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  1. #2041
    Formerly Raitoken
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    Quote Originally Posted by Fallyn View Post
    I can answer this one: because your acc will be capped so the -acc is negligable, and the STR&DEX will help more with WS.
    I keep hearing people talk about capped ACC but is there an actual number? I read its like 95% acc against X target but can I get a value because your not always fighting X target and even then the mobs can vary in level a little bit so how do you know your capped on ACC?

    I want to be capped on my monk but not sure what I should be aiming for(amount wise).

  2. #2042
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    I'm gonna be leveling mnk whenever the servers get back up and i have a good idea of how i wanna set it up (no bb of course since just leveling now have brown belt though). Just one question i have i guess for now.. Do people build perfect counter into their utsusemi spellcast? something like this

    Code:
    <if spell="Utsusemi: Ichi">
         <cmd when="precast">i//perfectcounter</cmd>
         <castdelay delay="1"/>
    </if>
    or do you just put it in your macro? I'm just curious as it's a 1 min timer and wanted to get some input on how people use it with utsusemi. I see people use it then utsusemi all the time so i at least hope i have that part right <.<

  3. #2043
    Relic Horn
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    Quote Originally Posted by Syntex View Post
    I keep hearing people talk about capped ACC but is there an actual number? I read its like 95% acc against X target but can I get a value because your not always fighting X target and even then the mobs can vary in level a little bit so how do you know your capped on ACC?

    I want to be capped on my monk but not sure what I should be aiming for(amount wise).
    It depends about what we talking here. If we talking about outside abyssea then I wouldn't use either of them (alky or heafoc) even if you are capped on accuracy on old content I would still aim for dDEX capped build.

    If we talking about inside abyssea then RR atma and cruor buffs alone is +45-60acc. Mnk can maintain fulltime Focus and Aggressor for another 25-30 acc. That's enough to cap accuracy on almost anything (with top gear ofc). On mobs that you still might be a little short on acc (probably heroes wyrms) you can drink stalwart's tonic.

  4. #2044
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    Quote Originally Posted by Nitrous24 View Post
    I'm gonna be leveling mnk whenever the servers get back up and i have a good idea of how i wanna set it up (no bb of course since just leveling now have brown belt though). Just one question i have i guess for now.. Do people build perfect counter into their utsusemi spellcast? something like this

    Code:
    <if spell="Utsusemi: Ichi">
         <cmd when="precast">i//perfectcounter</cmd>
         <castdelay delay="1"/>
    </if>
    or do you just put it in your macro? I'm just curious as it's a 1 min timer and wanted to get some input on how people use it with utsusemi. I see people use it then utsusemi all the time so i at least hope i have that part right <.<
    Its stupid to use it like that. Counter rate in abyssea is so high that you doesn't really need perfect counter to cast :ichi (You should /war anyway in 99% fights). Perfect counter is just dmg tool in abyssea and only good reason to strategy use it would be after some heavy dmg taken to give healer a time for cures. Outside abyssea with counterstance and good counter set its similar situation.

  5. #2045
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    I see. Thanks for the input. I likely won't use mnk much anyway as i'm a ukon war. Was just trying to get some input on stuff to do as it's only 50 atm and wanna take it to 90 (have always wanted to level mnk and figure it's about time)

    Edit: Oh while i'm talkin about mnk.. was wondering if i'm doin it right with the gear i have (i'll obviously get at least +1 empyrean and work on +2 as well as revenant fists +2 this is just sets i through together of gear i already have. So there are quite a few things i could use empyrean+2 loki's kaftan eponas etc..)

    kinda long so i'll spoiler

    Spoiler: show

    Code:
    <group name="shared" default="yes">
    			<set name="tp">
    				<ammo>Tantra Tathlum</ammo>
    				<head></head>
    				<neck></neck>
    				<lear>Brutal Earring</lear>
    				<rear>Aesir Ear Pendant</rear>
    				<body></body>
    				<hands></hands>
    				<lring>Keen Ring</lring>
    				<rring>Rajas Ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Brown Belt</waist>
    				<legs></legs>
    				<feet>Usukane Sune-ate</feet>
    			</set>
    			
