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  1. #1
    E. Body
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    Sylvan Caban +2 testing. Mathematical assistance needed.

    When I got my +2 RNG body I was curious how much ranged attack the "Enhances Velocity Shot" actually added. Now I doubt it would beat Loki's Kaftan for TP inside Abyssea with the insane crit rate RNG can get, though maybe. Though once end game moves outside Abyssea it could prove to be a nice TP piece(espcially with the set bonus).

    Well getting to the point, I went out to Kuftal Tunnel and did some testing on a Kuftal Digger. EP at 90. I used the same worm for every shot.

    Every shot was done at exactly 20.1 Distance.
    I was naked for all tests except gun/bullets and Sylvan Caban +2 for half the shots. Velocity Shot was active for every test.
    Marksmanship: 336
    STR: 74(base)
    Exequy Gun - Damage: 52 Delay: 582
    Silver Bullets: Damage: 81 Delay: 240


    No Body: 178
    231(crit)
    172
    177
    174
    180
    191
    178
    191
    189
    178


    Sylvan Caban +2: 213
    204
    203
    207
    206
    211
    263(crit)
    214
    196
    212
    212
    207
    203
    210


    I excluded all shots that were partially covered by Stoneskin casts, and never got hit w/ any debuffs.
    Sylvan Caban +2 also has +12 STR on it.
    Any assistance helping figure out the ranged attack bonus on the "Enhances Velocity Shot" would be greatly appreciated since my math skills are some what lackluster.

  2. #2
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    Should probably include a data set involving Velocity Shot without caban+2, I'm not a math whiz though so I dont know if that data is necessary.

  3. #3
    Konda
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    Quote Originally Posted by NynJa View Post
    Should probably include a data set involving Velocity Shot without caban+2, I'm not a math whiz though so I dont know if that data is necessary.
    >
    I was naked for all tests except gun/bullets and Sylvan Caban +2 for half the shots. Velocity Shot was active for every test.

  4. #4
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    And what if Caban+2 is a macro piece? ok, let me rephrase, and adjust:
    4 data sets
    1-no velocity shot
    2-velocity shot, no body
    3-velocity shot, JA used no body, ammo fired with body (this was the addition)
    4-velocity shot, JA used and ammo fired with body.

    better?

  5. #5
    mcb
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    Quote Originally Posted by NynJa View Post
    Should probably include a data set involving Velocity Shot without caban+2, I'm not a math whiz though so I dont know if that data is necessary.
    he did...

  6. #6
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    You must have some fucking magical reading, because I dont see it in OP's post if he used Caban on top of an old Velocity Shot, or reused Velocity Shot with Caban, though I will most likely assume it was equipped on top making it NOT a macro piece, and that can just be equipped at any time after VS has been used.

    Secondly...once again:
    data set without velocity shot
    data set with velocity shot but no body (should induce a 15% ratk bonus)
    data set with velocity shot with body

    If you want to play "bla nyjas a tard" card, go nuts, since the mathers here can probably make use of that and still find out the bonus, but I'd strongly recommend equipping STR+12 elsewhere (rajas chalmys sardonyx ring / osode triumph earring) when doing it without body to eliminate the STR differential...

  7. #7
    Formerly Raitoken
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    A larger sample size wouldn't hurt to even out the numbers.

    Maybe 3-4x as much per test.

  8. #8
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    Previous testing here http://www.bluegartr.com/threads/984...=1#post4339204 showed that there was no enhancement to snapshot if the body was worn only for activation of V Shot, I think its a safe assumption that the r.att enhancement follows the same rules.

  9. #9
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    Gonna go redo a few things, gimme a few min and I'l post the results.

  10. #10
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    Second set of tests, I accidentally use Blue Steel [Trial 893] for this set of tests instead of Exequy Gun. But I think it should be fine as it was used for all the data.

    As with the testing above stats were as follows:

    Marksmanship: 336
    STR: 74 base
    Blue Steel: Damage 33 Delay 600 Ranged Attack +3
    Silver Bullets: Damage 81 Delay: 240


    No Velocity Shot(+12 STR equipped)

    135 141 178(crit)
    135 139 167(crit)
    133 143 144
    133 146 136
    146 131 133
    145 132 144
    139 139 131
    131 141 145
    131 132 134
    133 147 138
    131 144 133


    Velocity Shot Active (+12 STR equipped)

    168 161 169
    170 215(crit) 173
    170 177 166
    165 218(crit) 208(crit)
    177 166 162
    176 167 165
    165 173 180
    167 210(crit) 165
    172 179 161
    162 172 172
    161 169 172


    Sylvan Caban +2 + Velocity Shot

    186 227(crit) 189
    173 179 175
    174 184 171
    185 181 175
    190 221(crit) 227(crit)
    172 186 236(crit)
    171 225(crit) 174
    176 190 180
    176 179 185
    185 188 176
    177 216(crit) 186

    I used Terra's Staff/Uther's Grip + Teutates Subligar to off set the + 12 STR on the Sylvan Caban +2, So the only difference between all 3 data sets should be the application of Velocity Shot and the AF3 body. I hope this set of data is better compiled.

