I don't think it has been mentioned in this thread yet, but coblyn/doblyn drop rates need fixing. The amount of ores they drop makes mining a waste of time so I consider this a problem.
I don't think it has been mentioned in this thread yet, but coblyn/doblyn drop rates need fixing. The amount of ores they drop makes mining a waste of time so I consider this a problem.
The interview summary posted in another thread said they are aware of this issue. Please just submit all these problems to the feedback for SE (link in OP) we will see Jan 1st what they admit to and what they plan to fix.
Which thread is that in? I can't find it. Can't find it on fan sites either.
The translation of the most recent interview.•He sees the base of a MMO in the economy and the balance between the production, consuming and gathering of goods, so it's important to him for it to work properly.
Interesting. To be honest I think they're aware of most/all of the problems we come up with. They really should publish a list of what they see as problems that will be worked on, so we can focus on the other bits. Hopefully that post on Jan 1st will be detailed.
Cooleko could you add the Full screen crashing issue? I can't believe this hasn't been fixed yet and they've never acknoledged the issue.
Problem: My internet disconnects and my character does not disconnect from XIV server for 15 minutes, disallowing re-logging...error code 3102, get fucked.
I thought I saw this problem mentioned somewhere else (death and returning to camp), but I just went through this thread and did not see it.
THM > used my regain mp spell Exaltation. Cool down is 10:00.
Died a couple of minutes later and got back to camp, it was at 20:00 (this should ONLY happen when using while weakened, where death doubles up everything.)
I definitely used it before I died, and I've seen a few others mention this as well a few days or so ago. I was in the middle of a leve, not just randomly fighting monsters in my group.
^ same happened to me.
I can not believe it, SE fixed something! The list got shorter!!!!!!
For those who didnt see the last update this is what got fixed.
-Replacing levequests with another may result in unexpected behavior
*If you replace a low level cooking levequest with another low level levequest, it is possible for the levequest to be displayed as a higher level levequest.
Too bad they couldn't fix the market ward crashes. Unless they did and forgot to mention it.
Edit: Nevermind, the R0 I just bitched about in the complaint thread was due to the wards crashing!
Don't know if this is already here or not, but lately have noticed that whenever a mob dies from DoT (Dia, Bio, Poison) I don't get any SP or EXP. I think this is unfair since as THM, DoT is a good chunk of our damage.
Hope it gets addressed soon.
It also seems if you attack a mob too soon after it spawns you'll also get less SP as though you had damaged it first.
Another common one that should be added is sometimes Battle Regimens won't go off when 2+ skills are ready. Not quite sure what causes it yet, my guess would be entering regimen mode and using an ability instantly after.
Only way to get out is to exit regimen mode is to go back into passive move . After that you can attack again.
Thats generally a lag issue when performing Regime with alot of people around. When several groups get close to each other during leve parties, BR lags out and stalls and cant be executed. Other than that I've not had a problem using BR normally.