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  1. #541
    RNGesus
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    Quote Originally Posted by Exoduso View Post
    And not a single word on an approximate release date.
    Well played, Nomura.
    Of course not.

    But hey at least we're getting some info. Better than nothing. Not expecting this game before Late 2014 at the very earliest though.

  2. #542
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    We're getting info for like the first time in years... I don't care that we haven't gotten a release data. The game still lives and that's all that matters at this point.

  3. #543
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    I'm glad he says it plays similar to KH. that's an automatic day 1 for me.

  4. #544
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    Nomura recently did an interview with Dengeki, and while the bulk of the interview was going over information we already know, there were a few new nuggets for those of you absolutely starved for information. If any of you were worried about certain promised elements being removed from XV, it seems with each passing day that there’s less cause to fret as every interview seems to reveal that features promised years ago remain intact.

    The world map and vehicles remain. Talking about the development of the game on the PS3, Nomura mentions the jump was necessary to allow XV’s vision to be realized. He mentions specifically that speeding up the car on the world map gave the PS3′s processor problems.

    Summons are still returning, and must be fought to be obtained. Nomura also mentions something interesting about them being in a hierarchy or ranking system, with Leviathan being a high ranking summon of its kind, explaining its large size.

    Using techniques used in Agni’s Philosophy, XV will be able to blur the lines between CG and gameplay by having their CG team make the foundation for cutscenes and then dropping them into real time. Nomura initially wanted to make all scenes that didn’t allow direct player control CG, but this was not possible.

    Co-op, multiplayer and mobile device integration are things that the team is looking into. As stated previously, Nomura wants to include features that will allow players to continue playing.

    The game is planned to shift to the Luminous engine, and they expect visual quality to increase. The current trailers have the game still running on the previous engine that they intend to move away from.

    The theme of the game is bonds- or kizuna. The main story is said to be quite serious and dark, but nevertheless there will be many moments of humor interspersed throughout. Long ago, we were told that this game was about flashes of happiness in times of tragedy, and it seems now that Nomura’s promise that nothing has changed is true.

    So when will we next see the game? The answer we’re hearing over and over again is the Tokyo Game Show. It begins on September 21st. We’ve waited seven years so far. Three months is nothing.
    Source

  5. #545
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    Damn, the game isn't even running on luminous and it looks that good.

    But now that gets me thinking. If that wasn't on Luminous yet, how old is the footage we saw? Wouldn't they need to restart development from the ground up if they are putting it on a new engine? ETA 2015.

  6. #546
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    Even more details;

    Dengeki Online
    • In the bottom left corner of the screen there will be an icon that displays the weapon currently in use. Until now, weapons were selected before battle and appeared automatically when fighting. This has been changed.
    • An important element of battling will be the ‘sensation of speed.’ We are working hard to make this sensation realistically affect how lightly you move. Actually, it would be easy to make movement realistic, but we have to consider the element of play as well.
    • We are placing more importance on the realism of movement with Final Fantasy XV than with Kingdom Hearts.
    • The summon monsters in this game will be divided into a sort of class system, within which there will be a ranking system. The Leviathan that appeared in the trailer is of high rank and summons of this size will be rare. Summon monsters can be obtained by defeating them in battle.
    • The story and characters will not change from their current versions.
    • The theme of the story is ‘Bonds.’ The tone is serious and heavy, but there will be light comedy. The story is simple and about returning the crystals to their rightful place.
    • We’re focusing a lot on the in-game conversations. These will be natural and not game-like or lofty.
    • As the trailer suggests, Final Fantasy XV will ultimately culminate in one final climax, but we plan to continue the larger saga. We hope to make an extraordinary tale, and although we thought about dropping this extravagant story idea, in the end we felt it was best to make a continuing saga.
    • We will announce how this saga will continue at a later date.
    • We don’t want to keep you waiting for the next Final Fantasy title, so we will likely start work on a new game as we continue to finish Final Fantasy XV. We are considering ways to get Final Fantasy XV out as soon as possible.
    • On this note we have been considering online and co-op or multiplay capabilities. This may include incorporating the use of the PS Vita, smart phones, and tablets to develop Final Fantasy in entirely new ways.
    • The character Cor Leonis who appeared in the trailer will be a playable character. He is a member of the elite guards. His weapon is the katana.
    • The blonde-haired male with the sharp glare, as well as the long, red-haired male characters who also appeared in the trailer are both hostile toward Noctis. The red-haired character is voiced by Keiji Fujiwara, so we made this character’s hair red. Both Reno from Final Fantasy VII and Axel from Kingdom Hearts are voiced by Keiji Fujiwara and have red hair.
    • The water-bound country Accordo is based on the scenery and city-scape of Venice.
    • (How many countries are there?) There will be four main countries, with other towns and villages scattered here and there.
    • I can’t say anything about how much has been developed or when this game will be released, but I hope to say more at the Tokyo Game Show.