    			<set name="Smite">
    				<ammo>Tantra Tathlum</ammo>
    				<head></head>
    				<neck>Flame Gorget</neck>
    				<lear>Brutal Earring</lear>
    				<rear>Aesir Ear Pendant</rear>
    				<body></body>
    				<hands></hands>
    				<lring>Vulcan's Ring</lring>
    				<rring>Rajas Ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Thunder Belt</waist>
    				<legs></legs>
    				<feet></feet>	
    			</set>
    			
    			<set name="Asuran">
    				<ammo>Tantra Tathlum</ammo>
    				<head></head>
    				<neck>Flame Gorget</neck>
    				<lear>Kemas Earring</lear>
    				<rear>Aesir Ear Pendant</rear>
    				<body></body>
    				<hands>Keen Ring</hands>
    				<rring>Rajas Ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Warwolf Belt</waist>
    				<legs></legs>
    				<feet>Usukane Sune-ate</feet>
    			</set>
    			
    			<set name="Ascetic's Fury">
    				<ammo>Tantra Tathlum</ammo>
    				<head></head>
    				<neck>Flame Gorget</neck>
    				<lear>Kemas Earring</lear>
    				<rear>Aesir Ear Pendant</rear>
    				<body></body>
    				<hands>Spiral Ring</hands>
    				<rring>Rajas Ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Warwolf Belt</waist>
    				<legs>Usukane Hizayoroi</legs>
    				<feet>Usukane Sune-ate</feet>
    			</set>
    			
    			<set name="Kick">
    				<ammo>Tantra Tathlum</ammo>
    				<head></head>
    				<neck></neck>
    				<lear>Brutal Earring</lear>
    				<rear>Kemas Earring</rear>
    				<body></body>
    				<hands></hands>
    				<hands>Spiral Ring</hands>
    				<rring>Rajas Ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Thunder Belt</waist>
    				<legs>Usukane Hizayoroi</legs>
    				<feet>Usukane Sune-ate</feet>
    			</set>
    			
    			<set name="pdt">
    				<ammo>Tantra Tathlum</ammo>
    				<head>Arhat's Jinpachi</head>
    				<neck>Twilight Torque</neck>
    				<lear>Brutal Earring</lear>
    				<rear>Aesir Ear Pendant</rear>
    				<body>Arhat's Gi</body>
    				<hands></hands>
    				<lring>Jelly Ring</lring>
    				<rring>Patronus Ring</rring>
    				<back>Shadow Mantle</back>
    				<waist>Brown Belt</waist>
    				<legs></legs>
    				<feet>Usukane Sune-ate</feet>
    			</set>
    			
    			<set name="Idle">
    				<neck>Orochi Nodawa</neck>
    				<body>Melee Cyclas</body>
    			</set>
    			
    			<set name="Chakra">
    				<head>Genbu's Kabuto</head>
    				<neck>Fortitude Torque</neck>
    				<lear>Cassie Earring</lear>
    				<rear>Kemas Earring</rear>
    				<body>Temple Cyclas</body>
    				<hands>Melee Gloves</hands>
    				<lring>Spiral Ring</lring>
    				<rring>Iota Ring</rring>
    				<back>Shadow Mantle</back>
    				<waist>Warwolf Belt</waist>
    				<feet>Creek F Clomps</feet>
    			</set>
    			
    			<set name="Boost">
    				<hands>Temple Gloves</hands>
    			</set>
    			
    			<set name="Focus">
    				<head>Temple Crown</head>
    			</set>
    			
    			<set name="Dodge">
    				<feet>Temple Gaiters</feet>
    			</set>
    			
    			<set name="Counterstance">
    				<feet>Melee Gaiters</feet>
    			</set>
    		</group>

  6. #2046
    Formerly Raitoken
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    What atma's are good for RDM and SMN to use?

    Both for solo situations and for group play?

