
Originally Posted by
Greatguardian
Personally, I don't think FFXI's new Endgame content has even been released yet. Chloris/Ulhuadshi/Dragua trials are just a step up from Shoggoth/Farruca/Chesma in the path the Emps will need to take to 99. They are definitely not complete weapons, and hopefully their 95 and 99 iterations will prove to have as much as an increase in challenge as the previous tiers on that path.
Abyssea is only one half of Endgame. It's a way to get gear, and in that role it's an excellent event. NMs have low respawns, easy spawn conditions, high drop rates and Triggers allow us to "force" certain drops if we want them. Most everything can be killed in small groups as well, making it significantly more accessible to solo players and groups of friends. There is no "need" for a large linkshell, a full alliance, or "Filler" players in Abyssea.
Now, there's no question that Abyssea is over. The story has been concluded, the final boss has been defeated, and all the phat loots have been won. It's my hope that 91-99 will introduce the next half of FFXI's Endgame: Difficult, large-scale fights. It would function as a raison d'etre for our AF3+2 and Empyrean Weapons, if you will. Without the pseudo "God mode" that is Abyssean Atmas/Buffs, our character's stats rely more heavily on the phat lootz we've obtained from Abyssea. Between new "AI tricks" tested in Abyssea (Ie: Mobs leveling up, etc), and the greater versatility of the playerbase as a whole garnered from our new JAs, new SJ abilities, and new gear, I fully expect (and honestly hope for) some sort of PW 3.0 by the end of 2011.