    Dengeki PlayStation
    • (After discussing the game’s platforms) Nothing has been decided, but I would like to get the most use out of the next-gen systems, such as the PlayStation 4 Share button, and other features.
    • All of the main characters introduced so far are male, but please feel assured that there will be main female characters, including Stella and a female knight. We’ve only introduced Noctis and three other characters, but as the story progresses Cor will also join your party. As you have seen in the trailer there are many characters that will appear. Stay tuned for more information.
    • The clothing design are still done by Roen.
    • The characters in white are people of an enemy state named Niflheim. The design concept is based on the idea of asymmetry, so the colors on either sides of their clothing are different.
    • Cor is voiced by Hiroki Touchi who initially was slated to do the voice of a different character that appeared in a previous trailer. However, after careful consideration, we decided he was best suited for the character of Cor. Casting this time around has taken a lot of time. Choosing a voice actor for Stella took several years. We will have more to announce later.
    • The warping ability that Noctis uses in the trailer will have in-game limits. This is a power only Noctis has, so other characters will situate themselves automatically during battle. In the trailer you saw Noctis’s short warp ability, but long warping will be possible as well. We will release more information on this later.
    • The scene from the trailer in which Noctis is fighting the Leviathan takes place in a whirlpool. Objects and buildings are flying around and Noctis must navigate them in order to battle. The scene in which Noctis is dodging enemies in a room is a part of the same battle with the Leviathan where Noctis, the monster and an enemy nation are all battling at the same time.
    • Due to the large explorable area, development has taken some time. Making towns smaller has been discussed but we are doing our best to maintain the large scope of the project. It would be a shame to complete this story with this game.


    http://gematsu.com/2013/06/final-fan...erview-summary
    http://news.dengeki.com/elem/000/000/661/661227/

  7. #547
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    please feel assured that there will be main female characters
    Unfortunately, that does anything but.
    I was hoping there wouldn't be any.

  8. #548
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    Quote Originally Posted by Charismatic View Post
    Unfortunately, that does anything but.
    I was hoping there wouldn't be any.
    Ditto. After XIII-1&2 and all its female-focus for the plot, I'd rather it just be a group of bros going against the ultimate enemy.

  9. #549
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    Quote Originally Posted by 6souls View Post
    The scene in which Noctis is dodging enemies in a room is a part of the same battle with the Leviathan where Noctis, the monster and an enemy nation are all battling at the same time.
    Also known as, Clusterfuck.

    Can't wait for FFXV: Beyond Breaking Bonds and FFXV: 24/7 interludes before the real sequel.

  10. #550
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    summons fuck yaaaa

  11. #551
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    Moving on to Final Fantasy XV.

    The character outfits in Final Fantasy XV were created by a Japanese fashion company called Roen. According to Nomura, the studio actually has the physical versions of these outfits in their office, allowing their CG team to “create exactly the same image” in the game.

    “That’s really easier because previously when I created the character [costumes], all of the CG team and all of our entire development team always asked me ‘Is this leather? Is this coton? Is this nylon? How many percentage? Dadadada.’ That’s a lot of detailed questions, so it’s always difficult to precise what kind of texture are the clothes made off and stuff like that, so that’s why this time we had the actual clothes made and then we take it from there and put it in the game.”

    One thing fans noticed in Final Fantasy XV‘s E3 re-reveal was Stella, who’s undergone a major overhaul since her last appearance.

    “When I created Stella, back in 2007, I actually created something that is not my type of character,” Nomura said, “but obviously time has passed since then, about six years now, and then she actually became something that I quite like now.”

    Another thing fans noticed was Noctis’ red eyes. According to Nomura, Noctis’ eyes become red when he uses his warp ability. This isn’t something you’ll be able to see much in game, as the camera doesn’t zoom in on his face when he warps.

    Final Fantasy XV‘s main group of playable characters are all male. Asked if there would be any playable female characters, Nomura said, “I can’t say anything specific now but it would be… quite difficult, to have a girl playable.”

    Nomura also touched briefly upon the game’s vehicles. There will be a car, “the vehicle you’ll use probably the most in the game,” and the Magitek armor, which “you can actually control and ride.” There won’t be a motorbike, as it’d be a little strange to see five guys riding on a single motorbike together.

    When Final Fantasy XV was known as Final Fantasy Versus XIII, it was decided that it would be ‘Game Over’ when Noctis dies in battle. But now that the game’s become the next numbered entry in the series, that aspect of the game has yet to be decided.

    And what of dual audio, probably one of the most requested features for localized Japanese RPGs?

    “That all depends of the capacity of the disc,” Nomura said. “The two main reasons are the disc space and also the lip sync, because if we’re making the game, with the characters speaking in English but with the voices in Japanese, the lip sync would not match.”

    The director added that you’ll have let Square Enix know that you really want it in order for it to become possible.

    Nomura created a lot characters during his time at Square Enix. But his favorites, he said, are Sora and Noctis.

    “I’ve been together with [Sora] for more than ten years now, this is the first time I’ve been with a character for such a long time,” Nomura said. “So he’s very very special for me and he’s been adopted by Disney also, so he’s a very very good boy. More like a good son actually.”

    In Japanese, “Sora” means “sky.” And Noctis’ full name (excluding the middle “Lucis”) is “Noctis Caelum,” which in Latin means “night sky.”

    “They are kind of complete opposites to each other,” Nomura said. “There is a reason why I named these characters as opposites. Noctis is kind of like my latest boy, or latest son and I expect him to be more clever than Cloud.”
    http://gematsu.com/2013/07/nomura-ta...-at-japan-expo
    http://finaland.com/?rub=site&page=news&id=4865

  12. #552
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    I think they will have to add female playable characters just to satisfy people who can't play anything that hasn't got girls in it.

  13. #553
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    Well after we've had to deal with FF10-2, FF12, FF13, and FF13-2 technically all having female leads, it's about time we reverted back to a male-oriented cast.

  14. #554
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    Well, it's a fantasy game based on reality, and in reality, women don't save the world. Hence there won't be any playable female characters.

  15. #555
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    they can makes sandwiches for the party

  16. #556
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    You mean casting Cure? I mean come on, seeing a woman lifting a car sized sword just isn't realistic.

  17. #557
    Alarial
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    And seeing a guy lift a car sized sword is way more realistic.

  18. #558
    RNGesus
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    Sarcasm wooosh.

  19. #559
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  20. #560
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