
Originally Posted by
Lucavi
Haha, I hear ya, man. Hope you enjoy it.
Edit: Ring, if you don't do the "multiple factions want basically the same thing in the end but have to hate each other to allow for the villians of the world to play them against one another until both sides team up to defeat the boss", you wind up doing the TERA "one faction but you can either PK other people or you have to ask them on the field for a duel" PVP method. I prefer the former, even if the plot does start to blend in with other, similar games.
I see your point, though: I'm loving the actual "STORY", but I do get annoyed that games that use the two-faction system are always making it so damned easy for both sides to hate one another, especially when facing an easily identifiable threat. I mean, look at this shit: LOOK at Regulos. He's all over the fucking place, and so are his dragon buddies, who all pretty much hate one another, but want the world for their own individual reasons. You have Rifts (both gameplay-wise AND canonically) opening every minute; I think I could stop bickering with another faction of people basically just like myself (save for religious ideologies) for 10 minutes to fight the looming threat. They did the shit in the past, and it worked; do it again.