  11. #11
    Formerly Raitoken
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    The forum doesn't like more then 1 space between things.

    I fixed it so underlined+bolded numbers were crit so its easier to read then part of the rows moved out.



    No Velocity Shot(+12 STR equipped)

    135 141 178
    135 139 167
    133 143 144
    133 146 136
    146 131 133
    145 132 144
    139 139 131
    131 141 145
    131 132 134
    133 147 138
    131 144 133


    Velocity Shot Active (+12 STR equipped)

    168 161 169
    170 215 173
    170 177 166
    165 218 208
    177 166 162
    176 167 165
    165 173 180
    167 210 165
    172 179 161
    162 172 172
    161 169 172


    Sylvan Caban +2 + Velocity Shot

    186 227 189
    173 179 175
    174 184 171
    185 181 175
    190 221 227
    172 186 236
    171 225 174
    176 190 180
    176 179 185
    185 188 176
    177 216 186

  12. #12
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    Quote Originally Posted by Syntex View Post
    The forum doesn't like more then 1 space between things.

    I fixed it so underlined+bolded numbers were crit so its easier to read then part of the rows moved out.
    Thanks, that looks a lot better.

  13. #13
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    Quote Originally Posted by NynJa View Post
    And what if Caban+2 is a macro piece? ok, let me rephrase,
    Unless the "enhances velocity shot" works differently for Ranged Attack than it does for Snapshot then it has to be worn full time.

  14. #14
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    Quote Originally Posted by Atomic Skull View Post
    Unless the "enhances velocity shot" works differently for Ranged Attack than it does for Snapshot then it has to be worn full time.
    I had Velocity Shot active way before I put the Caban on for the tests. I did the tests in the order you see them posted. When I put the Caban on I still got a damage increase on my shots. So I would say you can macro it in and out. As long as you are wearing it at the time when you want the increase in damage.

    I wasn't wearing the Caban +2 when I initially popped V. Shot.

  15. #15
    Smells like Onions
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    Edit cuz read other page<.<

  16. #16
    Flowery Twats
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    Average of no Velocity, +12 str is 137.6
    Average of Velocity, 12Str, no caban is 169.0.
    Average of Velocity with caban 181.3.
    (Removed crits).

    Just for refference as no one had stated it yet.

  17. #17
    Genoslut
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    Just a small note while I'm overlooking this, you also might want to check if the enhancement is a percentage increase or not, and exactly what step that percentage boost calculates. You're going to need a lot of potential data points in order to satisfy everyone, like:

    (when I say "Mods", insert possibilities at different steps in the current RATK dmg calculation. if you don't know the order things are calculated, you're going to have to figure it out for everyone have fun. possible mods = Berserk, Songs, Rolls, Atma boosts [make sure they're rolled into Equipment calcs, as is what Haste is at least], Job Traits, etc... Test as much or as little as you want, but make sure your results actually state you didn't test these instances but you assume based off xyz data that your result means what you think it means)

    No JA Used
    +12 STR, No Other Gear, No Berserk, No Hasso, No Songs, etc other possibilities based on dmg calcs
    Then do the above with all kinds of mods you want to test...
    +12 STR, Normal Gear, No Other Mods
    then the above with all kinds of mods, same thing

    JA Used without Caban+2, leaving Caban+2 off
    Same as above groupings...

    JA Used without Caban+2, putting Caban+2 on
    Same as above groupings...

    JA Used with Caban+2, taking Caban+2 off after JA use
    Same as above groupings...

    JA Used with Caban+2, leaving Caban+2 on
    Same as above groupings...


    You honestly can get as detailed or as little detailed as you want... but that would give a full range of everything.

  18. #18
    E. Body
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    Wiki has the original Velocity Shot JA listed as +15% Ranged Attack and -10% Ranged Delay, if these numbers match up to the testing done with the No Velocity Shot/+12 STR test and the Velocity Shot Active/+12 STR test, would it be possible to take the numbers for the Velocity Shot Active/Sylvan Caban +2 and see how much of a percentage increase that would be?

    This is assuming the bonus on the Caban +2 is a percentage increase since the original JA is listed as a percentage increase.

    I would do the math myself, but unfortunately I really wouldn't even know where to begin.

  19. #19
    Genoslut
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    need a few more data points because you need to prove it's either % or +value. sorry.

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