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Thread: Dev Tracker     submit to reddit submit to twitter

  1. #4101
    Absolute Messenger of Promathia
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    Quote Originally Posted by Byrthnoth View Post
    SE is such a bunch of jokers. I am no longer very excited about the Saber Dance enhancement.
    With Each Additional Merit, It will increase Saber-Dances Duration by 5 Seconds (no effect on degrade rate)

  2. #4102
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    Pretty hyped about the feint adjustments.

  3. #4103
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    god knows i'm jizzing myself for stronger placebo.

    only reason im staying 5/5 Feint is because Ambush is useless >_>

  4. #4104
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    I'm no THF, but I thought Ambush and AF2+2 will now give a 5% extra triple attack rate from behind the mob?

  5. #4105
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    It does - Still useless as you have to be behind the mob >_>

    Which, As a good THF, Will almost never happen, Even in Voidwatch (which you're rarely invited too anyway...)

  6. #4106
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    Quote Originally Posted by Karbuncle View Post
    god knows i'm jizzing myself for stronger placebo.

    only reason im staying 5/5 Feint is because Ambush is useless >_>
    Sugar pill is delicious, don't hate.

  7. #4107
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    You do have a point.

  8. #4108
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    Quote Originally Posted by Jem View Post
    Yeah, basically what I posted on our LS forum Nil. 5 min recast, starts at 80% HP down and each merit reduces max HP loss by 20%. Obviously the 80% is an educated guess.

    So 5/5 probably now gives you an Aggressor without any penalty. 4/5 is probably the same as 5/5 currently is.

    So DE is still 5min Recast?

    I was pissed they made it 10min.

  9. #4109
    First invited, last in the zone.
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    Quote Originally Posted by Taint View Post
    So DE is still 5min Recast?

    I was pissed they made it 10min.
    It looks like DE is a 5min recast, and will cost you 20/16/12/8/4% of your max HP or something.

  10. #4110
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    I hope it's something like that; if it's really -80/60/40/20/0% HP down, it's pretty useless at less than 4 merits.

  11. #4111
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    Quote Originally Posted by ronin sparthos View Post
    SE is back in full nerf mode I see and BST can't even catch a break. It already cost enough to fucking deploy Falcorr/Yuly and now apparently that's too powerful and requires a nerf down to TH1? lol

    Beastmaster is fucking already relegated to solo events because the Voidwatch procs are a joke (Raptor NQ derrrrp) and pets get raped by AOEs meaning Legion will be yet another event BST is barred from. Instead of improving THF - a job already desired over BST in every group event - you decide to nerf the pets instead of making the needed improvements. Congratulations, you really must want this job class driven back into obscurity.
    Game's been like that forever, bro. Why are you taking so long to realize it? Same Devs, same dream.

  12. #4112
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    Quote Originally Posted by Fwahm View Post
    I hope it's something like that; if it's really -80/60/40/20/0% HP down, it's pretty useless at less than 4 merits.

    It starts out at -15% HP and they reduce 20% of that penalty per merit level (past the first?) So the end is either -0% HP or -3% HP.

  13. #4113
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    Quote Originally Posted by Sehrahin View Post
    Warrior’s Charge
    Recast time will be reduced from fifteen minutes to five.
    Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.

    If that doesn't apply to all hits then WAR shafted again.

    Also on diabolic eye I'd guess they mean reduce the hp penalty by x %.
    How is this a nerf... Unless I'm mistaking something current WC just forces a double and doesn't do anything else, not even ensure it lands.

  14. #4114
    Smells like Onions
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    Save TP will be changed such that you either get the TP return from your WS or the save TP amount, whichever is larger.

  15. #4115
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    Wat?

  16. #4116
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    Quote Originally Posted by Trigun View Post
    Also did the Goblin Chest Reward thing officially replace the Mog Bonanza?
    thats actualyl something I would like to know myself, since we didnt have any mog Bananza in the last half year and starting this year :X

  17. #4117
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    Poor google translate of the latest post on the JP forum. Someone who can read squiggles do it better!

    TP for the amount obtained upon activation Weapon Skill: Battle balance adjustment

    You should be treated as the minimum guaranteed value of TP to change the specification of a save TP, obtained by weapon skills.

    In other words, save the number of TP and TP obtained in the weapon skills, you will be called the final value of TP remain in the larger and more.

    Case
    20 save TP, in the case of TP 25 Weapon skill by saving the value of TP: 25TP
    20 save TP, in the case of TP 15 by Weapon skill save the value of TP: 20TP
    20 save TP, misses the case of (TP0) Weapon skill will save the value of TP: 20TP
    Looks like they dont get added together anymore, you just get return TP of whatever was the highest value.

    Grain of salt etc not official.

  18. #4118
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    This is terrible if it ends up being what it looks like.

  19. #4119
    HABS SUCK!!!!!
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    I want my cruor back then...

  20. #4120
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    Nerfs, nerfs, more nerfs.

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