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  1. #1161
    Been Here Longer Than you
    Join Date
    Jan 2005
    Posts
    35,515
    BG Level
    10

    I'll never again buy a "code" from a store. Fuck this shit. lol

  2. #1162
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,811
    BG Level
    10

    Just bailed out because I have class in four and a half hours, but Xbox Live seemed fine for whatever that's worth. I had no issues, anyway. Sucks that PSN seems to be buckling.

    Edit: Seems like Bungie's servers kicked the bucket. Their website won't really load any profile information.

  3. #1163
    Relic Shield
    Join Date
    Mar 2013
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    1,710
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    6
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    Tekni Wintersbane
    FFXIV Server
    Gilgamesh
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    Mok'Nathal

    Nice to see that they added a lunge to titan melee

  4. #1164
    Relic Shield
    Join Date
    Mar 2013
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    1,710
    BG Level
    6
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    Tekni Wintersbane
    FFXIV Server
    Gilgamesh
    FFXI Server
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    WoW Realm
    Mok'Nathal

    Also http://www.bungie.net/7_Update-101--...News?aid=12125 for release patch notes.
    or if your lazy
    Spoiler: show
    We used to build games that were pressed on discs, shipped to retailers, bought by consumers and then, in the months and years that followed, we'd support them the best we could. We updated playlists, made tuning changes, and developed new multiplayer maps.

    With Destiny, we couldn't create a world that players want to live in by leveraging our old habits. We want to improve, grow and evolve Destiny in the coming weeks, months and - hopefully - years.

    The hours you poured into the beta were instructive, the feedback you provided was heard, and the time you've spent with us so far is humbling.

    Patch 1.0.1 won't be the last changes to Destiny. Our goal is to constantly improve the Live game. The game we hope is competing for your free time.

    Work is already underway on upcoming patches. Some will contain new content, some will contain the next round of improvements, and some will undoubtedly react to issues that you - the playerbase - will uncover in the coming weeks.
    We're just getting started.

    Summary:
    The Day One patch for Destiny contains a number of changes to Weapons, Builds, Talents, Maps, Activities, Achievements, Progression, game stability and UI.

    Classes

    General

    Removed subclass locking from builds.
    Adjusted the unlock order for all subclass trees.
    Adjusted the cooldown ranges of armor stats (Intellect, Discipline, Strength).
    Agility now has more impact to move speed and acceleration.

    Titan

    General
    Catapult no longer has screen effects
    STRIKER
    Shoulder Charge now deals Arc damage instead of Kinetic
    Lightning Grenade shock damage increased by 66% (base 60 to 100)
    Amplify Super bonus-on-kill increased from 6% to 10%
    Flashbang no longer disorients ultra combatants
    Transfusion now has a 5-second cooldown before it can trigger again
    Juggernaut shield is removed after jumping or sprinting for 6.5 seconds
    DEFENDER
    Ward of Dawn now immediately regenerates your health on activation

    Hunter

    GUNSLINGER
    Golden Gun is now unable to overpenetrate through a Ward of Dawn shield
    Incendiary Grenade detonation damage reduced by 18% (base 140 to 115)
    Chain of Woe now grants an additional 5%, 10%, 15% bonus to reload speed
    Gunslinger's Trance buff duration increased from 10 to 15 seconds.
    BLADEDANCER
    Arcbolt Grenade impact damage reduced by 17% (base 120 to 100)
    Razor's Edge distance traveled slowed and reduced
    Quickdraw now no longer requires a melee hit
    Blink now cancels invisibility when used

    Warlock

    VOIDWALKER
    Nova Bomb Vortex duration reduced from 5 to 3.5 seconds.
    Nova Bomb Vortex effects now has displays for its victims.
    Energy Drain impact damage increased by 10% (base 100 to 110)
    Soul Rip super bonus on kill increased from 6% to 10% bonus
    Vortex Grenade linger damage reduced by 50% (base 15 to 10) per tick
    Surge now grants a bonus to reload and weapon-ready speed
    Surge now activates when doing damage to an enemy instead of killing blow
    Surge agility buff increased by 33% (base 10 to 13)
    SUNSINGER
    Firebolt Grenade impact damage reduced by 20% (base 100 to 80)
    Flame Shield now activates when doing damage to an enemy instead of killing blow
    Flame Shield now provides a small overshield
    Solar Grenade linger damage reduced by 50% (base 15 to 10) per tick

    Weapons

    General

    Removed weapon speed penalties from extended sprinting
    Capped inventory to 999 rounds
    Fixed several weapons that would display an incorrect magazine size
    Swapping weapons from inventory now only takes 50% of the ammo in PvE

