
Originally Posted by
Jakson
I heard somebody say that Trion was trying to work out shard transfers and had to be careful because they wouldn't want someone to level to max on a PvE server then transfer to a PvP server for the PvP. I got the impression that PvE is easier to get to max on (I've only ever played FFXI as far as mmo's go, no WoW for me); is this because you don't get ganked every five minutes (past 27 I haven't been able to finish a quest without getting killed by someone 3+ levels above me, or parties of them), or because xp or mobs somehow work differently?