
Originally Posted by
Kaisha
It's the method the devs used to do the alpha masking for the hair. It was bad in XIII also, but it wasn't as glaring since a lot of the cutscenes were pre-rendered using ingame assets.
Pic ganked from DigitalFoundry demonstrating the hair from XIII on both platforms. Decent alpha masks are costly for a GPU, and since hairs are typically layered a lot, further compounds the problem. There's a reason the majority of characters this gen are bald space marines, or short black haired where you can cheat the detail of the alpha mask.