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  1. #3681
    Black Belt
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    I think it's because Regis was king, and Kingsglaive was borrowing power from him. Notes, at least in the beginning, isn't king until he gets the ring. Might also be because his gang isn't trained in using those powers, or because them borrowing those powers shortens Noctis' life ever so slightly.

  2. #3682
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    Final Build gameplay

  3. #3683
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    Final Build caps
    Spoiler: show
























  4. #3684
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    Sylph

    Noctis looks weird in anything but his default outfit.

  5. #3685
    Ridill
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    Quote Originally Posted by IceSylph View Post
    Noctis looks weird in anything but his default outfit.
    Yeah, he does.

    Not sure if I like the Tales of... take away of different outfits. 1 or two alt costumes maybe, but this many just seems off.

    It may be too early to talk about FF16, but I hope somewhere along the line they give us a more fantasy oriented game. Either through another Ivalice aligned effort or mainline itself while the Type-0 series takes over the high end tech settings.

  6. #3686
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    'dat Cidny ass, everytime.

  7. #3687
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    Quote Originally Posted by Kirin View Post
    It may be too early to talk about FF16, but I hope somewhere along the line they give us a more fantasy oriented game. Either through another Ivalice aligned effort or mainline itself while the Type-0 series takes over the high end tech settings.
    Somewhere in Shinjuku...

    Crony 2: Your excellence, the fans want a more medieval/high fantasy setting for the next numbered entry. A grand return to the series' roots!
    Matsuda: Hmmmmmmmmmmmmmmmmmmmm.
    Crony 1: Sh-shall we port the iOS FF9 to PS4, your greatness?
    Matsuda: HMMMMMMMMMMMMMMMMMMMMMMMM.
    Crony 2: Perhaps we should ask the Ivalice team to...
    Matsuda: BEGIN DEVELOPMENT OF THE NEXT MMO! MAKE MORE MOBILE TOMB RAIDER GAMES! FF13 WAS POPULAR!
    Both Cronies: A-at once, my leige!
    /scene

    Seriously though, I'd love to learn more about the great calamity in Ivalice that caused all races other than humes to perish before the events of FFT.

  8. #3688
    D. Ring
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    According to Venture Beat, Square Enix has partnered with MZ to create a mobile MMORPG based on FFXV. The game will bring characters, story and soundtrack from FFXV but will allow for players around the world to connect with others for a massive game play experience. MZ is famous for making such games as Game of War: Fire Age and Mobile Strike.


    http://venturebeat.com/2016/11/07/mz...bile-mmo-game/

  9. #3689
    Ridill
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    Quote Originally Posted by Bombur View Post
    According to Venture Beat, Square Enix has partnered with MZ to create a mobile MMORPG based on FFXV. The game will bring characters, story and soundtrack from FFXV but will allow for players around the world to connect with others for a massive game play experience. MZ is famous for making such games as Game of War: Fire Age and Mobile Strike.


    Spoiler: show
    Just make the goddamn game and be done with it already.

    For fucks sake.

  10. #3690
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    Quote Originally Posted by Bombur View Post
    According to Venture Beat, Square Enix has partnered with MZ to create a mobile MMORPG based on FFXV. The game will bring characters, story and soundtrack from FFXV but will allow for players around the world to connect with others for a massive game play experience. MZ is famous for making such games as Game of War: Fire Age and Mobile Strike.


    http://venturebeat.com/2016/11/07/mz...bile-mmo-game/
    Press Release
    Machine Zone (MZ), a global technology company and leader in free-to-play mobile gaming, and Square Enix, a worldwide entertainment product/service company, today jointly announced a groundbreaking partnership between the two companies to develop the first ever mobile massive-multiplayer game set in Final Fantasy XV.

    The new game, which will be developed by a new MZ game studio, will combine the characters, storyline and soundtrack from Final Fantasy XV with Machine Zone’s technology, which allows millions of people around the world to play together in a single universe in real time. This game will follow the successful MZ MMO titles Game of War - Fire Age and Mobile Strike, both of which have been top ranked in the iOS and Android app stores.

    “It is an honor to work on a franchise I have loved since I was a kid. Final Fantasy is an iconic franchise in gaming," said Machine Zone Founder and CEO Gabe Leydon. "Bringing Final Fantasy XV to the mobile MMO gaming world is a significant opportunity for our players and we are proud to partner with Square Enix."

    “Machine Zone has a stellar track record in the mobile gaming space and we are putting Final Fantasy XV in trustworthy hands,” said Yosuke Matsuda, Square Enix President and Representative Director. “We are very excited to work with the MZ team to bring together two leaders in the gaming world and look forward to Final Fantasy XV on MZ's amazing gaming platform. We'll work together to create MZ's next great global mobile MMO game.”

