #25
    Ridill
    Join Date
    Dec 2009
    Posts
    9,653
    BG Level
    8
    FFXI Server
    Asura

    Regarding the Return issue: selecting Return sometimes revives you but does not actually transfer you to your HP. And no, I didn't zone right after getting up.
    It's possible that it has something to do with crossing those invisible lines.

  6. #26
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    I had two bugs recently that I've only encountered once.

    The slow movement after a death that someone already mentioned.

    And I completed a mining leve yesterday, chose to teleport to Horizon and it just left me in the middle of Nophica.

    The 30 leve in Gridania where you kill monkeys for half an hour before 3 cactuars spawn is also bugged. When the cactuars kill you, they won't touch you when you go back to them. You can just stand there hitting them without fear.

  7. #27
    Sea Torques
    Join Date
    Jul 2009
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    BG Level
    5

    Thanks for the suggestions. Please remember that it is preferred to have encountered a problem post recent updates. Also, please try to tell me the specific levequest name so I don't have to search around to figure out which one it is.

  8. #28
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
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    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Alkar View Post
    Didn't see this mentioned but while exchanging an incomplete local leve for another rank 15 local the latter magically turned into a rank 35 leve...
    My Culinarian is Rank 13 so it's pretty much impossible for me to even pick up a rank 35 leve, let alone actually complete it. I'm assuming this is a bug.
    1) AFAIK, you can't "exchange" local leves, only regional.
    2) There is a known Journal bug where leves do not display correctly after exchanging them (it may say that you still have leves to exchange when you do not, or display a leve that you just turned in instead of the one you just received). Relogging fixes it.

  9. #29
    Nidhogg
    Join Date
    Dec 2005
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    3,503
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    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by Cooleko View Post
    Thanks for the suggestions. Please remember that it is preferred to have encountered a problem post recent updates. Also, please try to tell me the specific levequest name so I don't have to search around to figure out which one it is.
    I'd tell you but I'll have to wait for it to come up again and it didn't today.

  10. #30
    Ridill
    Join Date
    Dec 2009
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    9,653
    BG Level
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    Asura

    Quote Originally Posted by Spider-Dan View Post
    1) AFAIK, you can't "exchange" local leves, only regional.
    2) There is a known Journal bug where leves do not display correctly after exchanging them (it may say that you still have leves to exchange when you do not, or display a leve that you just turned in instead of the one you just received). Relogging fixes it.
    Yes you can... except it's called cancelling local levequests. You need to have 8 local leves to even do it (which sucks) and when you do you can't even simply cancel one of them, you have to pick a new one in its place. I also tried logging out but it didn't work, not a display glitch it simply gave me the same leve at a different rank.
    The leve I'm talking about is "The Captain's Confectionaries", was Rank 10 when I picked it up (not 15 like I wrote earlier) and was actually at Rank 35 when I looked in my Journal (Item needed went from Rabbit pie to Sheperd's pie). Tried logging out and everything but it still was at Rank 35. Forgot which leve I exchanged it with but it probably was "Cord and Orders" rank 20.
    I shouldn't even be able to pick up a rank 35 leve at my current rank as Culinarian (13) so I'm sure it wasn't at 35 before.
    Also the Return glitch occured after the most recent VU, was walking from Iron Lake to Bloodshore, got killed by the bunch of traps in the area right before Bloodshore. HP was there as well but I didn't get teleported, only revived. I did start walking right after getting revived so it's possible I crossed one of those invisible lines and it cancelled the teleport.

  11. #31
    Relic Horn
    Join Date
    Dec 2007
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    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by miokomioko View Post
    I know the ability recasts and stamina bar shit is already listed by holy shit it has just been getting worse for me by the day. None of my abilities or spells show cooldown timers at all. If I have the TP/MP/etc. they are lit up and appear ready to go. It's incredibly hindering when I have to take guesses at whether my abilities are ready or not and I end up wasting my time mashing Second Wind only to be spammed with "You can't use Second Wind at this time" before I switch over to Cure/Sacrifice. It's by far the most debilitating bug I've encountered and it's actually been getting worse than when I first noticed it.
    I've had this happen more recently, and also found that it gets worse the longer I stay logged in. If I'm on for a couple days in a stretch it gets to the point that my BTN skills for locating nodes (not Triangulate) all appear to be instants lol, and to make it even better instead of the timer counting down it will show a timer starting at 0:00 and count to 0:01 and then appear ready.

