1. FFXIV Reset Timers
    Last daily reset was 8 hours, 45 minutes ago / Next daily reset is in 15 hours, 14 minutes
    Last weekly reset was 5 days, 1 hours, 45 minutes ago / Next weekly reset is in 1 days, 8 hours, 14 minutes
Page 3 of 17 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 41 to 60 of 324
  1. #41
    Melee Summoner
    Join Date
    Apr 2008
    Posts
    24
    BG Level
    1

    All sounds fine. But I'm keeping my expectations low. Three weeks without any little message is just too long.

    I don't know what it is with SE but everytime they announce something I also have a bitter feeling about it because either i'm mad about the way of communication or it could have easily been done before.

    Sure he seems nice and I'm sure they all are working hard. But you don't let a customer wait for 20 days...

  2. #42
    The Fucking Voice of Actually
    Join Date
    Nov 2007
    Posts
    11,019
    BG Level
    9
    FFXIV Character
    Cantih Hacos
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut
    Blog Entries
    6

    Quote Originally Posted by Biggie View Post
    I'm all for the jumping, IF it will allow to jump up or down the small cliffs and such that we currently have to walk around, but if you still have to walk around that shit, its worthless imo.
    THIS is probably why they're considering it.
    Adding a small jump is probably the most efficient (Not best, mind you. I don't wanna see tards hopping around either) way to deal with the terrain issue.
    Going through every bit of terrain in the game to check and alter it's passability properties is probably too much work with all the other stuff we need them to do.

  3. #43
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Very encouraging to see him speak so candidly about the upcoming changes.

    I am also completely on board with the class name changes. This is a Final Fantasy game and everything about these classes so far are very...generic. Perhaps they can have a happy medium and keep the names as 'base classes' and then you can choose to specialize after a quest. For example, you can level Conjurer to 30 and then specialize as a black mage, increasing the damage of your elemental spells. Conversely, you can specialize as a white mage and enhance all white magic spells. You will continue to gain levels as a 'conjurer' but your specialization will further augment specific spells as you level.

  4. #44
    Bard-turned-Miner
    Join Date
    Aug 2005
    Posts
    2,646
    BG Level
    7

    Quote Originally Posted by Cantih View Post
    (Not best, mind you. I don't wanna see tards hopping around either)
    Hrm, there's no reason they'd have to let you see anyone else's jumping animation, is there? Show only your own, and no one can be bothered by it?

    Edit: I would probably be most in favor of a system where you auto-jump when needed to go up/down small ledges, rather than anything that is player-controlled.

  5. #45
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    How do the new class names it in the lore? It's more work than one would think.

  6. #46
    CoP Dynamis
    Join Date
    Apr 2007
    Posts
    281
    BG Level
    4
    FFXI Server
    Kujata

  7. #47
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    idk about character jumping, but i want to be able to traverse ridges that are 5 feet higher / lower then my current location.

  8. #48
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    They are going to have to alter terrain passability either way, since there are a lot of dumb 2-foot ledges that you can't drop down. Jump feature would not seem capable of solving that right now, unless the original environment team was forward-thinking enough to implement the bare vertical minimum for clipping restrictions when preventing you from dropping.

    If you ask me, jump feature should let you jump off of any ledge with valid terrain below. It's not like dying means much in this game.

  9. #49
    Old Merits
    Join Date
    Jun 2007
    Posts
    997
    BG Level
    5
    FFXI Server
    Ragnarok

    I wish they mentioned something about adding auto-attack.

  10. #50
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Chances are the jumping thing is for getting up those 3inch ledges. Icon will pop up or some crap, just like in XIII.

  11. #51
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    "Changes to class names" and "Changes to actions for Disciplines of War & Magic classes" are probably going hand in hand. It'll probably be more than simply changing Gladiators into Paladins.

