
Originally Posted by
Spira
you know, i think we generally agree about what is happening, we just don't see eye to eye on the smaller details. I'd say i follow your pragmatic misanthropy. I don't hate but am aware that people are terrible and kinda accept that its the way things are. That said, I still do believe that the number of nice people in game is far less these days because of the ageing population of this very game.
When i started out, I was like 17, and I do believe quite a number of people who started playing this game were around this age range. I'm willing to believe that many people, like me, hadn't met enough assholes in their life, be in in-game or IRL to know better than to be too nice to them. I myself have been exploited many times in the past - lending gear or gil, helping people with ridiculous events but then having them disappear when they agree to help you. Take a few knocks and you'll figure out that it doesn't pay to be too nice to people around you. in fact, learning to be a bit of an asshole is a useful skill so you don't get stepped on.
Whilst the old-school style system did encourage all sorts of politics and whatnot, I can't help but feel it was cohesive in more ways than it was divisive. Yes, there will always be backstabbers and whatnot, but also people who are close friends. you get shit done, share experiences together, and there's greater familiarity with the people you log in with and interact on LS. Social LS do make up for some of that these days, but really if you're left without that, the game has essentially become a very lonely place because the need to interact has gone down. When I solo i feel like im playing a single player game but can just see other people. In any case, the new can of worms does seem to contain less exploitative elements, so I suppose its better.
I know a few people who quit because of level cap increase. and I'm pretty sure SE didn't think XIV was gonna be the next hot thing, because if so they wouldn't have announced/released Abyssea before XIV came out and flopped. The 2 years before that, especially the scenario add-on year was painfully slow tho. Much worse than 2011.