what activates the latent of Frisky Sabots?
what activates the latent of Frisky Sabots?
Solo'd Chukwa just fine, Hedetet was second on the list. Solo'd it once, no KI. Popped it again go hell scissor'd for 6k :/
Any tips for this fucker?
Tested as DNC90/WHM45 on Fortifications in campaign. I started with 0 TP for all tests.
Test #1: Delay 210 / 201 wearing Charis Casaque +2 and nothing else
10 swings, 45 TP returned
Test #2: Delay 201 / 201 wearing Charis Casaque +2 and nothing else
10 swings, 44 TP returned
20 swings, 88 TP returned
30 swings, 132 TP returned
(I did the extra tests in case it would help resolve any issues with fractional TP rounding.)
Test #3: Delay 201 / 201 wearing nothing else
10 swings, 46 TP returned
(I did this as a control test in case I did something stupid.)
Coming back to the game again after all the Abyssea add-ons and keep seeing people use the term "KI". What does that mean?
Rudra's - 5.7 fTP, 30% DEX mod with the offhand and gorget/belt added in and can't crit.
Evisceration - 6.2 fTP, 30% DEX mod and it can crit with the offhand hit and gorget/belt added in.
With 30% Double Attack (Epona's, Atheling, Brutal, Saber Dance):
Rudra's - 6.3 fTP, 30% DEX mod
Evisceration - 6.8 fTP, 30% DEX mod, can crit
The gap shrinks a little when you add a large amount of TA (like being Thief Main or using Atma of the Apocalypse) because Evisceration hits the 8-hit round cap and Rudra's doesn't. Rudra's stacked with SA is awesome on THF, because you apply the damage bonus from SA and forced crit to ~75% of the weaponskill compared to the ~20% on Evisceration. However, bottom line is that Rudra's unstacked is a piece of poop. It may be marginally worth using over Evisceration outside Abyssea for the OADD or skillchain.
There's also this:
http://www.ffxiah.com/forum/topic/16...h-is-good-for/
But otherwise, it really isn't very worth using if the stats are correct.
You should really just go war and cleave mandies. All you need is a rdm with a decent -PDT set and capped phalanx 2. Add a whm for safety cure bombs. With those 3 you can pop Chloris as you get them and, if you ever need to go pop a NM, you have a 10/13 chance versus a 5/13 to proc red !!.
only 2 of the 4 items are chestable, according to wiki and don't have anyone willing to put that kinda time in me anyways. Can get a whm for individual Chlroi, but other than that I'm on my own.
All the items come from chests.
Forgive my blasphemy, but your evasion on Monk isn't bad. Make an evasion kit and use it on those NMs if you're looking for safety. Nothing will be able to hit you.
Unless they changed it this update, i'm 100% sure all KI's in tahrogi come from chests. It's the way we farmed 150 shells and 100 buds in my group.
Well if you were on Asura i could solo all those Feuerunkes for you to help :/ oh well testing would be appreciated i really don't wanna go through all the trails just to keep using Evis.
hmm still don't have anyone willing to spend much time on me more than an individual chloris fight which leaves me and the atmaless Ah/AF rdm mule
Yea I use eva build, gnarled horn, and cloak/dagger for evasion. Just hell scizzors 1st hit of tp move acc bonus, etc. Goes through shadows, one shotted me for 6k, lol
I'd definitely invest in a good -PDT set for it. Mandies are EP and usually can't break phalanx if you have a decent set. A war can kill a pull in seconds if 2hr is up, and with capped azure 2hr will be up for 90% of pulls.
I'm not sure if rdm and war can do Chloris, as i haven't tried, but i think you'd still finish faster if you leveled that mules whm and warped him out every time you needed to pop a Chloris, and changed him back to rdm for when you needed cleave pulls. If mule has shitty atmas it wouldn't be too hard to get some good ones, either. Doing all of this you will, without a doubt, still finish waaaaaaaaay faster than farming each NM one by one with 50% chance at KIs. To speed up the process you can talk people into holding KIs you already have in exchange for leeching cleave xp.
Well, I did that Scorpion NM several times on DNC over the last week, and I don't remember it doing absurd damage. Hell Scissors is the move that goes through shadows, and my impression was that it did something like 95% of max HP and resets hate (Impalement style). I'm pretty sure I absorbed Death Scissors with a shadow.
If you're just looking to farm KIs with RDM support, DNC is a much better option than Monk imop. Closer to the delay cap and piercing damage on bats. Chloris is also pretty easily soloable on DNC, I'd wager. Expect to use about 6 Holy Waters average per Chloris. Even easier if you have a RDM mule that can toss you Haste and maybe enfeeble Chloris.
If WS is capped at 8 hits its also means its capped for 8.0 ftP?
for example Blade: hi is 4.0 fTP +1 offhand +2 triple attack main +2 triple attack offhand. Thats 6 hits and 9.0fTP so its actually capped at 8.0 or not?
Well i guess if you really want to farm the NMs, all of which are a joke for almost any DD/mage combo, but i just cringe at the thought of all the farming/work that involves compared to cleaving.
My only problem with it whatsoever was hell Scizzors. Just straight up 1shotted. Sure wasn't 95%, it did 6k. Other than that, the times I've fought it where it didn't use that move was a joke. I Rly hate to get on dnc because of it's slow kill speed in comparison lol I get impatient when soloing on anything other than mnk.