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  1. #1701
    the whitest knight u' know
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    Quote Originally Posted by Crab_Cake View Post
    Wasn't it stated the preorder weapons will be only useful until mid game?
    It just completely hoses the completionist-type players... which are pretty common with RPGs. It will be fine and dandy if it all ends up as cheap DLC later on.

  2. #1702
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  3. #1703
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    woooo...
    13 o'clock!

    japanese full theme song / MV out

    http://v.youku.com/v_show/id_XMzI0OTI3MzY0.html

  4. #1704
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    http://andriasang.com/comz1o/


    Japanese Final Fantasy XIII-2 is Complete
    From Weekly Famitsu's interview with Motomu Toriyama this week comes word that the Japanese version of Final Fantasy XIII-2 was recently completed. The staff is currently at work on the game's North American and European versions, and on download content.

    The Japanese version of XIII-2 will lead the rest of the world with a December 15 release on both PS3 and Xbox 360.

    Toriyama shared a number of bits about XIII-2 with Famitsu, covering download content, play time and more. Here are the major points from the interview, based off Sokuho@Hokanko's summary.

    Play Time
    The main story can be cleared be cleared in 30 to 40 hours. However, there's a bunch of extra stuff beyond this.

    The game's story is split into chapters, each taking about 2 to 3 hours. It appears that one of the goals was to make the chapters fit right into your daily schedule.

    You can expect plenty of replay value by rewinding time in the Historia Crux system. The time rewind system, which resets the area to its initial point, is meant to let players try to see what types of things they can do. You'll find a number of events known as "Paradox Endings" if you play around with this system.

    Once you've cleared the game, if you restart using your save file, you'll return to the Historia Crux just before the final boss battle. You'll be able to use this as a "New Game Plus" style feature, rewinding individual areas to replay them with your more powerful characters. There are also a number of Paradox Endings that you won't be able to try out until your second passthrough.

    Bonus Goodies for FFXIII Players
    Toriyama confirmed once again that the game will give an item (or items) to those who have a save file from the original FFXIII, but once again he did not share specifics. Those with a save file will also get a wallpaper, he revealed.

    Download Content
    The game's DLC is being worked on by a separate team consisting of younger staff. This team is separate from the team that's working on the overseas version of the game.

    The first DLC will be the boss monster Omega (details here). In general, the game's monster DLC will consist of boss fights that you fight at a colosseum, an area that can't be entered in the main game. If you crystalize the DLC boss, you can make it into a party member and take it out from the colosseum with you.

    In addition to monsters, the game will include non-monster enemies as well. While Omega is the first DLC, Toriyama is hoping to release costumes for Serah and Noel quickly. He's also hoping to release large scale content, as well as content that brings changes to the Historia Crux.

    The current plan is to release download content through Spring of next year at a pace of once every two weeks. Toriyama would not share final DLC pricing, only saying that it's currently under investigation.

    The DLC will not affect Trophies or the story, Toriyama assured. These areas can be completed with the disc on its own.

    Many of the initial pieces of DLC are actually in the form of retailer specific pre-order bonuses. Square Enix has announced all the pre-order bonus items they're going to announce, Toriyama confirmed, so you can probably decide where you want to buy the game now. There's currently no plan to release the pre-order items separately.

    Music
    XIII-2 has multiple composers. They all had specific roles, it seems. Masashi Hamauzu, returning from the original, focused on Lightning and areas from the original. Naoshi Mizuta headed up music related to Noel. Mitsuto Suzuki worked techno pop and other modern tastes into his contributions.

    The vocal pieces from the original were apparently well received, so they've done more of this for the sequel

    Other Bits
    A few other bits mentioned by Toriyama in the interview:

    The puzzles you encounter as part of the story aren't too difficult, but the optional puzzles include some so difficult that Toriyama himself can't clear them.

    The game's load times have been improved beyond previous builds. While it's a bit long at start of an area, after this there's hardly any loading.

    You can visit the same area in multiple time periods. They've made it so that the area has clear differences across each time period.
    Both your characters and the Chocobos you ride can jump. You'll even be able to increase the characters' jumping ability in the latter half of the game.

    During battle, it's pretty much a requirement that you make use of Paradigm Shifts. However, if you have difficulty winning a battle, you can switch to easy mode whenever you like.