  7. #2047
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    Quote Originally Posted by Syntex View Post
    What atma's are good for RDM and SMN to use?

    Both for solo situations and for group play?
    I would need to list 20-30 atma here. More accurate question please.

  8. #2048
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    Quote Originally Posted by Atoreis View Post
    I would need to list 20-30 atma here. More accurate question please.
    Okay.

    What atma are good for SMN when I am soloing in Abyssea for either KI/pop items with say garuda.

    What atma are good for SMN for nuking with my avatars when in a group killing shit like sobek.

    What atma are good when I am soloing on RDM both as a kite/nuke method and melee toe2toe.

    What atma are good when I am playing RDM as support role which mainly heals/enfeebles and an occasional nuke.

  9. #2049
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    Quote Originally Posted by Syntex View Post
    Okay.

    What atma are good for SMN when I am soloing in Abyssea for either KI/pop items with say garuda.
    I found Shiva+heavently strike (fully merit it if possible) with beyond, MM and Ultimate (or some other MAB atma if you don't have ultimate) is
    the best combo for soloing, her damage is very consistant since it s a ranged magical attack, mine avarages around 3.5-4.5k depending on what i'm fighting, sometimes higher if my set bonus procs, (8k+) tbh garuda and the PC spams are very inconsistent now a days, for me anyway. shiva with that above setup is far more reliable. Assuming what you're fighting is not heavly magic resistent, then you go to garuda, levi, etc.

    In the rare case you do need physcial damage, i'd say Razed ruins, VV (or even stout arm may works) and possibly apoc (if not apoc then something else with double/triple attack)

    What atma are good for SMN for nuking with my avatars when in a group killing shit like sobek.
    Same as above bascicly, unless it has heavy magic resistant/ice resistant she will always win.

  10. #2050
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    Quote Originally Posted by Shin Volcano View Post
    I found Shiva+heavently strike (fully merit it if possible) with beyond, MM and Ultimate (or some other MAB atma if you don't have ultimate) is
    the best combo for soloing, her damage is very consistant since it s a ranged magical attack, mine avarages around 3.5-4.5k depending on what i'm fighting, sometimes higher if my set bonus procs, (8k+) tbh garuda and the PC spams are very inconsistent now a days, for me anyway. shiva with that above setup is far more reliable. Assuming what you're fighting is not heavly magic resistent, then you go to garuda, levi, etc.

    In the rare case you do need physcial damage, i'd say Razed ruins, VV (or even stout arm may works) and possibly apoc (if not apoc then something else with double/triple attack)


    Same as above bascicly, unless it has heavy magic resistant/ice resistant she will always win.
    I was under impression that someone wrote DA and TA cant proc on BP. From what I remember good setup for solo with summoner was based on Garuda with Ducal Guard atma for 87,5% damage reduction and RR for damage (idk what 3rd atma would be best to add).

    RDM solo nuking: MM, beyond, Ultimate
    RDM solo melee: RR, GH, Apoc (or MM depends of how much mp is needed)
    RDM support: Could be like nuking if you are not main healer in case you are main healer U could switch beyond and ultimate to Alure and Undying.

  11. #2051
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    Quote Originally Posted by Mojo View Post
    There are a plethora of reasons as to why both Dia III and Phalanx II are aeons more useful than an slight increase in Slow/Paralyze potency. I listed a few, I can list many more.
    Seeing as how you guys are under the assumption is abyssea only: Shouldnt any decent RDM already cap out potency with cruor buffsand 3/3 furtherance, ergo rendering anything beyond 1/5 merits in Slow/Para/Blind useless?

  12. #2052
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    Beyond the fact that blind merits are retarded regardless, we know of no cap on paralyze potency, and unless I've missed further testing, increasing slow merits raises the potency cap.

  13. #2053
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    Quote Originally Posted by Atoreis View Post
    I was under impression that someone wrote DA and TA cant proc on BP.
    I'm actually not quite sure on that, i would like confirmation, i assume the spike damage from BPs would come from critical damage. but i very rarely use dd atmas on smn, its bascialy nuking atma. if somone can prove da and ta won't proc, they are welcome to show me.

