Depending on atmas Warwolf > Cuch since it'll contribute to fSTR2 (but you might be capped). I've seen critdmg+ augmented Yatagans on some Gandiva/Harrier RNGs of late, might be worth looking in to.
Depending on atmas Warwolf > Cuch since it'll contribute to fSTR2 (but you might be capped). I've seen critdmg+ augmented Yatagans on some Gandiva/Harrier RNGs of late, might be worth looking in to.
Iga Zukin +2
http://images2.wikia.nocookie.net/__...Zukin_%2B2.png
or Gnadbhod's
http://images4.wikia.nocookie.net/__...bhods_helm.jpg
or is there something even better now?
Aias Bonnet?
Your weaponskill set confuses me because the ring implies that this is a Drakesbane set up. Anyways, for the Empyrean Weaponskill, if the value turns out less than 84, then STR will benefit you by capping fSTR and adding attack. If greater than 84, then you're at capped fSTR. Typically, DA/ATT is the next step, but it will depend on the amount of VIT you gain from a particular piece and the amount of DEF the target has. Since the WS is a single hit (fTP=3), 15% DA (Brutal + Pole + Atheling + VV) and 15% TA (Apoc Atma) will grant roughly 3.2775 fTP at capped accuracy. I imagine that floors to 3.2, so (3.3/3.2)=3.1% increase and (3.4/3.3)=3% increase for WS Gorget/Belt. Given 650ish attack in gear, this should beat Anguinus + Asagaya (Unlike with Drakesbane). I'm not keen on VIT options for Hands, so I'm either going to say VIT piece (Depending on what we get)/DA/ATT piece there. If only keeping a 6-hit build, use Ares Body since with VV, you'll get 2 Ticks at minimum for a 6-hit without AF3+2. Ring can change to Spiral if the STR is capping your fSTR. Otherwise, use VIT+7 ring since it will take roughly 260VIT before it becomes lesss than 7ATT at 650ATT. AF3+2 should beat Heca Feet+1 for Camlann's Torment.
Best Atmas/gear for Blade: Hi?
I know gnarled horn and razed ared involved since it has a very high AGI mod but is also critical based.. but still confuses me on some atmas/gear i guess gear recommendations would also help, of course i can't show the current for obvious reasons.but think of the general full Af+2 lokis, etc, etc NIN is pretty much caped.
i'm fairly sure somone has asked/posted this but yea..
So, Anguinus+Agasaya's beats out the ele.gorget+belt? I must be falling behind on DRG stuffs lately. Guess I need to reevaluate some of my gear.
I assume that with enough attack the ele gorget+belt would pull ahead, but how much ATK would that take?
Current Abyssea drakes set. http://www.ffxiah.com/item-sets/198887 suggestions? Aside from the gorget/belt thing.
Yea, the ring was a mistake. I forgot to update that. It's changed now in the item set, so that's all updated. Taking in everything you've commented on, that would thusly leave the ideal set to be something like this? Could swap the Aesir with the a Terra's earring I guess? Only GOOD VIT hands that DRG gets access to is Ares which are in that test set. Elvaan STR/VIT, full STR merits, you know the basics. Last I checked with my WS set it was 93+61 STR and I forget what the base VIT for DRG/SAM is.
Better doing AF3+2 or ATT hands then (Probably AF3+2). The 4VIT isn't going to significantly contribute to base damage.
I'm using VERY crude methods of doing this (Since I really do have RL stuff to finish), but WS gorget looks like it might win while Anguinus belt should win. I only brought up Asagaya's neckpiece for WS because Ophannus was saying someone else here claimed it beat WS gorget, but with rough estimates, it does not seem that way.
Brutal + Pole + AF3+2 + Atheling + VV = 19% DA
Apoc = 15% TA
Using Motenten's old post comparing BB to WS belt, it looks like:
4fTP + (.19) + (2*.15) = 4.49
95% ACC = 4.2655
Gorget:
4.3655/4.2655= 2.34439% increase
Asagaya:
658/650 ATT = 1.25% increase
WS Belt:
4.4655/4.3655= 2.2907% increase
Anguinus:
665/650 = 2.3077% increase
They look roughly even. Though I have to question why he didn't apply the 95% to the initial fTP, why the initial fTP was 2.4 instead of Wiki's 2.25, and why the 95% wasn't accounted for the gorget's +.1fTP.
Thanks for taking the time to reply when you're busy.
I have to admit, I can't really follow these calculations. Does the anguinus part there account for the 1% DA? I'm sorry if it already does, I just can't tell. Would there be an overall change from the additional 4% DA from AF3+2 hands?
btw, no rush on this if you're busy. Not like I can log in and go use this info. <,<;
Wow, I honestly just assumed RNG could wear Warwolf since... pretty much everyone else can. /dumbfounded
Hmm. Average fTP is through the roof but so is base damage. Gorget/belt should win comfortably.
Why would it? Gekko is reported to have a 4-decimal fTP, but more importantly the additional hits aren't technically calculated as fTP. We just treat them as 1.0 fTP for simplicity. 3.0 fTP is still 3.0, 3.1 is still 3.1, additional hits occur according to probability.
You are wrong there because +0.2fTP on 3.75fTP is equivalent of about +25DEX assuming set you posted and RR as only DEX atma.
I'm wondering also why not Jupiter's staff? It after all has no impact on crit rate from ratt?
Back piece Cavaros Mantle.
If Jupiter's staff is not working for ratt then I suggest 2x 6%crit dmg yataghans along with 30% from RR and 3% from cavaros and 5%from Loki's it will put you at 50%cap.
Jupiter's Staff does nothing for /ra, unfortunately. The two additional hits put Jishnu's at 5.75 unless I missed some quirk of the WS, but it'd still be worth ~15 DEX iirc.