
Originally Posted by
ringthree
Why does every thread about every new MMO sound the same? That is because everyone makes the same promises to best WoW at WoW's game. Does that mean that Rift is bad? Not at all. But there is more to the MMO genre than just the game. It is the synergy of time invested, on-the-fly learning by the developers, innovation and iteration.
Rift looks ok. It is pretty but it doesn't have style or flair. Rift plays ok. It has a good combat system, but it obviously just pulled from WoW and is still unbalanced. Rift innovates ok. It took the WAR public quest and made it relevant. Rift endgames ok. It doesn't break the mold, but there was no reason to do some. Rift provides ok choices to players. It has tons of (cumbersome and probably useless) player options for character development that will inevitably fall into overly complicated cookie cutter specs.
You might think I am bashing Rift, but I am not. No other game, even WoW, was launched with even "OK's" in everything. The inherent problem though, is that the reason Rift is so well designed is that they took no risks at all. They did everything by the book. They essentially made WoW2. The problem is that they just don't have the on-the-ground and in-the-trenches experience and knowledge that Blizzard has. That is why Blizzard and WoW are juggernauts.