
Originally Posted by
Alvein
From a purely holistic perspective, high server population is great when you have a wide variety of equivalent events with great rewards to participate in. This game had that a few years ago for 75s, around midway through the TOAU era there was Dynamis, Limbus, Einherjar, Nyzul Isle, Assault, KSNM, ENM, Missions, etc.
Unfortunately with the release of the level cap, most of those have become obsolete purely because Abyssea is an efficient way to acquire more rewards in a more efficient way. What they need is a way to distribute the players throughout the server like they used to do automatically, because there were rewards to be had.