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  1. #1621
    A. Body
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    Sep 2007
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    Gilgamesh

    Any reason to hang onto Cuchulain's Mantle at this point? Seems pretty much useless inside Abyssea and I can't think of anything outside where I wouldn't be easily acc capped already. Price completely tanked while I was away from the game for a few months, I could still make a mil back on it and I'm having difficulty thinking of any reason to keep holding on to it. Other than the icon looks neat, I guess.

  2. #1622
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Sell it.

  3. #1623
    Relic Shield
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    Sep 2007
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    1,825
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    Quetzalcoatl

    Quote Originally Posted by Neisan View Post
    Yes actually, Ravager's Gorger seems to do better with Zerk up
    Why would Ravager's Gorget do better than a sea gorget with berserk up? Accuracy and fTP should be irrelevant to your pDIF.

    You're also probably using the wrong mods for Ukko's in all these threads. It's 2.0 and 60%.

  4. #1624
    Puppetmaster
    Join Date
    Dec 2009
    Posts
    71
    BG Level
    2
    FFXI Server
    Leviathan

    Quote Originally Posted by TacoTaru View Post
    I'm going to assume yes, but for the "Enhances Restraint" effect on Ravager's Mufflers +1/2 to take effect do they need to be on when used and kept on to keep it?
    Need to be kept on to keep the effect, as far as I know doesnt matter if you wear them or not when the JA is activated. On a related note, does anyone know what the effect is on +1/+2?

  5. #1625
    Relic Shield
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    Sep 2007
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    Quetzalcoatl

    Quote Originally Posted by Galattea View Post
    Need to be kept on to keep the effect, as far as I know doesnt matter if you wear them or not when the JA is activated. On a related note, does anyone know what the effect is on +1/+2?
    They need to be on for your melee hits, not weaponskills. Regular restraint is +.~5% WSDMG per hit, +2 is +~1%, so seeing as how other +1/+2 gear works, I'm going to assume that the +1 is +.~75%.

  6. #1626
    Puppetmaster
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    Dec 2009
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    71
    BG Level
    2
    FFXI Server
    Leviathan

    Quote Originally Posted by Massimo View Post
    They need to be on for your melee hits, not weaponskills. Regular restraint is +.~5% WSDMG per hit, +2 is +~1%, so seeing as how other +1/+2 gear works, I'm going to assume that the +1 is +.~75%.
    Thanks a lot ! Silly WS questions: Str +2/3 or Ravager's Earring ? Does Cavaros Mantle really beat Atheling on WS with Berserk up ? Alternative for WS legs with WCharge up, assuming no Hachiryu available ? All this for Ukko's.

    Thanks in advance.

  7. #1627
    New Merits
    Join Date
    Jun 2007
    Posts
    227
    BG Level
    4
    FFXIV Character
    Hezzel Bekk
    FFXIV Server
    Cerberus
    FFXI Server
    Cerberus

    Quote Originally Posted by Cream Soda View Post
    After grinding the fuck out of this game hard for the past 2 and a half weeks on vereth 85, need to take a break and do something a bit more relaxing. Is Wings of the Goddess storyline any good? I may start doing those missions for the story.
    Storyline its good and well worth spending time on actually reading the dialogue.

  8. #1628
    Relic Weapons
    Join Date
    Jul 2007
    Posts
    392
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by hezzel View Post
    Storyline its good and well worth spending time on actually reading the dialogue.
    Agreed. I did up to Crossroads of Time on my old character for all 3 nation paths, shit's awesome. Windy path is my favorite. Sandy is okay and Bastok has Zazarg!

  9. #1629
    CoP Dynamis
    Join Date
    Apr 2010
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    290
    BG Level
    4
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    Quetzalcoatl

    Maybe this is old news, but was passingly curious.

    Can't seem to find the mob that drops Shadow Sachet.

    Shadow Belt is the only belt (or Sachet) that I can find to have a double dropper (Maere and Azdaja). Is this a mistake by SE and one of these two is supposed to drop the Sachet? Or did I just miss the mob that drops it?

  10. #1630
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    314
    BG Level
    4

    Any reason to keep a wyvern earring around?

  11. #1631
    Salvage Bans
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    Apr 2009
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    770
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    5
    FFXIV Character
    Ada Rusheart
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    I can't think of one.