  12. #52
    Ridill
    Join Date
    Oct 2005
    Posts
    10,108
    BG Level
    9
    FFXI Server
    Quetzalcoatl

    A+

    i'm gonna pray that the devs are gonna completely ignore the people crying about jumping. and the possible changes to class names (which i hope to god they change).

  13. #53
    Dovie'andi se tovya sagain
    Join Date
    Feb 2007
    Posts
    761
    BG Level
    5
    FFXIV Character
    Elrina Miona
    FFXIV Server
    Ultros
    FFXI Server
    Sylph

    Really rather it wasn't like XIII and they actually instituted free jumping. I don't really care about the random fools who feel like jumping constantly - they're fooling around, or being stupid, or don't matter at all and are below my concern.

    The biggest issue is it's immediate ability to traverse all of the small ledges, either up or down. Then the ability to jump down any open ledges we choose, and with it the freedom to move around the game world as we see fit, and if it's too far of a fall then we take falling damage and potentially die. We then gain many more options for traveling around that we don't have, and that a canned jump wouldn't allow us on larger drops.

    Then, eventually, it's in the addition of terrain placement that allows using it as an actual device. The current tapestry hasn't been designed with it in mind, but later areas and zones all would be, and I believe it could have a lot more potential uses later down the road than simply avoiding small ledges that become large annoyances. That's the main and immediate problem it's existence would solve, and initial functional purpose, but it would allow for a lot of potential later. Not to mention, it could eventually open the world up to swimming and even potentially flying in later zones, also devices that would just add more to the areas they were in and allow both more interesting areas to traverse developed by an SE team in a Final Fantasy world, and also leading into things like personal + "Company" airships, a literal FFVII-like chocobo breeding system with types of chocobos that could travel across different terrain up through flying, etc.

    There's a ton of things that it could potentially lead into, later, that right now aren't concerns, but would make for a much more awesome world to travel through and play in with the FF art style and environment/world design, something no other game or studio can offer. Why let some random fools who should be beneath our notice or concern hamper that potential or those possibilities?

  14. #54
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,092
    BG Level
    8

    I like the post alot, seems like a normal person wrote it and atleast proves that the guy has an idea on what to fix. If he implements all he promised this game may still have a chance.

  15. #55
    Salvage Bans
    Join Date
    Aug 2006
    Posts
    932
    BG Level
    5
    FFXIV Character
    Mist Monster
    FFXIV Server
    Leviathan
    FFXI Server
    Fenrir

    Quote Originally Posted by Kenshiin View Post
    I wish they mentioned something about adding auto-attack.
    you know I logged in last week, first time since the month I bought it.. spammed keys for an hour and said I will never play this again unless that is changed. Surprised it doesn't bother more people.

  16. #56
    CoP Dynamis
    Join Date
    Apr 2007
    Posts
    281
    BG Level
    4
    FFXI Server
    Kujata

    Quote Originally Posted by mistmonster View Post
    you know I logged in last week, first time since the month I bought it.. spammed keys for an hour and said I will never play this again unless that is changed. Surprised it doesn't bother more people.
    http://img204.imageshack.us/img204/9746/4922q.jpg

    I find it interesting that JPs seem to hate the combat system and think it's the biggest issue, whereas every other region favors content. Not sure if they want auto attack or what, but it might be worth looking into why that was their number one.

  17. #57
    Relic Shield
    Join Date
    Apr 2009
    Posts
    1,514
    BG Level
    6

    Pretty inclusive answers.

    "By the way, questions 2 and 4 were included to provide referential data to the management team, and I will not post their results here. Suffice it to say, we are hardly in a position to be providing this kind of useful information to any would-be rivals...^^; "
    ^This drives me nuts, I really want to know what goodies are in there!

    We will also be looking in earnest at the possibility of implementing an auction house, as well as continuing to improve the functionality of the item search feature.
    This is good, anything to avoid the clusterfuck that one experiences in current player to player commerce.


