Congrats on being right just like we were.
Congrats on being right just like we were.
Don't even joke.There's going to be a chick in the game, because FF titles have had the "obligatory spunky young girl" trope going since FFV.
Rydia doesn't count because she was HARDLY spunky... you know with the whole "the sweeping majority of my people were systematically and brutally murdered by Baron" thing as a backdrop.
Damn. Looking back on it, its a good thing she didn't exist in the Nomura era. She'd have probably had Anima as her main summon, wore all black, and had zipper tattoos everywhere.
You've seen how many times they've remade/ported FFIV.
DON'T GIVE NOMURA IDEAS.
She could end up in KH!
Shit, it's too late. It's already out in the world.
Hey, I'd love a KH boss fight with Emo-touched Ryidia w/ Anima summon, as long as it was along the same vein as the Sephiroth fight.
Wasn't Rinoa hinted to be appearing in KH3 in 2s credit reel?
PC version being considered, game detailshttp://www.finalfantasy.net/xv/world-epic/Final Fantasy Versus XIII was re-revealed as Final Fantasy XV just over a week ago, and the fallout from the brand-new series number is just beginning to settle. Originally, the game was intended to be on PlayStation 3 alone, but now slated for next-generation consoles, the game will be coming to PlayStation 4 and Xbox One. The team cites “several reasons” for the generational leap in this week’s Famitsu. Director Tetsuya Nomura was available, as well as Visual Field Director Takeshi Nozue and co-director Hajime Tabata (Final Fantasy Type-0, Crisis Core: Final Fantasy VII).
During his on-air E3 Square Enix Presents interview, director Tetsuya Nomura commented that the game was being developed in a PC environment, and that platforms that best support DirectX 11 will be likely candidates for the game’s appearance. While this may rule out a WiiU debut, it has led some PC fans to wonder if Square Enix will throw a bone their way.
Yoshihisa Hashimoto, Square Enix’s Chief Technology Officer, has lead the charge into the next-generation for the company with the Luminous Engine that will host games such as Final Fantasy XV. A PC version is currently undecided, but “collaborations” with Luminous Studio are planned for the future. The game, as per the team, will require a top of the line (expensive) machine to run. It’s because of this point that they want to see what the “demand” will be from the PC audience (which is your cue to let them know that you want it).
Previously, Final Fantasy games were developed on a “lead console” and ported to other systems such as Final Fantasy XIII. Final Fantasy XI was originally designed to fit within the capabilities of the PlayStation 2 and its hard disk drive, though support outside Japan was dropped when the console’s production eventually ceased. Such is the case with a Final Fantasy XV Xbox One version.
While Sony has touted PlayStation Vita will support Cross-Platform Play with PlayStation 4, Square Enix is considering the handheld for use with Final Fantasy XV. In addition to Vita, tablets and smartphones are on the table for various features.
Combat in Final Fantasy XV is taking a turn for more action as the above gameplay video illustrates. The team has taken a directional shift away from turn-based or time-based (ATB) combat for an entirely new direction. The team commented that one feature being added to the game is the ability to climb onto monsters in battle. A concept similar to this could be seen in the Final Fantasy Versus XIII 2011 trailer when Noctis was able to use combat vehicles (tanks, magitek). Noctis uses a behemoth’s horns to launch himself in the air in the newest gameplay trailer above.
You’ll also be able to switch between the three characters in your party at any time. Noctis, Gladiolus, and Prompto have been featured in footage thusfar, but we have yet to see the return of Ignis in combat or the newly-revealed Cor.
Final Fantasy executive producer Shinji Hashimoto hopes that traditional Final Fantasy fans won’t be disappointed and will embrace the shift away from Active Time Battle (a 22-year old convention) and Square Enix is looking forward to hearing feedback about the action-oriented combat. He also assures us that we will be hearing more about the game soon, and that the “dishonest” days of withholding information about games in development for months is at an end.
http://famitsu.com/
It's gonna be hard for them to move away from the ATM in a numbered FF. Even if the game turns out to be amazing people will bitch about "FF traditions" and stuff. Still a day 1 like every previous FF game.
Generally FF fans are the worst, so you can expect a large amount of resistance to anything and everything relating to Final Fantasy.
edit:lolnevermind... old news
Did you just quote 6souls? :/
Oh my lol. It was just posted somewhere that's usually on top of their shit. MAH BAHD.
More details from the Famitsu article;
Staff
- Director and Character Designer: Tetsuya Nomura
- Co-Director: Hajime Tabata
- Total Visual Director: Takeshi Nozue
- Composer: Yoko Shimomura
- Producer: Shinji Hashimoto
Characters
- Noctis Lucis Caelum (CV: Tatsuhisa Suzuki) – The Crown Prince of the Lucis kingdom. Due to an accident during his childhood, he can see the “light” from the heavens which foreshadows a person’s death. (Basically, he has eyes that let him foresee a person’s death. That imminent death is symbolized by a “light”—cue “eyes that can see the light of expiring souls” in the trailer.) Noctis dislikes the strict and rigid rules of the kingdom and acts as he pleases, thus causing trouble for his peers. He is a man of great confidence, but the most important thing about him is that he protects his friends.
- Gladiolus Amicitia (CV: Kenta Miyake) – The eldest child of the Amicitia house. He’s the “shield” of the royal family and is sworn to protect them for generations. He has a powerful physique and a “raptores” tattoo on his arm and breast. He raised Noct from his early childhood days and considers him his brother, almost surpassing the relationship of a family. He has a very good relationship with the royal family and is their sworn friend. He wears but a jacket over his bare chest and is a tough guy who shaves one side of his head.
- Ignis Scientia (CV: Mamoru Miyano) – A young man who and close friend of Noctis since early childhood. He us composed and serious, and received a special education for gifted children in order to work as a staff officer for Noctis. He acts as the understanding consultant for the clumsy Noctis, whom he follows, and wears glasses with swept back hair.
- Prompto Argentum (CV: Tetsuya Kakihara) – A woman-chasing mood maker who has been quite different from Noctis and friends since their childhood days. He was their bad companion. He minds his childhood friends and has a different social status. In that extent, it seems like he wants to be useful to his friends. He is a bit shorter than Noctis and wears a sleeveless shirt and has messy blond hair.
- Cor Leonis (CV: Hiroki Touchi) – A stubborn military man who has sworn his loyalty to the his country and Noctis’ father, King Regis. He is the commanding officer of the elite imperial guards. Known as the “Immortal Shogun,” he is extremely powerful and one of the top three soldiers in the Lucis kingdom. He is strict with Noctis and his friends. He is sensitive to smoke and is a fellow practitioner of austerities in order to watch Noctis and the others attentively. (I assume it means he dislikes smoke but he bears with Noctis and the others, one of whom must be smoking, as he wants to watch over them.) He is a middle-aged, short-haired man with a grim face.
Interview
Spoiler: show
http://gematsu.com/2013/06/final-fan...pment-detailed
http://blog.hokanko-alt.com/archives/29524090.html
And not a single word on an approximate release date.
Well played, Nomura.
^indeed, I want this game so bad now