    The Moogle Lock system was redone multiple times. Initially, it was just a straight gauge, but they eventually set it so that its color would match the monster's movements.

  5. #1705
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    http://andriasang.com/comz3l/ffxiii_2_caius_fragments/


    Final Fantasy XIII-2: Caius and The Fragment System
    The upcoming issue of Jump provides details on two of the more mysterious areas of Final Fantasy XIII-2, the Caius character and the Fragment system.

    Regarding Caius, fully Caius Ballad, the magazine reveals that he is in pursuit of Noel. He has tremendous strength. However, he is cold and does not show his feelings, so no one can tell what his goals or thoughts are.

    As previously detailed, Fragment is the name for the quests you clear in the game's various time periods. What's actually going on is, you're clearing up time paradoxes in each era. when you clear a paradox, you receive a fragment as your reward. The fragments are inscribed with bits of knowledge and folklore/legends.

  6. #1706
    Bagel
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    Caius Ballad?
    With a last name like that the chances of him eventually changing side just skyrocketed.

  7. #1707
    New Odin
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    Sure sounds masculine and villain-y.

    On the other hand, many things about this game I already find hilarious. Time to add one more to the list.

  8. #1708
    RNGesus
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    Man Caius was a cool name too. Wtf Ballad.

    Luckily they will probably never use it in game, like it goes for most FF names.

  9. #1709
    blax n gunz
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    LOS ANGELES (Nov. 28, 2011) – Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, and Ubisoft® today announced Assassin's Creed Revelations will be lending one of its costume designs to FINAL FANTASY XIII-2.

    The costume worn by Ezio Auditore, the main character in Assassin's Creed Revelations will be available as an optional outfit for Noel Kreiss, one of the main characters of FINAL FANTASY XIII-2, via downloadable content.

    Release details for this downloadable content will be announced at a later date.
    http://www.novacrystallis.com/wp-con...11/11/Ezio.jpg

    What

  10. #1710
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    What is right, maybe a sign of SE playing nice nice with cross developer DLC?

    On another note, the sountrack page was updated with a bunch of tracks from disc 2, pretty good so far. Less vocals it seems on this section of the OST.
    http://www.square-enix.co.jp/music/s...fabula/ff13-2/

  11. #1711
    Bagel
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    Quote Originally Posted by Correction View Post

    What
    ^ This.

    The new samples are pretty nice. I love how Caius's theme sounds so generic for a villain theme but at the same time it's so awesome.

  12. #1712
    Ayn
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    I'm not the biggest fan of Serah as a character, but god damn, I am looking forward to this game more and more. I may actually have to throw down for a preorder soonish.

  13. #1713
    New Odin
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    Yeah Caius theme is pretty awesome. Favorite one so far (the time and space song comes close tho!)

  14. #1714
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    Caius theme is the second to last right? If so its glorious, anyways here are pics of Chocolina, Caius on his throne, serah's sideboob, then serah's huge head.

    Spoiler: show







  15. #1715
    Ridill
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    Now I know which costume I'm going to use most of the time for Noel.
    Bayonetta costume for Serah?

  16. #1716
    New Odin
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    Well that's a DLC I'll end up buying. Looks fantastic.

  17. #1717
    blax n gunz
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    You all realize this will be retailer-exclusive depending on where you live right? I'm calling only GameStop pre-orders get it.

  18. #1718
    Bagel
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    I like AC and I like FF, but wtf at this DLC rofl. Oh well, fun for people who would like this game crossover.

  19. #1719
    Dovie'andi se tovya sagain
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    Quote Originally Posted by Correction View Post
    You all realize this will be retailer-exclusive depending on where you live right? I'm calling only GameStop pre-orders get it.
    Hate retailer exclusive stuff so bad. But that aside, those were already determined, Amazon has the Omega battle, Gamestop has an alternative costume for Serah, don't remember what the other places have. And I'm pretty sure they're planning on a bunch of different straight out DLC anyway, so I'm sure we'll see most of it on PSN regardless anyway, sooner or later.

  20. #1720
    Ridill
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    Quote Originally Posted by Correction View Post
    You all realize this will be retailer-exclusive depending on where you live right? I'm calling only GameStop pre-orders get it.
    Not in Europe

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