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  1. #1301
    THIS IS BREGOR'S STORY
    Beard +1

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    Quote Originally Posted by Charismatic View Post
    16 in the JP ver. but either way I was just givin' you shit. Penelo's a champ.

    P.S. I would not paper bag it.

    Those bangs tho. She looks like Lloyd Christmas

  2. #1302
    Brokage
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    New scan plus a zoom in on the camping picture with a bit of a translation box in the corner explaining some stuff:




  3. #1303
    The Defense is ready, Your Honor
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    Beakor~! That thing was ugly as SHIT in VI.

  4. #1304
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    Quote Originally Posted by Vaspinne View Post
    You’ll level up using the experience you accrued during the day while camping. You can also get stat buffs by eating and prepare equipment.

    As you’ll see in the gas station shot, places light up when it gets dark outside. In addition to camping, you’ll also be able to use inns. Which is recommended, as enemies are especially dangerous during the night.
    http://gematsu.com/2015/02/final-fan...pax-east-panel

    Active Time Report: February 20 - 20:00 JT / 06:00 AM ET
    https://www.youtube.com/watch?v=kWO0mwafBJI | http://live.nicovideo.jp/watch/lv210130732

    PAX East Panel: Behind the Game Designs of Final Fantasy XV - March 7 from 3:00 PM to 4:00 PM ET
    http://east.paxsite.com/schedule/pan...nal-fantasy-xv

  5. #1305
    Can you spare some gil?
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    Final Fantasy XV - The Sims Edition, with integrated FaceBook; Add 5 friends to unlock +2 Strength +100 HP and additional actions in combat.

  6. #1306
    The Defense is ready, Your Honor
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    Yo, straight up Castlevania 2 in here. "What a horrible night to have a curse!"

  7. #1307
    Hyperion Cross
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    Hmm when was the episode duscae appended to the title? So does that mean this is just the first of more than one game?

  8. #1308
    Ridill
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    That's how the demo is called, not the full version.

  9. #1309
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    Quote Originally Posted by 6souls View Post
    Active Time Report: February 20 - 20:00 JT / 06:00 AM ET
    https://www.youtube.com/watch?v=kWO0mwafBJI | http://live.nicovideo.jp/watch/lv210130732
    Because it seems everyone missed this, SE streamed a playthrough of the XV demo. Actual gameplay starts at 32:50



    Quote Originally Posted by Nibel
    Walkthrough translation

    - When Noct changes speed, his party members will too, naturally. It's all in the animation.
    - A red gauge appears when enemies are close. Encounter gauge. Then battle starts and it disappears (There's also an audio cue that kicks in when the gauge appears).
    - Lock-on is in of course. There's also an auto lock. When the red encounter gauge fills, battle starts. You can run before it does.
    - The current monster won't attack on its own. If you attack it though, it'll become hostile.
    - Triangle button is assigned to abilities, but it uses MP. Abilities tied to weapons.
    - Defending uses MP, abilities use mp, so keeping track of your mp use is extremely important in XV.
    - When the blue particles appear and you dodge, that means you're using up MP. MP can completely vanish if you're stuck in a sticky situation.
    - His two party members just helped each other while they were trying to move Noctis into a specific position. Killing this monster gets you Meat for cooking at camp.
    - Even within the same monster species, they come in different physical sizes, and even sometimes have different move sets.
    - Sometimes the enemy flashes. When it flashes, the following attack is gonna be real fucking strong. It's also a chance to counter.
    - After parrying, partner attacks can kick in automatically.
    - As your party grows closer, new partner moves are unlocked while they talk at camp etc.
    - They basically found a super strong version of the monsters they were just fighting. The queen. HP/MP recover automatically, but it's slow.
    - Apparently you can't dodge this enemies attacks, so he's gonna put everything into power/damage dealing.
    - You can change weapons mid-battle by jumping right into the menu. For example you want a different skill, so you swap out.
    - Behemoth Smoke Eye is one of the big bosses in the demo. Finding hints of where he went, and looking for him. AKA: big foot steps.
    - You can set your destination marker , making it easier to navigate there.
    - The blue shiny things on the environment are items you can pick up, some of which can be traded for cash. Though he's a prince.
    - The goal of the demo is to get enough money to get their car back. They gotta fix the car.
    - Beating Smoke Eye gets you a fair chunk of cash cause he's kind of a badass. They won't show any more of the main quest line.
    - Your party members will point stuff out, say they wanna go places etc. They serve to point out that optional stuff organically.
    - Night time! It's super fucking dangerous. Goblins! They're typically only in dark areas/dungeons, but they come out at night.
    - Night time enemies have a lot of status inducing attacks.
    - When your HP hits zero, you don't immediately die. You go into a certain status, and when that finishes, you die for reals.
    - The longer they spend fighting, the more chances there are that other enemies will join, like the current squad of soldiers.
    - For the record, these soldiers are actually machines, so they have really inhuman movement and some weird attacks.
    - The more damage you deal to the machine soldiers, the more their bodies fall apart. Heads fall off, arms, etc.
    - Also if you didn't notice, the battle music is completely different at night.
    - Asses got kicked, so they ran the fuck away. The blue light designates a camp site. Mysterious powers, so no enemies can come.
    - Can pick what meal to make for dinner at camp.
    - Under the meal name is the list of stats the meal will have an effect on.
    - First the buff comes in, and then you level up.
    - FF fanfare as the stat boosts kick in and dawn arrives.
    - Camps also function as fast travel. You can quickly return to the last camp you rested at.
    - You can avoid camps to do certain challenge playthroughs, like not leveling up for example. Game is designed to allow for that.
    - Oh hey, the floating swords move with the warping. Uses MP nonstop. Nostalgic to see it in action for reals. (For example you can you shift to high locations to restore MP provided you're fighting an enemy without long range weapons/attacks.)
    - Smoke Eye is named as such cause he's blind in one eye. That's the key to defeating him.