    Perks

    Return to Sender now procs more frequently by 15%
    Range Finder bonus reduced by 4%
    High Caliber Rounds damage to combatants increased by 67%

    Assault Rifles

    Reduced the base Damage of all Assault Rifles by 7%
    Reduced the base Accuracy ranges by [14% to 25%], modified by weapon stat
    Reduced the base Stability ranges by [8% to 80%], modified by weapon stat

    Pulse Rifles

    Increased the base Damage per bullet range by [2% to 17%], modified by weapon stat
    Increased the base Stability range by [8% to 25%], modified by weapon stat
    Reduced the base Rate of Fire by [8% to 19], modified by weapon stat

    Scout Rifles

    Reduced the base Damage of all Scout Rifles by 8%
    Fixed an issue that broke the fx for explosive rounds

    Hand Cannons

    Increased the base Zoom of all Hand Cannons by 20%
    Increased the base Damage per bullet range by [4% to 15%], modified by weapon stat
    Increased the base Magazine size range by [8% to 20%], modified by weapon stat
    Reduced the base Accuracy range by [75% to 100%], modified by weapon stat

    Sniper Rifles

    Increased the base Stability range by [6% to 100%], modified by weapon stat

    Fusion Rifles

    Fusion Rifle charging is now more reliable.

    Shotguns

    Improved Shotgun damage falloff networking.
    Reduced base Damage per bullet range by [2% to 5%], modified by weapon stat
    Reduced base Shotgun range by [1% to 7%], modified by weapon stat

    HMGs

    Improved HMG projectile networking.

    Vehicles

    General

    Fixed audio dropouts from vehicles for local player.

    Sparrow

    Dodging while boosting is now easier to execute.

    Cabal Interceptor

    Reduced Rocket Rate of Fire from 1 to 1.5666 seconds per shot.
    Reduced Rocket damage blast radius from 7 to 6 meters.
    Reduced Rocket damage falloff curves so they are less effective at long rangers
    Reduced Arming shape from 1 to 0.6 meters.

    PVP

    General

    Crucible Marks drop rate increased from 2 to 3 for wins, 1 to 2 for losses.
    Match completion XP and Glimmer awards increased.
    Match completion can now award Engrams.
    Playlists now unlock sequentially instead of based on character level.
    Health numbers are now normalized at a 200 base value (up from 175) to be easier for players to calculate.
    Ghost ammo collection disabled in all playlists.
    'Crushing' voice-overs now plays properly when the game has 0:30 and 0:10 seconds remaining

    Medals

    Mark of the Unbroken minimum threshold increased from 7 to 15
    Back in Action death streak threshold increased from 3 to 5
    Heating Up medal removed to avoid spam and player confusion
    Domination now only fires only once per domination zone per player
    Domination medal score increased from 40 to 125

    Game Types

    Salvage
    Salvage Zones now do not return to the most recent salvaged relic locations
    Fixed a bug with Salvage probe offense points being given out incorrectly
    Fixed spawn policy content that caused bad behavior on (PS3 only)

    Maps

    First Light

    Pike spawns reduced from 4 to 3.
    Interceptor spawns reduced from 2 to 1.
    Interceptor spawn times reduced to 2 minutes.
    Interceptor timer now does not start incrementing until after the game has started.

    Blind Watch

    Windmill now pumps approximately 14% less liters of waters per match from 3.5L to 3L.

    Rusted Lands

    Line-of-sight spawn influencers changed to reduce spawning near enemies.
    Level-of-detail volumes adjusted for better performance on slower platforms.

    Shores of Time

    Playable space volumes adjusted to remove exploit zones
    Level-of-detail volumes adjusted for better performance on slower platforms.

    The Anomaly

    Fixed a hole that let players see out of environment in the lower tunnel.

    Bastion

    Pike spawns reduced from 4 to 3.
    Interceptor spawns reduced from 2 to 1.
    Interceptor spawn timers reduced to 2 minutes.
    Interceptor timer now does not start incrementing until after the game has started.

    Exodus Blue

    Added physics volume to keep players from getting on top of the giant hose reel near Control Zone A

    Activities

    Missions

    Fixed an issue with Ishtar Collective Venus mission to enable the Vex Turret to drop Mind Cores for assisting players, instead of only killing blow players.