  12. #32
    Ddz
    Ddz is offline
    CHELLLLLLLLLLLLL
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    Sep 2006
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    6
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    Garnet Cat
    FFXIV Server
    Excalibur
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    Shiva

    Most annoying "problem" I encounter every day is not being able to invite or disband a party if someone is engaged in combat. I really hope they fix this.

  13. #33
    the whitest knight u' know
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    Miya Kai
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    Quote Originally Posted by Ddz View Post
    Most annoying "problem" I encounter every day is not being able to invite or disband a party if someone is engaged in combat. I really hope they fix this.
    I have a sneaking suspicion that was consciously an eventual "anti-NM-holding" function.

  14. #34
    E. Body
    Join Date
    Jul 2007
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    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
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    Cerberus

    Quote Originally Posted by Ddz View Post
    Most annoying "problem" I encounter every day is not being able to invite or disband a party if someone is engaged in combat. I really hope they fix this.
    This times a millon. You also can't teleport even if you are on the otherside of the world if someone is engaged. The system totally fucks us on an HNM fight for example where the tank DCs and we need to swap one in. Not that there are any atm, but it needs to be fixed before there are. There is absolutely no way to swap in a new tank without fully wiping. Also when in a party even if the other members are across the world they effect the exp and SP you receive. All of this makes doing leves while making a party of any kind a real pain in the ass.

    @Mio this system isn't going to stop NM holding, skilled players will be able to hold shit infinitely just like FFXI. You can still get outside cures from people.

  15. #35
    Chram
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    Pointless anyway since NMs rage after 30 minutes and depop on wipe

  16. #36
    E. Body
    Join Date
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    Arximiro Dragonheart
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    Sargatanas
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    the lulz nms we have now anyway, future nms may be designed for epic fights. Kind of like how BV2 was designed, although we took a different route with that one.
    >.>

    Ground NMs a better example would be Jorm though. I hope all fight aren't limited to <30 mins, that would be gay.

  17. #37
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    Lord Longhaft
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    Gilgamesh
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    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by miokomioko View Post
    I have a sneaking suspicion that was consciously an eventual "anti-NM-holding" function.
    I have a sneaking suspicion that you're correct, but why would they have all of these restrictive and downright maddening drawbridges when the castle isn't even half-finished? You'd think they'd have a switch for these kinds of features that they could have simply "turned on" once they actually had NMs and whatnot worth fighting. It just boggles the mind.

    I dunno, maybe this is part of that whole thing they're trying to work out with China.

  18. #38
    Fake Numbers
    Join Date
    Nov 2007
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    77
    BG Level
    2
    FFXI Server
    Alexander

    I've experienced the start with 0 stamina problem on multiple occasions. I've also been in fights and spammed abilities until my stamina bar was empty, then as i'm watching it build back up it drops down again without me doing anything.

    edit: The only party sp/exp problem i've found is not being able to claim the monster at all if one or more members are too far away, usually if their hp/mp is shown as ???. It says the party leader is not present, even if the missing member(s) is not the leader.

  19. #39
    Sea Torques
    Join Date
    Jul 2009
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    Updated, when I get home I'm going to make a new thread detailing the process for sending this list to SE (along with links for the lazy) so we can hope SE will address some/all of these concerns. Hoping they read the forums is a little too much with all the arguing that occurs over nothing important :/

  20. #40
    Sea Torques
    Join Date
    Jul 2009
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    Maybe ill just bump this one. The link is in the OP, just copy and paste into the link provided! I know SE is lame and asks for character ID. it probably helps if you use authentic one but there is no verification to it.

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