Fairly sure various jobs can cap delay reduction with one 2hr march no? Could just use march minuet every soul voice depending on DDs.
edit: properly geared brd should easily cap magic haste with just 1march+haste with 2hr anyways.
Phaubo move at flee speed so probably just straight tank/bounce.
Gonna ask again since I'm pretty sure it got lost 2 pages back, but does the additional effect: Death from Twilight Scythe proc when Endark is up?
If by properly geared you mean has a ghallarhorn90 and emp+2 hands, yes.
Emp+2 hands alone put Victory at ~13.5% haste, doubled for 27, haste is 15, so you're at 42% instead of 43.3%. 25% haste in gear puts you at 67%. Hasso from 2h jobs puts you at 77%, just under the cap. For 1h jobs, you need >40% DW to cap delay, which is only reasonably obtainable on NIN, THF, and DNC.
Even a single person going /dnc for haste samba would make the difference to be at capped delay. Hell, you could make the BRD do it.
I have a lvl.30 job I want to 90. I have a boxed character I can use to do it.
What's the best way to go about this solo'ish? Keep killing things one at a time to "build chain"? Spam the hell out of Ruby lights to get golds, then Aeolian Edge burn? Some combination of both?
I know they made some kind of "anti-cleave" changes with the despawning mobs. Was there anything more to it than the obvious? Noticed the other day that when LS was Cataclysm'ing shit, not all mobs gave exp. Can't remember for the life of me if this was always the case or if it's new.
Is it true that M.Acc helps additional effects of BLU spells land? Such as Stun from Head Butt, for example.
So either way it appears useless to stack M.Acc, thanks.
well, for what it's worth: Stutter step increases the odds of stuff like Violent Flourish landing, so I'd assume it works the same way for blu spells. You may wanna do some testing.
Could someone explain to me how damage tiers work for weapon skill levels? Basically, now that I've got a couple different melee jobs leveled, I'm trying to decide what to do with weapon skill merits, so I wanna know if I'd be breaking any damage tiers from the A+ A- or B+ skill caps now, and how to determine if I will be after cap raises.
That only applies to hand-to-hand. At the moment, its virtually the only combat merit that matters.
how much does subjob matter for whm? i just got an alt for dual boxing to 76 but my only other job is 18rdm and i really don't want to solo any more jobs to 30. astral burn is not available.