Is there a cap on how much rested xp you can store?
Is there a cap on how much rested xp you can store?
You can get up to 1 full level of bonus exp from being rested. This will appear to last for 2 full levels, though, because half of your exp is the regular exp and half is the bonus.
Well that's disappointing. Ty Pyree
Pretty standard amongst MMOs with rested bonus.
Only played XI and rift :/
I just re-subbed to RIFT.. is there a general server most people are playing on?
I'll hop on over Alsbeth then ^^
How long do runes last? Are the Glorified 4p50 ones you buy from quartermasters reusable?
I've read in some places they last an hour and some sites (http://rift.zam.com/wiki/Runes_%28Rift%29#Runes) that say they are permanent.
The item enhancment runes are permanent. Typically the ones that are not permanent are the ones like shield spikes (yet according to my combat logs, they show doing damage even after wearing off), weapon stones, etc.
Yeah sometimes runes/enhancements are bugged. There is a bug that if you have a Baneful rune just sitting in your bag, it will proc on any attack whether it be melee or ranged. Happened to me once, but after I zoned it didn't. But things like Whetstones/Mightystones/Magestonething/Armor Enhancements will last 4 hours.
Any Guardian raiding guild need a fully T2 geared warrior dps or tank when the server transfers hit? My server is dead and doesn't have any guild capable of raiding
Aye. Anyone need a defiant fully geared t2 warrior dps?
D:
So I thought I would bump this thread instead of starting a new one to ask some opinions.
I've been playing the free trial for a few days now and have been enjoying Rift quite a bit. WoW's just bored me lately (fully geared on my DK but can't spend enough time to get in and raid), and I always enjoy the first few weeks/months in a new MMO. However, I see a lot of threads on the official forums about how server populations are low and how pretty much all warrior callings are dead in terms of dps.
So, I'm looking for some input from current/past Rift players about their experiences and if it's really worth getting into for more casual play; levelling, questing, dungeons, but probably no 'raid' content potential for a player.
Yea it is, people get burnt out when they try to do more than the casual 5man content, since its very hard to gather over 10 people on some servers. If you stick to rifting and enjoying the various content other than raiding you should have a good time for at least a month or two
I would say yes. The only content I even log on for now is raid events but if I'm on a few hours early I still do enjoy rifting and running T2's. Casually, you won't get your gear for a few weeks and you should still have a drive to keep playing, until you get the last of your pieces. Made it too easy in the beginning to get your T2 plaque gear, people began to re roll after the first 2 months cause they couldn't/didn't want to raid or there was no one to, I know it was in my experience. Warrior still(as far until next update i dont read notes) has top tier DPS for instances.
I'd say just reroll on a high-pop server if you don't have many friends/sentimental value to your current server, I did it and it kept me logging in game.
Cool, thanks for the input. Would be nice to play with some BG'ers if anyone's playing Defiant.
If you can't score a good guild, you're pretty much SOL once you hit 50. That was basically my problem since my play times vary, nor am I exactly looking to replicate my days of FFXI where Rift looks like a work schedule with events damn near every night. I know I lobbed a complaint at Trion about their Reaver nerfs (my "main" then), but I guess that was just a pre-cursor to the eventual ass rape Warrior souls seemingly got in later patches. On a more general note, and related to my initial point, the rep grind could've filled in for solo content at 50 if it wasn't so artificially bloated in time sink on top of the actual rewards not being so shitty. Those who managed to grind Icewatch before nerfs got lucky, as they more or less tripled the time needed.
Leveling had some rough spots here and there when it came to jumping areas, but overall, that process wasn't too bad. Like with the rep grind, planar rewards could use some tweaks so maybe you could actually buy and equip rift gear before you've totally outleveled it.