Next season teasers
https://v.cdn.vine.co/v/videos/D6E8E...I06Aifny2o7HBa
Next season teasers
https://v.cdn.vine.co/v/videos/D6E8E...I06Aifny2o7HBa
About time we get some info.
Don't even want to start speculating yet cause it's too soon and i'm already dying just seeing those couple of teasers.
I didn't realize it, but all the teasers so far have had a day value tied to them which is rumored to be tied to that 400 Days DLC. The DLC is supposed to be revealed at E3 as a tie-in/lead up to the 2nd season.
https://v.cdn.vine.co/v/videos/CC308...jBXk.Lglh.t0Kq
this one does confirm that the teasers are related to the 400 Days dlc.
Quick Tidbet on 400 days from the official site:
Centered on a truck stop on a Georgia highway, The Walking Dead – 400 Days is a DLC episode for Season One of Telltale’s award-winning game series. 400 Days tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from day one of the undead apocalypse to day 400.
The five stories can be played in any order and will change based on the choices that you make. Echoes of the choices you made in Season 1 will carry over into 400 Days and the choices you make in 400 Days will resonate into Season 2.
400 Days Release Date.
AWWW YEAH
Tuesday, July 2nd – PlayStation Network (North America)
Wednesday, July 3rd – PC/Mac (Steam, Telltale Games Store)
Friday, July 5th – Xbox Live (Worldwide)
Wednesday, July 10th – PlayStation Network (Europe)
Thursday, July 11th – iOS (Worldwide)
Price announced yet? I'm guessing $5-$10?
Bought it and downloading it now. Not sure if I'll play it right away though.
yeah, this isn't really working all that well. Played through two of stories so far. They're pretty short. Maybe same length or shorter than a single section of the base game (like from the timespan of 1 trophy/achievement to another.) and the two I played had no puzzles to solve, with contact with the environment solely consisting of just looking at things that is accompanied by a mundane, pointless description of said item or talking to people which has no impact on anything because there's just 1 line of dialog and no dialog options. Interactions with the environment and characters are completely pointless except for the single thing that moves the story on.
Each story had about 3 "xxx remembers that" sort of thing and the first story had only 1 big decision to make and the second had two, but I didn't give a shit about either because they involved people I knew nothing about or cared nothing about them.
There's also no feeling out how you want to make your character if you're going for consistency as there just isn't the time for it.
Did they plan on doing more 400days or was this one it? because each story ends on an abrupt cliffhanger.
Still 3 more stories to go, so who knows if those will change my mind.
I think I could have finished another in the time it took me to type this out.
Playing it right after Last of Us probably didn't help my opinion of the game either.