    Is Martial Knife the best Aeolian Edge weapon?

  12. #1632
    Salvage Bans
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    Quetzalcoatl

    Quote Originally Posted by Massimo View Post
    Why would Ravager's Gorget do better than a sea gorget with berserk up? Accuracy and fTP should be irrelevant to your pDIF.

    You're also probably using the wrong mods for Ukko's in all these threads. It's 2.0 and 60%.
    EDIT: Changed the mod, seems to be another error in addition to that, so disregard my last post.

    For above, If the mods on it are correct either Martial or TP bonus dagger should work.

  13. #1633
    Relic Shield
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    Sep 2007
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    Quetzalcoatl

    I'm not interested in your numbers from Motenten's spreadsheet. If I was, I'd just plug them in myself.

    No offense to Motenten, seeing as the thing works fairly well (and he bothered creating it for a job he doesn't even use). There is however some flaws in it, that people don't seem to realize or understand how to take account for, seeing as they didn't write it themselves, which gives some faulty results at times.

  14. #1634
    Salvage Bans
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    Quetzalcoatl

    I need to stop posting at late night or I'd have realized there was a mistake instead of double checking to make sure it was right.

  15. #1635
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    Caitsith

    Quote Originally Posted by Massimo View Post
    They need to be on for your melee hits, not weaponskills. Regular restraint is +.~5% WSDMG per hit, +2 is +~1%, so seeing as how other +1/+2 gear works, I'm going to assume that the +1 is +.~75%.
    I did some extra testing recently and it seems delay has a direct impact on restraint bonus received. For a 482/504 weapon i would assume the bonus is more around 1.8/1.9% bonus per a hit and double that with +2 active. The downside is you can only charge restraint on the 1st attack of the round and DA/TA/OAX hits after the 1st hit will not charge restraint(if you miss your 1st hit in a round but more land due to DA/OAX there is no charge).

  16. #1636
    Relic Shield
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    Quetzalcoatl

    Quote Originally Posted by EjinCaitsith View Post
    I did some extra testing recently and it seems delay has a direct impact on restraint bonus received. For a 482/504 weapon i would assume the bonus is more around 1.8/1.9% bonus per a hit and double that with +2 active. The downside is you can only charge restraint on the 1st attack of the round(if it misses there's no bonus at all) and DA/TA/OAX hits after the 1st hit will not charge restraint.
    While the delay thing very well may be true, and kind of exciting even, I'm very sure that extra attacks do count. I used a Joyeuse to test it all with, and no matter if I had all single or DA hits (be it Joyeue's OA2 or regular DA), I got the same result.

    Edit: Looking at your tests, it does indeed look like delay affects it, which makes it kind of hilarious that I randomly hit a delay where it was basically .5~1 per hit, which made everything fit in my head.

    Edit2: Hrm, again looking at your post, you have some screenshots about the whole DA thing, which is very interesting to me, seeing as that doesn't match what I found at all. Which weapon did you use to test it with?

    Very excited about the delay news though, seeing as it actually makes AF3+2 hands a lot more useful during Restraint than previously expected.

  17. #1637
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    Caitsith

    Same here when i first tested a few weeks ago, maybe i should retest OAT and if they charge, i admit i just assumed if DA's after the first hit didn't charge then OAT shouldn't either. It's still irrelevant for a GA war, because i'm 99% sure DAs after the 1st hit don't charge restraint and attacks after a missed attack don't charge.

  18. #1638
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by xIndustrialxAngelx View Post
    Any reason to keep a wyvern earring around?
    Restoring breath.

    Edit: Hurf durf, wrong DRG earring >_<.

  19. #1639
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    Caitsith

    Quote Originally Posted by Massimo View Post
    Edit2: Hrm, again looking at your post, you have some screenshots about the whole DA thing, which is very interesting to me, seeing as that doesn't match what I found at all. Which weapon did you use to test it with?
    I used Snr.Msk Scimitar/Company sword so the DAs in the pictures are all from JT.

  20. #1640
    Lostbane
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    Jun 2006
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    Mexi Lostbane
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    Siren
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    Shiva

    Quote Originally Posted by Xorn View Post
    Spawn conditions/location for Indrik?
    Indrik was up last night in the tigers near conflux 4 on Alexander. It was just wondering about.

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