    Q&A

    Q: What constitutes a gameover?
    A: Noct has to die. But as stated, HP reaching 0 is not dead times. You're in a critical state. When that state's gauge falls to zero, you die. In that time though, you can heal and come back to battle.

    Q; What's the framerate/res.?
    A: Aiming for tops, not making any promises yet, but aiming for the bestest they can do.

    Q: Talk a bit more about the size of the map in the demo.
    A: You know, I really don't know. Our map creator said 10 times bigger but that's prob playing it safe. The whole map is prob somewhere between 10-20 times bigger than the demo. They want people to play the demo and get a handle for scale, size, to get a better idea of the proper game.

    Q: Weather system?
    A: They wanted to put the weather system in to the demo, but they couldn't. The different types of rain weren't finished in time. For example, the rain has physical effects on characters, monsters, environment, and they didn't finish that all in time for the demo.

    Q: How many weapons can you get in the demo? Full game?
    A: Well, there are the phantom swords, and the normal weapons. They're different. In the demo, the amount of phantom swords you have will be reflected in the actual ability. You'll see that amount float around you. (Basically they wanna see what sort of effect that has on gameplay and adjust from there.)

    Q: Dual/Coop attacks?
    A: Dual/coop attacks. There are not a ton in the demo, because they're moves you learn as the characters grow. They're also really strong. So they didn't want put a bunch in early on and make it super unbalanced.

    Q: How much stuff is there to do?
    A: Finding phantom swords. After you beat the main stuff, there is an ending. When that finishes, there's stuff unlocked in the demo for you go back and do. Finishing the main story is not the end of the content.

    Q: Any kind of data carrying over to the main game?
    A: Nope. You can however save in the demo. Is there anything that you might be able to do with that save in the final game? Prroooobbbably. It's not data carrying over, more like a bonus for seeing you played the demo.

    Q: What about Adamantoise?
    A: We said you could fight him. But there was some miscommunication. We meant you could fight him in the full Game, not the demo. Demo is in a completely diff location. But because we announced both at the same time, it got lost in the shuffle.

    Q: Airships. Are you guys working hard at making that happen?"
    A:We've been working on the demo, so no. But once that's out, well...

    Q: Can you please give us some info on the characters and story? Jeezzzzz.
    A: Right now we want you peeps to enjoy the demo. Then when all that has died down, we'll start going into those details. Patience pls. There is some story at the end of the demo though.

    Q: What percent is the game done?
    A: Hm, A lot of progress has been made on the systems etc. About 60% done, give or take. As things start to come together, it could jump to 80% in one go, etc. But right now, we're quite a ways way in to development.
    http://www.neogaf.com/forum/showpost...3&postcount=51
    https://twitter.com/RyougaSaotome

  10. #1310
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  11. #1311
    Bagel
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    Is it similar to Xenoblade's gameplay? I haven't played that one but FFXV's reminded me of it.

  12. #1312
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Evane View Post
    Is it similar to Xenoblade's gameplay? I haven't played that one but FFXV's reminded me of it.
    More Kingdom Hearts

  13. #1313
    CustomTitle
    Banned for Duping
    HOT LITTLE SNATCH

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    Game looks fucking incredible but it really doesn't look like it plays well at all. Hope it feels better than it looks like it does.

  14. #1314
    Cake Mix
    Sweaty Dick Punching Enthusiast

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    I wanna play this so bad.

  15. #1315
    Can you spare some gil?
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    Quote Originally Posted by Kiarax View Post
    Game looks fucking incredible but it really doesn't look like it plays well at all. Hope it feels better than it looks like it does.
    I'm more on the side of the people who are playing it are fucking morons and don't have much experience with games such as this.

  16. #1316
    Corwens a slot
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    Game looks great. Can't wait to get my hands on. Has more of a MMO vibe; (No transition to battle) but that is not a bad thing at all. Excite.

  17. #1317
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    cant wait to get my hands on cid :X

  18. #1318
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
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    Quote Originally Posted by Shenrien View Post
    I'm more on the side of the people who are playing it are fucking morons and don't have much experience with games such as this.
    Tabata was showing off AI stuff instead of actively doing combat, you can take a look at other vids to see Noctis going apeshit. When Tabata showed off the Phantom Sword stuff near the end it looked a lot more exciting but for most of the encounters he was just running around, dodging, doing 1 chain, parrying and showing off the rest of the characters. At least that's what I got from the Neogaf thread, it might make more sense if we could understand what he was saying.

  19. #1319
    Ridill
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    Quote Originally Posted by Shenrien View Post
    I'm more on the side of the people who are playing it are fucking morons and don't have much experience with games such as this.
    Pretty much this. Have you seen a pleb trying to play DMC? They definitely don't make it look good so we need some actual hands on.

  20. #1320
    The Defense is ready, Your Honor
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    See: Every DBZ game ever made. Its to the point where I don't watch major site coverage. I wait until actual users get it early and throw combo vids up on youtube.

    Watching "journalists" play games is a major selling point for the concept of not buying a game. They are terrible.

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