    Strikes

    Strikes now award increasingly more Vanguard Marks at higher levels.
    Strikes now award significantly better Gear at lower levels.
    Fixed an exploit using Ward of Dawn against Sepiks Prime

    Raids

    Raid condensed to two difficulty tiers, in order to get straight to the punishment. Levels adjusted.
    Flawless Raider achievement cut, then un-cut, then cut, then un-cut, then declared immune to further cutting.

    Destinations

    World

    Patrols award increased Vanguard reputation but no longer award Vanguard Marks.
    Patrol VIP objectives brought in-line with other objectives, but still award additional reputation.
    Treasure chest glimmer drop rate reduced, but added Materials to loot table.
    Treasure chests now have a small chance to award large drops of additional Glimmer, Materials, Engrams, and Consumables.
    Fixed various bugs where combatants were spawning in front of players
    Fixed bugs where too many combatants were spawning during some instances of the Vex Block event

    Combatants

    Removed spurious XP bonuses for Fallen Captains, Hive Knights and Wizards, Vex Minotaurs, Cabal Centurions
    Stealth Vandals should award XP now.
    Acyclic Geometer's name now display properly.
    Fixed Hydras to reward the correct loot for Patrol missions on Venus
    Spidertank leg health reduced by 16% (base 3000 to 2520) per leg.

    Vendors

    Bounty introduction unlock moved from Level 6 to Level 4.
    Bounty Leads will be sent to characters upon reaching various milestones.
    Engram and Package tooltips now indicate what they can contain.
    Packages earned from Faction reputation rewards now contain Glimmer instead of awarding XP.
    Cryptarch reputation requirements to reach Rank 2 increased.
    Cryptarch reputation earned from purchasing Engrams are greatly reduced.
    Vanguard and Crucible Marks are now accruable beginning at Level 18.

    Technical

    Fixed an issue with skill distribution that caused convergence to take much too long.
    Fixed an issue where players’ skill rating was too often shifting negatively causing less than ideal matches.

  5. #1165
    Black Belt
    Join Date
    Nov 2006
    Posts
    5,703
    BG Level
    8
    FFXIV Character
    Adajer Vonte
    FFXIV Server
    Gilgamesh
    FFXI Server
    Asura
    WoW Realm
    Tichondrius

    wheres ma gd code amazon?!

    edit: have to manually go to amazon.com to get code

  6. #1166
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

    Join Date
    Nov 2007
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    23,755
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    10
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    Bad Karma
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Kel'Thuzad

    those on brobox bone add i bk i badkarma

  7. #1167
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,319
    BG Level
    10
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    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    Quote Originally Posted by Adajer View Post
    wheres ma gd code amazon?!

    edit: have to manually go to amazon.com to get code
    What's the code you guys are talking about btw? I ordered mine through PSN.

  8. #1168
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
    Join Date
    Sep 2007
    Posts
    1,978
    BG Level
    6
    FFXIV Character
    Claire Farron
    FFXIV Server
    Hyperion
    FFXI Server
    Fenrir

    Quote Originally Posted by Obsidian View Post
    Just bailed out because I have class in four and a half hours, but Xbox Live seemed fine for whatever that's worth. I had no issues, anyway. Sucks that PSN seems to be buckling.

    Edit: Seems like Bungie's servers kicked the bucket. Their website won't really load any profile information.
    This is news to me, been playing since 12:15am cst with no issues on PS4.

  9. #1169
    Been Here Longer Than you
    Join Date
    Jan 2005
    Posts
    35,515
    BG Level
    10

    Finally on..so how do we get in the clan!?

  10. #1170
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,319
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    Quote Originally Posted by Weltall View Post
    Finally on..so how do we get in the clan!?
    No idea. Still dunno what you guys meant by codes or whatever from Amazon lol :<

    also add me to the list!

  11. #1171
    Bagel
    Join Date
    Jul 2007
    Posts
    1,318
    BG Level
    6

    Ugh connectivity issues, cant connect for more than 10mins. damn you launch day!

  12. #1172
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,319
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    Do we have a vent or teamspeak we can use while playing this? Figure it's easier than in game comms, at least for me.

  13. #1173
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
    Join Date
    Sep 2007
    Posts
    1,978
    BG Level
    6
    FFXIV Character
    Claire Farron
    FFXIV Server
    Hyperion
    FFXI Server
    Fenrir

    Alright so i'm turning in for the night so I figured i'd leave a few impressions. There's no story spoilers or anything like that below, but spoilered out of courtesy just in case people want a fresh view of the game when they play.

