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  1. #4241
    xXNyteFyreXx420Sharingan
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    Eh, first runs are often kind of terrible if there's new mob behavior involved and it was basically a pickup run. Give it a week or two on the live servers and I'm sure that complaint will fade.

  2. #4242
    Yoshi P
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    That or a gimmick strategy will arise

  3. #4243
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    Not a fan of this;

    We are looking into allowing players to cast raise on defeated players as soon as every monster that has appeared is defeated.
    No raising during battle is going to be fuuuun.

  4. #4244
    Resident Moogle
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    Asura

    Except you are able to cast Raise.

    I'm expecting they mean other ways, such as a temp usable item on others or something for non-mages.



    On that subject, they really, really, should get off their lazy asses and rework Tractor. Spell has been fucking useless for years, and would solve a lot of problems with death on raise.

  5. #4245
    Cerberus
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    Quote Originally Posted by 6souls View Post
    Not a fan of this;



    No raising during battle is going to be fuuuun.
    Are you kidding? The ability to raise people in combat has caused more problems in content than pretty much any other one thing in the history of this game.

    No in-combat rezzing = no unavoidable one-shot bullshit

  6. #4246
    Banned.

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    Quote Originally Posted by Square
    Q:My Valoredge automaton receives 300-400 damage from normal attacks, so this content is extremely difficult for me.

    A:Thank you for providing us detailed statistics. We will use this as reference when evaluating potential adjustments. By the way, what was your enemy?
    That answers is wrong on so many level it's funny

  7. #4247
    Ridill
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    Quote Originally Posted by scaevola View Post
    Are you kidding? The ability to raise people in combat has caused more problems in content than pretty much any other one thing in the history of this game.

    No in-combat rezzing = no unavoidable one-shot bullshit
    No, it means once you are unavoidably one-shotted, you can't get up. You try playing this game without RR or letting someone raise you.

    But I do suspect they mean allowing people to get up to lot stuff when everything's dead, rather than disallowing raising during combat.

  8. #4248
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    I think they just did a really poor job translating that. I would guess they mean you will be given auto-RR once the chamber is cleared, which makes more sense than any of the other possibilities.

  9. #4249
    Resident Moogle
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    You know what would be a good solution to that problem? Allowing us to do more than just /clock and chat when we're dead.


    All of the stupid gripes we have with XI are shit that's easily fixed.

  10. #4250
    Cerberus
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    Quote Originally Posted by Khamsin View Post
    No, it means once you are unavoidably one-shotted, you can't get up. You try playing this game without RR or letting someone raise you.

    But I do suspect they mean allowing people to get up to lot stuff when everything's dead, rather than disallowing raising during combat.
    Uh, no, it means nobody completes the content while one-shot AoE nonsense persists, so either the one-shot AoE nonsense is removed or nobody plays their stupid game. FFXI's endgame in, say, 2009 would have looked very different if Kirin had been literally unkillable in 2004 due to Stonega removing four or five people from the fight for good.

  11. #4251
    Burninate all the things.
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    Yeah, right. Like they really care if we're unable to kill certain monsters for years and years and years and years and ...

    Oh, sorry AV. I didn't see you over there.

  12. #4252
    E. Body
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    don't give them any ideas. if you do, they might deem the raise spells to be overpowered since enemies have no such ability and remove them for the sake of balance. i'd put a sarcasm indicator here, but i'm not honestly sure it's sarcasm anymore. when blood rage is so overpowered it needs a nerf, nothing is off the table. This game won't end when the servers are shut down, it will end when the dev team decides the ability to login is unbalanced.

  13. #4253
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    I think what he meant was that if you were unable to Raise during combat, SE would never have implemented all those OHKOs in the first place.

    Whether or not that would have been true is an entirely different matter (Absolute Virtue).

  14. #4254
    Burninate all the things.
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    Quote Originally Posted by Obsidian View Post
    I think what he meant was that if you were unable to Raise during combat, SE would never have implemented all those OHKOs in the first place.

    Whether or not that would have been true is an entirely different matter (Absolute Virtue).
    This assumes SE is smart about their design choices.

    I'm fairly sure the com reps already clarified the statement anyways. Players will just be given a Raise if they're still dead when you time out into the lobby.

  15. #4255
    Cerberus
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    Quote Originally Posted by Greatguardian View Post
    Yeah, right. Like they really care if we're unable to kill certain monsters for years and years and years and years and ...

    Oh, sorry AV. I didn't see you over there.
    Of course they don't care, as long as people are still playing and paying.

    If every HNM were as unkillable as AV, people would have run out of shit to do years before ToAU came out. This would have resulted in either OHKOs being removed so that people could win, or SE bleeding money until it shut FFXI down.

  16. #4256
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    Like they did with FFXIV-wait

  17. #4257
    A. Body
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    Quote Originally Posted by scaevola View Post
    Of course they don't care, as long as people are still playing and paying.

    If every HNM were as unkillable as AV, people would have run out of shit to do years before ToAU came out. This would have resulted in either OHKOs being removed so that people could win, or SE bleeding money until it shut FFXI down.
    SE knows there is people who will never quit because they have 8 or 9 years of investment into the game and are extremely attached to their chars so they just accept whatever shit SE shovels them that wouldn't fly in any other MMO on the market. If everyone who was upset about the recent direction the game was heading in unsubbed for a month or possible two to send a msg you'd see SE backtrack on all the shit they were trying to push "in the name of balance!" in a matter of days, they would fold like a fucking deck of cards.

  18. #4258
    The Defense is ready, Your Honor
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    From a SE standpoint, it was probably best to push Tanaka back to a project with a dedicated (obsessed) playerbase without a lot of lateral movement, because regardless of what bone-headed, ancient-era decisions he makes, the bulk of the XI playerbase isn't leaving the game until the servers are shut down. They get to keep an old, yet valued member of the team, and he gets to feel like he still has some worth. Everyone wins, including the player-base, because they're too blind to take real action against the company should they not like the direction its taking, so they deserve whatever gruel they're being spoon-fed. Those that don't play anymore get to sit back and laugh as the game takes a sharp turn back to 2006.

    Everyone wins.

  19. #4259
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    Quote Originally Posted by Churchill View Post
    Like they did with FFXIV-wait
    yes, pretty much exactly like they are doing with ffxiv

    whether it will actually save that game is a different question

    Quote Originally Posted by lordender
    SE knows there is people who will never quit because they have 8 or 9 years of investment into the game and are extremely attached to their chars so they just accept whatever shit SE shovels them that wouldn't fly in any other MMO on the market.
    Those individuals did not have 8 or 9 years invested in FFXI at the point in time I'm talking about.

  20. #4260
    Very Sexy Nerd
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    Carbuncle

    I've been playing since NA release. I have never really taken many breaks longer than a month or two, but there was one big break around when I started college, where I didn't play somewhere around 3~9months (I don't even remember)

    I care about my character, and all the time I invested in it. That's why I'm never going to sell my character or anything like that.

    That didn't stop me from not giving SE my money this month.

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