    From what I remember good setup for solo with summoner was based on Garuda with Ducal Guard atma for 87,5% damage reduction and RR for damage (idk what 3rd atma would be best to add).
    Well ducal is great and all when you want your pet to survive, but when soloing you're primary objective is for your enemy to die as quickaly as possible. not see how long your pet can last, furthermore, you want to keep the mob away from you as much as possible, and since physcial BPs need you to be up close this is where the ranged BPS are more useful as they can hit the mob from a distance, cause the worst thing that can happens is you keep getting "to far away" message and before you know it you're almost dead cause the pet can't get hate off of you fast enough, rather then risk getting smacked trying to get a up close BP off, it's just safer and more efficeint IMO and i'v had no issues with it.

    True there are some fights where without a damage reduction your pet dies very quickly, but in all honesty they aren't worth the trouble. (gnawtooth gary comes to mind)

    If you really need the damage redcution i guess you can MM, Beyond and ducal, you'll take a huge damage cut but your pet will live longer i guess. Which actually still is counterproductive giving the less damage the mob will take. pets can be resummoned as long as you keep your distance, you however can't be resummoned when you die

  14. #2054
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    Quote Originally Posted by Shin Volcano View Post
    I found Shiva+heavently strike (fully merit it if possible) with beyond, MM and Ultimate (or some other MAB atma if you don't have ultimate) is
    the best combo for soloing, her damage is very consistant since it s a ranged magical attack, mine avarages around 3.5-4.5k depending on what i'm fighting, sometimes higher if my set bonus procs, (8k+) tbh garuda and the PC spams are very inconsistent now a days, for me anyway. shiva with that above setup is far more reliable. Assuming what you're fighting is not heavly magic resistent, then you go to garuda, levi, etc.

    In the rare case you do need physcial damage, i'd say Razed ruins, VV (or even stout arm may works) and possibly apoc (if not apoc then something else with double/triple attack)


    Same as above bascicly, unless it has heavy magic resistant/ice resistant she will always win.

    But isn't all BP:Rage(the merited ones) the same damage overall and don't follow the ice>water>wind>fire>ice>thunder line of strength in order from weakest to strongest?

    I ask because looking over the abilities of each avatar I would prefer to use garuda more of the time with the support abilities actually having some use vs shivas(lolicespikes) but is 5/5 Heavenly Strike that much better then say 5/5 Wind Blade or is it because more mobs have ice vulnerability then wind? Or is it because Wind Blade is inferior to Heavenly Strike damage wise?

    Garudas heal(although gimp now but its something), blinkga, hastega, ranged BP(wind blade) and a nice physical BP(pred claws) with a speed buff to top it off.

    Shiva has sleepga which will prolly never land and rush/HS.

    Also on topic, if I do the magian trial for say the Ice staff with +1acc+5dmg Seen here...
    http://images.wikia.com/ffxi/images/...a%2B2-2603.png

    Then do the same trial for this http://wiki.ffxiclopedia.org/wiki/Trial_2605 can I have 2 staffs with the same name? They are not rare but would it allow me to?

    And lastly, what should I merit for smn? 2 tier 2 BP's 5/5 and magic acc/magic attack?

    I am trying to find a combination of 2 avatars that will give me the most benefit and will give me the most flexibility as well and looking at the favor's shiva is good along with ifrit and garuda(since evasion is relevant now) but not sure what 2 I should settle on.

  15. #2055
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    Yes, you can get multiple with the same name.

  16. #2056
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    Heavenly strike was suggested because you get the 30 ice affinity from beyond atma.

  17. #2057
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    Quote Originally Posted by Yugl View Post
    Yes, you can get multiple with the same name.
    Thought so but I suppose equip swaps with 2 same name staffs will be troublesome if I don't leave the undesired one in my mog.

