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  1. #2381
    Bagel
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    Quote Originally Posted by cdgreg View Post
    What's the deal now adays with Tristitia? Still ridiculous, not bad since spike fix, etc?
    easy dd whm duo, a bit annoying that way but meh. I'd assume its a piss easy rdm 2x duo or rdm blm etc etc

  2. #2382
    D. Ring
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    Phoenix

    Fairly sure various jobs can cap delay reduction with one 2hr march no? Could just use march minuet every soul voice depending on DDs.
    edit: properly geared brd should easily cap magic haste with just 1march+haste with 2hr anyways.

  3. #2383
    Fishing Guru
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    Quote Originally Posted by Kidnoftle View Post
    easy dd whm duo, a bit annoying that way but meh. I'd assume its a piss easy rdm 2x duo or rdm blm etc etc
    Thanks. If using 2x RDM or RDM + BLM just kite somewhere?

  4. #2384
    D. Ring
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    Phaubo move at flee speed so probably just straight tank/bounce.

  5. #2385
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    Bismarck

    Gonna ask again since I'm pretty sure it got lost 2 pages back, but does the additional effect: Death from Twilight Scythe proc when Endark is up?

  6. #2386
    Relic Horn
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    Nmtd Natlhom
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    Coeurl

    Quote Originally Posted by Darkmagi View Post
    Fairly sure various jobs can cap delay reduction with one 2hr march no? Could just use march minuet every soul voice depending on DDs.
    edit: properly geared brd should easily cap magic haste with just 1march+haste with 2hr anyways.
    If by properly geared you mean has a ghallarhorn90 and emp+2 hands, yes.

    Emp+2 hands alone put Victory at ~13.5% haste, doubled for 27, haste is 15, so you're at 42% instead of 43.3%. 25% haste in gear puts you at 67%. Hasso from 2h jobs puts you at 77%, just under the cap. For 1h jobs, you need >40% DW to cap delay, which is only reasonably obtainable on NIN, THF, and DNC.

    Even a single person going /dnc for haste samba would make the difference to be at capped delay. Hell, you could make the BRD do it.

  7. #2387
    Bagel
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    Quote Originally Posted by Darkmagi View Post
    Phaubo move at flee speed so probably just straight tank/bounce.
    I've never done it mage burning before but I'm fairly sure gravity consistently lands making it kiteable. Shadows still would be a benefit

  8. #2388
    New Merits
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    Quetzalcoatl

    Quote Originally Posted by TheDirtyHobo View Post
    If by properly geared you mean has a ghallarhorn90 and emp+2 hands, yes.

    Emp+2 hands alone put Victory at ~13.5% haste, doubled for 27, haste is 15, so you're at 42% instead of 43.3%. 25% haste in gear puts you at 67%. Hasso from 2h jobs puts you at 77%, just under the cap. For 1h jobs, you need >40% DW to cap delay, which is only reasonably obtainable on NIN, THF, and DNC.

    Even a single person going /dnc for haste samba would make the difference to be at capped delay. Hell, you could make the BRD do it.
    I was under the impression that that's not how haste+DW works.

  9. #2389
    Relic Horn
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    Quote Originally Posted by Pandorablue View Post
    I was under the impression that that's not how haste+DW works.
    They're multipled together. 67% haste means 0.33 multiplier from haste. 40% DW means 0.6 multiplier from DW. (0.33)*(0.6) = ~0.2, the delay cap.

  10. #2390
    CoP Dynamis
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    Quetzalcoatl

    I have a lvl.30 job I want to 90. I have a boxed character I can use to do it.

    What's the best way to go about this solo'ish? Keep killing things one at a time to "build chain"? Spam the hell out of Ruby lights to get golds, then Aeolian Edge burn? Some combination of both?

    I know they made some kind of "anti-cleave" changes with the despawning mobs. Was there anything more to it than the obvious? Noticed the other day that when LS was Cataclysm'ing shit, not all mobs gave exp. Can't remember for the life of me if this was always the case or if it's new.

  11. #2391
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    Caitsith

    Quote Originally Posted by Firedemon View Post
    Gonna ask again since I'm pretty sure it got lost 2 pages back, but does the additional effect: Death from Twilight Scythe proc when Endark is up?
    Enspells always take priority over additional effect: x from weapons.

  12. #2392
    New Spam Forum
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    Unicorn

    Is it true that M.Acc helps additional effects of BLU spells land? Such as Stun from Head Butt, for example.

  13. #2393
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    Quote Originally Posted by Fiarlia View Post
    Is it true that M.Acc helps additional effects of BLU spells land? Such as Stun from Head Butt, for example.
    No one has ever done significantly large testing (at least as far as I'm aware), but most people either believe they're random or that m.acc has little effect.

  14. #2394
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    Unicorn

    So either way it appears useless to stack M.Acc, thanks.

  15. #2395
    Relic Weapons
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    well, for what it's worth: Stutter step increases the odds of stuff like Violent Flourish landing, so I'd assume it works the same way for blu spells. You may wanna do some testing.

  16. #2396
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    Quetzalcoatl

    Could someone explain to me how damage tiers work for weapon skill levels? Basically, now that I've got a couple different melee jobs leveled, I'm trying to decide what to do with weapon skill merits, so I wanna know if I'd be breaking any damage tiers from the A+ A- or B+ skill caps now, and how to determine if I will be after cap raises.

  17. #2397
    Banned.

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    That only applies to hand-to-hand. At the moment, its virtually the only combat merit that matters.

  18. #2398
    CoP Dynamis
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    Quote Originally Posted by Pandorablue View Post
    Could someone explain to me how damage tiers work for weapon skill levels? Basically, now that I've got a couple different melee jobs leveled, I'm trying to decide what to do with weapon skill merits, so I wanna know if I'd be breaking any damage tiers from the A+ A- or B+ skill caps now, and how to determine if I will be after cap raises.
    Hand to Hand is the only one melee shit that works that way. Just wiki it, it gives you a very simple formula, not hard to understand.

  19. #2399
    Fake Numbers
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    Sylph

    how much does subjob matter for whm? i just got an alt for dual boxing to 76 but my only other job is 18rdm and i really don't want to solo any more jobs to 30. astral burn is not available.

  20. #2400
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    Quote Originally Posted by Tsuko_Asura View Post
    That only applies to hand-to-hand. At the moment, its virtually the only combat merit that matters.
    Quote Originally Posted by Scrooge View Post
    Hand to Hand is the only one melee shit that works that way. Just wiki it, it gives you a very simple formula, not hard to understand.
    Thanks for the speedy responses, this pretty much made my decision easy.

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