  11. #3691
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    *sigh*

  12. #3692
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    Quote Originally Posted by Spira View Post
    *sigh*
    DLC MEGA LIST
    • Travel Pack
    • Angler Set
    • Gourmand Set
    • Camera Kit
    • Regalia Skin – 16-bit Buddies
    • Regalia Skin – Gold Chocobo
    • Regalia Skin – Cindymobile
    • Regalia Skin – Platinum Leviathan
    • PS4 Theme – Big Bang
    • Royal Raiment Costume
    • Xbox One FFXV Avatar Items
    • Weapon – Mage Mashers
    • Weapon – Gae Bolg
    • Weapon – Masamune
    • Weapon – Blazefire Saber
    • A King’s Tale: Final Fantasy XV


    DLC TRAILERS
    Spoiler: show








  13. #3693
    Art Connesseur of Blue Gartr
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    lol, fucking retarded

  14. #3694
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    I'm fine with DLC. I just find that "spin off" mobile games do more damage than good for the brand because they won't last. Anyone remember JMV?

  15. #3695
    Sandworm Swallows
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    Mobile games are all SE has now. Cheap to make and rake in the shop cash from all the fanboys who can't get enough of anything the Final Fantasy logo is plastered onto. Honestly they'd be kind of dumb to not make as many mobile games as possible because people obviously spend (a lot of) money on them. Perhaps if FF fans would collectively stop throwing money at every mobile game SE makes (except you All The Bravest lol), they would stop making them.

  16. #3696
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  17. #3697
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    Yasuyuki Matsunami, Overworld Director

    “I’m Yasuyuku Matsunami, director of the overworld in Final Fantasy XV. As the one tasked with adding moogles to the game, I thought I’d let you know how it came to pass. Since we weren’t going to have moogles originally, I freaked out a bit when they dropped the news one me. But I realized that moogles are a fan-favorite, so I focused on finding a way to work them into the game and ended up making a whole new moogle. Now, usually we’d start off with a digital model, but I really wanted it to really feel like a stuffed animal, and you can’t just get that raggedy expression when you start with modeling. I decided we’d make a stuffed animal and scan it in since recreating that hand-made feel was our main goal. We also had to think of a good way for players to use the moogle. You throw the moogle out at enemies and they go after it—they really beat the heck out of it—but there’s something sweet about this little guy taking a licking to keep the bad guys at bay. I think you’ll all fall in love with the moogle when you see how hard it’s working for you.”

    Yuki Matsuzawa, Concept Artist

    “I’m Yuki Matsuzawa, concept artist for Final Fantasy XV. I was responsible for the moogle’s design. Our moogle had a mission like no moogle before: to serve as a decoy. That meant it was going to take some serious punishment. If we made it all cutesy like other moogles, it would be too hard for players to watch get pummeled. So we designed the moogle to look a little off-putting, like you don’t know what it’s thinking. The long arms and lets also set Final Fantasy XV‘s moogle apart. As decoys, the moogles will be chewed on, ripped away, and flung around, and this design makes those movements look really dynamic.”

    Yuka Kaji, Environment Artist

    “I’m Yuka Kaji, an environment artist on Final Fantasy XV. I’m the one who made the stuffed moogle. First I went out and bought cloth samples for us to choose from based on the design, then I drew up a pattern and sewed it together. It’s not easy to sew one this big. The nose is made of pleather, so sewing this part by hand gave me a lot of trouble, but I think it came out pretty good. The wings are stitched in with wire to make sure they stay in place.”

    Sei Ikeda, Technical Artist

    “I’m Sei Ikeda, a technical artist on Final Fantasy XV. I set up the ragdoll physics for the moogle. The moogle in Final Fantasy XV doesn’t move with set animations, it’s moved by the physics engine. Getting it to move like an actual ragdoll was actually little tricky. Before they gave me the mock-up and the model data, I was practicing on a cactuar. Maybe someday I’ll get to show you. A lot of work went into it, so please enjoy the salvage destruction of your moogle.”

    Hajime Tabata, Director

    “Hello, everyone. I’m Hajime Tabata, the director of Final Fantasy XV. We heard your voices calling for moogles. And although we weren’t going to have them in Final Fantasy XV, we have added them by popular demand. Is popular demand a good way to decide what goes in the game? At the time, it sparked a debate here. Personally, I think it’s a great way. Having a moogle wasn’t necessarily critical to Final Fantasy XV‘s game design, but if our development team addressed only the bare essentials, would we and our fans be truly happy with the game? I don’t believe we would. So we set this aside as something we wanted to do for the fans and looked for the best way to make it work for developer and fan alike. I like to think we pulled it off. You know, I didn’t know much about moogles, so I looked up a couple of things. As it turns out, they first appeared in the original Japanese Final Fantasy III, and apparently they used to say “meow.” As Final Fantasy XV is my first mainline numbered entry, I have to respect the seniority of the moogles. It is the will of the people, and a homage to those who came before me. Anyway, the moogle is in, so I hope that works for you. I think you’ve heard enough about it from us. All that’s left for you to do is to meet your moogle in-game. Now it’s your turn.”

  18. #3698
    Ridill
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    Hows that for a production credit?

    "Oh wow. Final Fantasy! What did you do for the game?"
    "Not a big deal. I was Chief Moogle Adderer."

  19. #3699
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    3 mobile games, 16 DLCs, 1 movie, anime prequel. I can't be the only one who enjoys this right?

  20. #3700
    Brokage
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    The DLC isn't new though. Those are all packaged with the collectors edition, deluxe edition, day 1 edition, specific store DLCs, etc, etc. We've known about each one for a while now if you think about it.

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