  18. #2058
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    Quote Originally Posted by Syntex View Post
    But isn't all BP:Rage(the merited ones) the same damage overall and don't follow the ice>water>wind>fire>ice>thunder line of strength in order from weakest to strongest?
    No, they are more consistant, due to them being "magical" and ranged they will always hit for around the same damage unless resisted, where as predetor claws can either do 3k or 500 damage. the last thing you want is very inconsistant damage on something you just want to die, Beyond gives a HUGE boost to shivas Magic BPs, where as no one else can really get the same boost without giving up an addtional atmas. example: you can boost Wind blade with ultimate and gales but you won't get any other damage boost slot. or you won't be able to put on MM which is very important when soloing. cause anything worth it's salt you can and will run out of MP without it.

    I ask because looking over the abilities of each avatar I would prefer to use garuda more of the time with the support abilities actually having some use vs shivas(lolicespikes) but is 5/5 Heavenly Strike that much better then say 5/5 Wind Blade or is it because more mobs have ice vulnerability then wind? Or is it because Wind Blade is inferior to Heavenly Strike damage wise?
    Yes, with beyond hers will always beat out garuda without giving up an important atma. i personaly did 5/5 heavenly, the way i see it, Garuda is my Front line dd (PC) and shiva is my ranged magic DD. not to mention, rush is garbage compared to every other avatars BPs, so it fits her to have at least that. everyone is just used to garuda but she does not solve everything.

    Garudas heal(although gimp now but its something), blinkga, hastega, ranged BP(wind blade) and a nice physical BP(pred claws) with a speed buff to top it off.
    Well i assume you mean in a party set up, because all of those are a waste of MP when soloing, whispering wind really isn't even worth it, it's just better to let her die and resummon.

    Shiva has sleepga which will prolly never land and rush/HS.
    This is a VERY underestimated BP, and i never have trouble landing it, unless of course the mob is resistant to sleep, infact i rarely ever see a SMN use it even when the situation would call for it,
    if you get a link, you target the mob you are CURRENTLY fighting with the link in range, she will sleep it, with hate on her, therfore when she dies they will deaggro and not come smack you upside the head, sleepga is very useful in set situations, just remember that you have it. even more reason she's better for solo.

    Also on topic, if I do the magian trial for say the Ice staff with +1acc+5dmg Seen here...
    http://images.wikia.com/ffxi/images/...a%2B2-2603.png

    Then do the same trial for this http://wiki.ffxiclopedia.org/wiki/Trial_2605 can I have 2 staffs with the same name? They are not rare but would it allow me to?
    I'm sure you can, buti don't think your macros can tell the diffrence, of course as a SMN you have no reason to need a nuking ice staff in your inventory anyway.

    And lastly, what should I merit for smn? 2 tier 2 BP's 5/5 and magic acc/magic attack?
    Mine was..
    1 on evertything but 5/5 heavenly. group 1 was 5/5 physical, 4/5 accuracy and 1/5 mab, however, due to the set up i mentioned above, i'm actually going to just 5/5 MAB untill i see accuracy issues, but as i said, i rarely use physical SMN anymore.

    I am trying to find a combination of 2 avatars that will give me the most benefit and will give me the most flexibility as well and looking at the favor's shiva is good along with ifrit and garuda(since evasion is relevant now) but not sure what 2 I should settle on.
    Shiva and garuda seem to be the best bets, the rest really have no important use inside abyssea, like ifirit's damage sucks inside and out unless you're fighting skeletons or bombs, same with ramuh, levi is good if you need an accurate physcial BP but other then that he's very little help outside spring water.

  19. #2059
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    Don't know why those massive walls were necessary to explain the situation.

    Shiva is better because of Atma of the Beyond. That's it.

  20. #2060
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    I think I'm going to go with 5/5 MAB 5/5 acc and go with 5/5 Heavenly Strike and 5/5 Wind Blade.

    Acc will help pred claws/rush in the off chance ill use them and MAB for harder HS from shiva and since I will use garuda a lot why not get her BP since 1 point into the others or even having 5/5 in anything else is just a waste I think.

    That setup should give me the overall best setup I think.

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