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Thread: FFXIII-2     submit to reddit submit to twitter

  1. #421
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    HOT LITTLE SNATCH

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    Quote Originally Posted by Milkster View Post
    Am I the only one who hated the nerds QQing the entire video. Ruined watching it. Who would actually want the stress/chaos of controlling all three characters at once in 13 gameplay?
    Haven't watched the video but... there's absolutely no reason they can't give you the ability to swap characters in the middle of a fight. The AI can control them whilst you're not. Swap from Lightning to Serah? AI takes over Lightning, etc. If they add that and the ability to at least have SOME control over character positions (I don't even give a fuck about direct control, but have some set formations and make aoe stuff actually a strategy, it'd be extremely simple to do) I'll be happy with XIII-2. I guess I should watch the video and be disappointed instead of dreaming though.

  2. #422
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    Sweet Jesus you can JUMP!

  3. #423
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    Quote Originally Posted by Gokulo View Post
    But it's not an alternate-timeline, but only a different dimension where the goddess is supposed to reside I think?
    Temporal Rifts in the game are literally described as "the voids between the timelines."

  4. #424
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    Quote Originally Posted by Kiarax View Post
    Haven't watched the video but... there's absolutely no reason they can't give you the ability to swap characters in the middle of a fight. The AI can control them whilst you're not. Swap from Lightning to Serah? AI takes over Lightning, etc. If they add that and the ability to at least have SOME control over character positions (I don't even give a fuck about direct control, but have some set formations and make aoe stuff actually a strategy, it'd be extremely simple to do) I'll be happy with XIII-2. I guess I should watch the video and be disappointed instead of dreaming though.
    I really can't see how being able to switch would add anything other than choice for the sake of it, however I agree you should have some position control. Getting raped because your guys all stand too close and get firaga'd purely by fluke is just stupid.
    In some of the later mission bosses, it got to the point where I'd initiate an action one at a time so that the character would move backwards slightly each time. Eventually you could move them back out of range.

  5. #425
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    Quote Originally Posted by Jaxzer View Post
    Sweet Jesus you can JUMP!
    ZOMG, IT'S FFX-2 ALL OVER AGAIN!!!!1

  6. #426
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    I couldn't stand that video. Something so simple like paradigm shift and they couldn't understand it.

  7. #427
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    Not only that but they were trying to Stagger with two Commandos... <.<
    And.. you could jump in the first one. This time they simply allow you to do it all the time.

  8. #428
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    Quote Originally Posted by vadre View Post
    I really can't see how being able to switch would add anything other than choice for the sake of it, however I agree you should have some position control. Getting raped because your guys all stand too close and get firaga'd purely by fluke is just stupid.
    In some of the later mission bosses, it got to the point where I'd initiate an action one at a time so that the character would move backwards slightly each time. Eventually you could move them back out of range.
    How about when I want to start a boss fight as my synergist so I can actually do buffs manually (aka: efficiently and not wasting time on worthless ones), then swap over to my tank or damage dealer and go to town? Or when I want to manually cure because I know I can do a better job of it than the AI? There's plenty of use for being able to swap mid battle, especially early in the game (talking XIII here now of course) when your characters don't have every job available to them. Hell, most of game you can't even pick what character you want to use, you're forced in to using X character whether you like it or not. Make me control them on the overworld if you must, but let me play how I want to in battle.

  9. #429
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    ya the players comments were asinine..

    non-linear dungeons isn't a first in FF >_>

  10. #430
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    Quote Originally Posted by vadre View Post
    One thing they DID suggest that was interesting was the purpose of that new icon with the sword in it. I imagine this is one of those 'unlocked later on' features, but maybe it actually is something to do with switching between weapon types or something?
    Well, Noel's description on the english site says he combines his two swords to create a new weapon - maybe other characters will also have some special mechanics that will be used in battle.

    Anyway, anyone wondering from where he came from? Serah comments "Oh I forgot it's our first time here" when they enter Cocoon so that means he's not from "this world". Either this alternate reality or maybe another crystallized person sleeping for ages?

  11. #431
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    Quote Originally Posted by Tyrath View Post
    ZOMG, IT'S FFX-2 ALL OVER AGAIN!!!!1
    Couldn't manually jump in X-2

  12. #432
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    More info here: https://member.eu.square-enix.com/en...tails-revealed

    Points of interest:

    While still a deeply story-driven game, FINAL FANTASY XIII-2 has a higher emphasis on giving the player choices to make throughout the game. More branching paths, more hidden secrets, more exploration.

    Level design sees you returning to unlocked environments to access hidden areas as the game progresses.

    A self-contained story set after the events of FINAL FANTASY XIII. XIII-2’s story will be darker and more mysterious.

    All-new playable characters (Serah and Noel), plus the return of fan favourites from FINAL FANTASY XIII.

    The return of the much loved Moogle. A treasure hunter at heart, he will seek out hidden chests.

    Recruit monsters who will aid you in battle, each with unique abilities.
    Everything looks perfectly fine now. Now time to get hyped for 9 more months.

  13. #433
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    Yay, backtracking!

  14. #434
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    Even more info! [link deleted]

    Add Monsters to Party: Along with three character slots, your party also has two monster slots. If a felled beast leaves behind a crystal, you can slot that monster into your party and it will fight alongside you.
    Five units parties? Awesome. Imagine how many paradigm combos we can pull off.
    Unless monsters replace the two human characters you're not controlling (probably this). Either way it's fine.

    Rap music: Yes, some of the background music we heard had some rapping going on. Really.
    Not sure if want.

  15. #435
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    I think Noel is from the future. I wouldn't be surprised if he ends up being Lightning's son.

  16. #436
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    Game sounds very interesting/good. Time to dust off XIII.

  17. #437
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    ^ only took me a week to beat (about 40 hours) so i'll enjoy a recap

  18. #438
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    The more I see about this game the more excited I get, I really enjoyed FF13 especially the world of cocoon/pulse they created so it'll be awesome to go back. I felt like the combat in FF13 was really exciting even though it was so different, so even if there are just a few refinements I'll probably still be happy. I do have a small wish list though:

    1. More open world/exploration
    2. More precise control over AI of companions
    3. Harder battles, super-hard secret bosses

    1 and 3 seem to be no-brainers if S-E listened to the main criticisms people had of FF13, but it is S-E we're talking about...

  19. #439
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    Quote Originally Posted by Kiarax View Post
    How about when I want to start a boss fight as my synergist so I can actually do buffs manually (aka: efficiently and not wasting time on worthless ones), then swap over to my tank or damage dealer and go to town? Or when I want to manually cure because I know I can do a better job of it than the AI? There's plenty of use for being able to swap mid battle, especially early in the game (talking XIII here now of course) when your characters don't have every job available to them. Hell, most of game you can't even pick what character you want to use, you're forced in to using X character whether you like it or not. Make me control them on the overworld if you must, but let me play how I want to in battle.
    Totally agree with this post. It shouldn't be hard to do. Let's hope they do it.

    Other than that glaring issue, I like how the recently posted info bits are shaping the game up. Sounds like they really have been listening to criticism.

    Waiting for some Fang up in this bitch

  20. #440
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    Wait, more branched paths? We don't have to go straight!? OH GOD DAY 1 ... no. Not a day one buy. Almost got me there. Aaaalmost.

    As for Noel.. if it ends up being Lightning's kid, then lol

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