    It occurred to me, upon the concept of in game holiday events, that without a mog house or display type area there is less motivation to collect personal items when wondering what the items will be. It helps that the items are armor but before realizing that the event items are armor, I could not help but remember the odd questioning of wtf will I do with my event items while there is no mog? This includes gardening type activities with a personal area.

    Trivial to most people but something I would like to see when they finish dealing with the high-importance stuff.

    I really really like the personal format of the letters and the non-formal feeling of them especially the quirky personality and honest-feeling tone.

  18. #58
    CoP Dynamis
    Join Date
    Apr 2007
    Posts
    281
    BG Level
    4
    FFXI Server
    Kujata

    2 was what upcoming MMO do you want to play, so the answers would just make some other MMOs look good. Probably mostly GW2 and TOR.

    4 was how long do you spend logged in, which probably made them look bad since a lot of people who still want to like this game are not at all active in it.

  19. #59
    Vuitton
    Guest

    I logged for the first time in a month last night. Spent 2 hours doing 8 fishing leves and spent the whole time banging my head against the desk because of how long it took just to catch 1 fish. I am glad they're going to make that faster, because I was falling asleep. Especially when you get 4 no bites in a row, and then you get 3 bites but you lose the fish on the very first jig. I wanted to scream but I was so sleepy from the act of fishing I didn't bother.

    As for jumping, if it means I can get up and down the cliffs I normally can get up and down but for some reason can't and have to walk around, then great. This is amazing. If this means in the future they design new maps where you need to jump to access certain areas, even better. (Like jumping a series of rocks/small islands in a river/chasm to get across to the other side.)

    I am over all optimistic about the changes and look forward to testing them out once they arrive. I am not an active player any more, but I am keeping my eye on the state of things and will come back if it becomes enjoyable.

  20. #60
    Salvage Bans
    Join Date
    Feb 2010
    Posts
    865
    BG Level
    5
    FFXIV Character
    Trent Taisaijin
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by mistmonster View Post
    you know I logged in last week, first time since the month I bought it.. spammed keys for an hour and said I will never play this again unless that is changed. Surprised it doesn't bother more people.
    I really don't ever want to see auto-attack. When I stopped playing XI one of the things that started grating on me the most was how slow combat was. While the current system may be repetitive, at least I'm not sitting there 30 seconds to a minute waiting on abilities doing nothing. I really like the fact that every action that I take is deliberate. I don't want to play XI again.

Page 3 of 17 FirstFirst 1 2 3 4 5 13 ... LastLast

Similar Threads

  1. Letter from the Producer, XXII (12/21/2011)
    By Kaiyoko in forum FFXIV: Official News and Information
    Replies: 139
    Last Post: 2011-12-28, 23:46
  2. Letter from the Producer, XVIII (09/21/2011)
    By Waraji in forum FFXIV: Official News and Information
    Replies: 73
    Last Post: 2011-09-26, 11:32
  3. Letter from the Producer, VII (04/01/2011)
    By Cayos in forum FFXIV: Official News and Information
    Replies: 22
    Last Post: 2011-04-03, 18:50
  4. Letter from the Producer, VI (03/16/2011)
    By Hyan in forum FFXIV: Official News and Information
    Replies: 46
    Last Post: 2011-03-21, 02:40
  5. Letter from the Producer, V (03/03/2011)
    By Hyan in forum FFXIV: Official News and Information
    Replies: 102
    Last Post: 2011-03-08, 19:23
  6. Letter from the Producer, IV (02/28/2011)
    By sruon in forum FFXIV: Official News and Information
    Replies: 130
    Last Post: 2011-03-08, 12:26
  7. Letter from the Producer, III (02/17/2011) + Player's Poll
    By Hyan in forum FFXIV: Official News and Information
    Replies: 204
    Last Post: 2011-02-25, 20:28
  8. Letter from the Producer, II (2/1/2011)
    By Corrderio in forum FFXIV: Official News and Information
    Replies: 33
    Last Post: 2011-02-02, 15:30