    Spoiler: show

    - Seems about the same as the beta, but the xp rate is a lot lower.
    - Shit in general seems more difficult than in beta.
    - Kinda disappointed that the two gates in the tower are still closed off.
    - Can't go back to the beginning area in Old Russia, the gate dropped after you went through it to get your first weapon and its still down.
    - I think the gold chest locations are randomized because its not the same as the beta, and I haven't been able to find them in the same places.
    - I can't for the life of me remember if the Player Character had voice acting in the Alpha/Beta, but it surprised me when I heard my character respond to the Ghost and the Traveler.
    - The launch has been super smooth for me all night, been chatting in PS party chat doing missions and patrols with no issues.
    - For some reason I have 2 of the red sparrows from my post master, kinda a funny bug I guess.
    - The missions so far are short and to the point, you have like 1-2 objectives followed by an ambush type of encounter for most of the missions i've played so far.

  14. #1174
    Relic Shield
    Join Date
    Mar 2013
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    1,710
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    Tekni Wintersbane
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    To burning
    Spoiler: show
    Xp does indeed seem lower, difficult is upgraded a bit, it seems like my titan is made of paper now. I havent seen any randomized golden chests. im already 4/5 just need the strike. Voice acting in cutscenes you mean? i remember it.
    Ive gotten dced once. Normal treasure chests seem exactly the same. The "loot glitch" in forgotten shores is still there, but they lowered the amount of glitter you acquire from the chests massively (30ish down from 150)


    To other people just starting, Go for the golden chest in the Forgotten shore asap. I got a pulse rifle that is required level 1 with 49 damage. (If you dont know where it is, follow the left wall when you get in, and keep going up, and at the dock, drop off to the left and follow the left wall again and its right there.)

    And grenade effects can and do cause damage to self, unknown if damage to friendlies happens as well. I have blinded myself and damn near killed myself with titan grenades(speaking of which, seems they buffed grenade damage a bit)

  15. #1175
    Bagel
    Join Date
    Jul 2007
    Posts
    1,318
    BG Level
    6

    I've blown myself up with a rocket launcher far too often. still DCing frequently.

    Difficulty does indeed seem to have been upped and exp rates lowered but don't forget that you have bounties which is a massive boost to exp.

  16. #1176
    BG Content
    Join Date
    Oct 2006
    Posts
    15,606
    BG Level
    9
    Blog Entries
    101

    To sign up for the clan, go to Bungie.net, sign in, go to groups, my groups, BG, and then at the top, just under the group name, you can set it as your PS or Xbox clan.
    Spoiler: show




    Oh, and another emblem code turned up:
    X4C-FGX-MX3

  17. #1177
    Bagel
    Join Date
    Jul 2007
    Posts
    1,318
    BG Level
    6

    Feel so sad that im still the only xbox member

  18. #1178
    So hard we fuck rocks
    Join Date
    Jan 2009
    Posts
    3,043
    BG Level
    7
    FFXI Server
    Sylph

    I snagged that Emblem code serra, How do i get a PS network group invite? I'd like to join for future stuffs

  19. #1179
    CoP Dynamis
    Join Date
    Mar 2010
    Posts
    252
    BG Level
    4

    did anyone play PVP on Xbox one?
    I can't finish a single match, after a few minutes i d/c and it kicks me back to the main menu, i can play story coop / strike coop etc np, but it always kicks me after a few minutes of PVP, is this a xbox bug/problem or is there anything wrong with my router / internet?

    oh and the PVP looks kinda weird/laggy, for example i shot at someone, he runs away with low shield, i stop shooting and go somehwere else, a few seconds later i get the msg that i killed him..dafuq?
    sry for the bad english, i hope you guys understand what i mean lol

    and does anyone know who/where to get the pre-order vanguard stuff?
    i didnt get it from the mail npc, i found a npc where i can buy weapons, but i thought it was for free with the pre-order bonus?

  20. #1180
    Bagel
    Join Date
    Jul 2007
    Posts
    1,318
    BG Level
    6

    Quote Originally Posted by Heslon View Post
    did anyone play PVP on Xbox one?
    I can't finish a single match, after a few minutes i d/c and it kicks me back to the main menu, i can play story coop / strike coop etc np, but it always kicks me after a few minutes of PVP, is this a xbox bug/problem or is there anything wrong with my router / internet?

    oh and the PVP looks kinda weird/laggy, for example i shot at someone, he runs away with low shield, i stop shooting and go somehwere else, a few seconds later i get the msg that i killed him..dafuq?
    sry for the bad english, i hope you guys understand what i mean lol
    Its not just PVP, it seems to be everything, 5-10mins fine then disconnect, dunno if its something on bungie's side or microsoft's

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