I care because I would like to see more DDs than just WAR spamming Ukko's some time in the future. Your feedback was whining. Just like this is whining. I.E., you're no better.
I care because I would like to see more DDs than just WAR spamming Ukko's some time in the future. Your feedback was whining. Just like this is whining. I.E., you're no better.
Nothing in the game requires a war, it's simply the optimal choice for pure DDing. You don't have to use WARs if you don't want to, stop crying. Nerfs should never be advocated unless it is something utterly gamebreaking.
I disagree: I think nerfs should always be advocated if they improve game balance/gameplay (for people other than said OP thing).
Impossible to sway your opinion if you have a Ukonvasara. Your side is making a much bigger deal out of a 10% nerf than it should be, and my side is making a bigger deal out of having to use WAR than it should be; however, WAR will always be the "preferred" choice, because WAR will always be a few magnitudes ahead of every other possible choice.
When the nerf made it easier to balance out the other jobs and alleviate this issue, I believe I had the right to advocate it. You're just a mad WAR.
The people who seem to whine the most about people whining about ukko nerf, are usually people that seem to really enjoy jobs that aren't war, and have some kind of inferiority complex.
While i do agree that an ukko nerf would have been appropriate had they done it in a reasonable time after it's release, I think it's just a completely idiotic move to do this right after a level cap increase. Players are expecting progression and the ability to deal more damage, and get met with nerfs instead.
Agree with Darkmagi.
Also: Who cares if Wars are 5% better than the next best DD? You're still going to bring most of the other jobs for procs, and they're still going to do decent damage.
Our typical VW alliance looks like this:
War War Mnk Cor Brd Whm
Drk Nin Rdm/sch Sam Brd Cor
Blm Blm Blu Blu Smn ???
War being SO INCREDIBLY GAME BREAKING that we have one more than the other jobs really breaks balance..
War is preferred for pure damage, but Sam and Mnk don't fall far behind and easily fill those spots without any danger of losing a fight. I really don't understand why people are so hell bent on nerfing them, rather than buffing other jobs.
Also why would anyone be complaining about something that makes your horrible logwatch grind slightly less painful due to increased kill speed?
And people who are against the nerf, whining about how it's ruining their job and isn't fair, are usually people who have a massive bandwagon hardon for WAR, have a Ukonvasara, and have some superiority complex.
Whether it was done now or weeks ago wouldn't matter, there would be whining about it either way. You're still stronger after the cap raise by virtue of new gear, increased stats, etc.; losing a fraction of your damage on Ukko's Fury didn't destroy your job. It made it more "fair" to the 19 other classes in the game.
Also worth mentioning that balancing and wide sweeping changes to jobs were to be expected post-99 cap raise, it's been clear from the beginning that that was SE's intention. Whether they were to be nerfs or buffs was never indicated.
Funny how I have none of those 3.
The third one at least is prevalent.
Really? How so?
I honestly really don't care who plays what job, as long as they play it well. I know I don't NEED ukon wars to do anything in game, but it doesn't bother me how good they are. I've never told anyone that they couldnt go a job they like.
And no, I don't think i'm better then anyone.
I'd rather some adjustment to fucking VW's bullshit drop system instead of catering to these crybabies "WAHHHHHH MY WARS NOT A 10 ITS ONLY A 9 AND ITS STILL BETTER THAN ANY OTHER JOB WAHHHHHHHHH". How about "hey, if that rare/ex item drops in your chest, it'll go to treasure pool or get sent to another random chest in the alliance", or "hey were finally introducing a VW point system, so atleast now after killing Kaggen 50 times, you can guarantee yourself a Mekiogai or Belt"?
But noooooo, thanks e-peeners.
Then I withdraw my previous assertion, however you're a rare breed. There aren't many who will take another DD above WAR. And before you try to throw the "Oh so it's because you're not a WAR" thing at me again, no, that is not the case, as I most often raid on a proc job or WHM. Bemoaning a nerf to one facet of the job, which has nothing to do with level cap raises despite level caps and getting stronger being cited over and over again, and completely disregarding all of the others just does not sit right with me.
Don't know what kind of linkshells you run with currently but in the one I'm in as long as we have a whm, and some sort of tank, people are free to come to events as whatever they want unless we need certain jobs for blue/yellow procs or whatever. Outside of Abyssea is same formula, healer, tank, whatever else. We don't do VW as a ls, the people that do it usually do pick up groups or have an outside shell they run with. Your server must be filled with elitist pricks if they will only take wars over other dd and not let people have fun playing the game. And can we please leave raid out of FF, this isn't WoW lol.
My raids are primarily Voidwatch, because my LS doesn't have to team up with another LS in order to run it. I then do PUGs on my own time with LS mates. We take the necessary proc jobs, usually including a SAM and a DRK, and then fill the DD slots with "heavy DDs"; WAR, SAM, MNK, RNG, or COR. WAR's superiority isn't changed by this structure, or any alliance structure. You're also missing on some procs by not bringing at least 1 WAR, so I doubt you don't bring them at all.
p.s., keep the mechs out of my FF please, this isn't Gundam.
So you're including the same amount of Wars with our without the nerf.. You just like to kill stuff slower? Interesting.
Or was losing the parse by 7% really getting to you that badly?
I ran with a group that wouldnt let any DD go unless they had an empy/relic/mythic. Personally, I didn't care and would let WARs go WAR even if they didn't have an Ukon. The only job I really wanted to have an empy was COR because that actually changes how the job is played/what it can do.
I don't do parses. Take from it what you will, ignoring imbalance is pretty retarded.
I disagree. "Imbalance" is only a problem if it is grossly imbalance and effects which jobs are brought. Everyone here already agreed they bring the other jobs anyways and have no problem bringing them instead for DD.
There is no and was no problem with war other than a very minor favor in parses.
There is no reason for you to be pretending that nerfing something after it's been live on the servers for this long (and thus affected people's decision to upgrade/make progress towards) is a good decision. It's laziness, and it's the wrong way to do business.
Forward progression, especially as we level up. Don't be obtuse, I've read your post and you're smarter than that.