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  1. #4661
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    Remember that non-elemental damage does not necessarily mean that the calculation for damage is using a non-elemental formula. It's quite possible for resists to be non-elemental and the damage calculation to be based on dark damage.

  2. #4662
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    Quote Originally Posted by Tsuneo View Post
    I thought the dats went up to 150?
    https://www.bg-wiki.com/bg/Legend

  3. #4663
    Dayman
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    Ah, I thought it was 150+, but I didn't know it went up to 160.

  4. #4664
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    0-10: https://www.bg-wiki.com/bg/Amateur
    8-20: https://www.bg-wiki.com/bg/Recruit
    18-30: https://www.bg-wiki.com/bg/Initiate
    28-40: https://www.bg-wiki.com/bg/Novice
    38-50: https://www.bg-wiki.com/bg/Apprentice
    48-60: https://www.bg-wiki.com/bg/Journeyman
    58-70: https://www.bg-wiki.com/bg/Craftsman
    68-80: https://www.bg-wiki.com/bg/Artisan
    78-90: https://www.bg-wiki.com/bg/Adept
    88-100: https://www.bg-wiki.com/bg/Veteran
    98-110?: https://www.bg-wiki.com/bg/Expert
    108-120?: https://www.bg-wiki.com/bg/Authority
    118-130?: https://www.bg-wiki.com/bg/Luminary
    128-140?: https://www.bg-wiki.com/bg/Master
    138-150?: https://www.bg-wiki.com/bg/Grandmaster
    148-160?: https://www.bg-wiki.com/bg/Legend

    These were all .dat mined from the sequential titles, which is why we're just estimating that it can go up to 160. For all we know, they might raise the cap in increments of 5 skill above 120 or something, or fishing might have a different level 150 cap title than crafts.

  5. #4665
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    Nothing new, but this was posted on the forums this morning so might as well repost here. Sounds like it'll be in the next test server update (tomorrow?).


    Quote Originally Posted by Gildrein
    Job Adjustments: Black Mage

    •New magic spell
    •Meteor (Lv.99; Elemental Seal must be in effect)
    •Deals non-elemental damage to enemies within area of effect.
    *Casting the spell simultaneously with your party members will enhance the visual appearance and potency of the Meteor.
    *Sound effects for this spell have not yet been fully implemented.

    [Test Server Only]
    •The spell may be cast without Elemental Seal in effect.

  6. #4666
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    You know, it didn't click at first but... non-elemental spell requires elemental seal... oh SE, you crazy kooks.

  7. #4667
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    Quote Originally Posted by pancakesandsex View Post
    You know, it didn't click at first but... non-elemental spell requires elemental seal... oh SE, you crazy kooks.
    Indeed lol. Can't believe I didn't notice that it was AoE till now as well.

  8. #4668
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    the seal is used to remove the element from the spell

    i wanna see how well the spell performs..

  9. #4669
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    I wanna see how they gonna balance strong non-elemental spell with +110MAB from Mythic. Unless they dont and finally mythic BLM will be able to really feel the power in their hands Oh and +10% damage with Eseal too

  10. #4670
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    I laugh more at how they nerf mana burning by applying the sequential nuke patch way back, only to introduce a spell that basically emphasizes stacking BLMs.

  11. #4671
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    Quote Originally Posted by Spira View Post
    the seal is used to remove the element from the spell
    Ya, you have to club the seal until the elemental part of it falls off.

  12. #4672
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    Quote Originally Posted by Atoreis View Post
    I wanna see how they gonna balance strong non-elemental spell with +110MAB from Mythic. Unless they dont and finally mythic BLM will be able to really feel the power in their hands Oh and +10% damage with Eseal too
    It'll be balanced by the fact that it's both a Mythic and a mage's weapon. So no one will own it. In fact that's probably why we haven't had a mog bananas in a while. NO ONE MUST WIN A LAEVATEINN

  13. #4673
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    Quote Originally Posted by arus2001 View Post
    I laugh more at how they nerf mana burning by applying the sequential nuke patch way back, only to introduce a spell that basically emphasizes stacking BLMs.
    Have 18 BLMs 1-shot DMv2 with Thundaja like people used to do and watch them change it again.

    "But you even designed the spells to-"

    "NUH UH SHUT UP /balance"

  14. #4674
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    Quote Originally Posted by arus2001 View Post
    I laugh more at how they nerf mana burning by applying the sequential nuke patch way back, only to introduce a spell that basically emphasizes stacking BLMs.
    Yeah but the spell can only be used every 10 mins so it's uses are more limited.

  15. #4675
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    Quote Originally Posted by Niiro View Post
    Have 18 BLMs 1-shot DMv2 with Thundaja like people used to do and watch them change it again.

    "But you even designed the spells to-"

    "NUH UH SHUT UP /balance"
    I did this at Lv.95 w/ Blizzaja and Firaja, 5 BLMs 1 SMN, worked out pretty good.

  16. #4676
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    Quote Originally Posted by Toth View Post
    Yeah but the spell can only be used every 10 mins so it's uses are more limited.
    I think he meant the -ja line of Spells, Which get stronger if you cast it in succession.

    Edit: Or he could be talking about meteor.

  17. #4677
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    Quote Originally Posted by arus2001 View Post
    I laugh more at how they nerf mana burning by applying the sequential nuke patch way back, only to introduce a spell that basically emphasizes stacking BLMs.
    They already did that with Comet, and the -ja spells before that.

  18. #4678
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    Test Server update. The Japanese seem to be getting it on in Bhaf Thickets for Meteor testing.

  19. #4679
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    Confirmed. Downloading the update now.

  20. #4680
    Ridill
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    Quote Originally Posted by Maurauc View Post
    Test Server update. The Japanese seem to be getting it on in Bhaf Thickets for Meteor testing.
    Hopefully not on Colibri, would suck to get meteored back by a bird (or multiple birds casting in unison).

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