so is the 2nd half of the notes mean the original odin chamber? I'd love a chance to get my valk breastplate.
so is the 2nd half of the notes mean the original odin chamber? I'd love a chance to get my valk breastplate.
Let me guess, "Salvage Battlefield Expansion" will just be level 99 Salvage bosses, right?
it seems that ein battlefields wont be changed, and there will be 2 odin chambers, after reading it a couple times thats the best I can come up with.
gonna probably be like 20k amps per feather knowing SE
Saw this the other day...I think it's pretty easy to draw the parallel.
http://www.dilbert.com/dyn/str_strip...rip.sunday.gif
Maybe all the crappy content means a budget increase! A true expansion is right around the corner!
Dispel II
http://forum.square-enix.com/ffxi/th...883#post322883Hey guys,
We let the development team know about your suggestion and inquiry about Dispel II. They mentioned that since Dispel's recast timer isn't considerably long, multiple buff removals may not be the best upgrade for the tier II version and from a balance perspective removing every effect from an enemy is a bit too powerful. To compare some other magic spells, Erase only removes one spell at a time, while Esuna requires Afflatus Misery to utilize its multiple debuff removal. Taking this example into consideration, what kind of effects would you like to see for Dispel II or perhaps a new magic spell?
Feedback on F8 Key Targeting
http://forum.square-enix.com/ffxi/th...887#post322887Greetings,
We just wanted to let you know that for those of you who want to keep the original functionality of F8, development team will be taking this into consideration as they progress!
Voidwatch Adjustments
http://forum.square-enix.com/ffxi/th...878#post322878Hey everyone,
The development team gave us some insight regarding your request to make Voiddust stackable. The original system was developed so that your Voidstone stock would be replenished over time.
Voiddust was created as an alternative solution for those who are just starting Voidwatch or do not have enough stock to participate. In order to keep the main objective of this alternative viable (helping those that wish to participate but lack Voidstones), we currently have no plans to make Voiddust stackable.
I have to wonder what is going through that guy's head as he types that response out.
You know what would b nice? Those new voidshits, at 500k per "stack"? Instead of weakening the mob, since lowmanning VW is next to useless without procs (youre not getting capped blue/red unless u luck out...nless theyre altering that too), it gave you a 20% chance at getting a top tier r/e item per turn in, additively.
Then again, thatll just be 100% faijin bootage.
Einherjar used to be my favourite event, here I was hoping SE was planning to add new Tier 1/2/3 Chambers with higher levelled and different types of mobs along with a new Odin BC. But what do we get? a single chamber. Awesome
Can't wait for the Salvage expansions when they add a new floor after the 25 boss with a special version of the previous floor's boss.
if it means i can spam neo salvage for Alexandrite id gladly do it
wasnt expecting much from einherjar expansion because quite like Limbus they already use fake instancing and they're not changing the old content (unlike with Dynamis, which was a waste of a zone since it was totally non-instanced) and don't have much to work with.
similarly for Salvage it uses an instancing system which by itself is fine although still outdated.. if they add new bosses maybe it'll complement the old Salvage gear sets
Bit of a letdown... I really expected new chambers to progress to a new final NM. Who is up for Odin with a proc system!? Or maybe they will turn him into Raiden lol
Making him Raiden would actually be pretty awesome, but I don't see it happening with the story lol
Moogles really want to hold your junk:
http://forum.square-enix.com/ffxi/th...023#post323023
Jiminy willikers I wonder what the new Limbus and Odin rewards will be. Limbus having NQ/HQ set pairs makes me incredibly wary.[dev1123] Moogle Porter Service Expansion
- The items below will be storable via the Moogle Porter service.
- Moogle Storage Slip 02
Enif Zucchetto / Enif Corazza / Enif Manopolas / Enif Cosciales / Enif Gambieras / Adhara Turbin / Adhara Manteel / Adhara Gages / Adhara Seraweels / Adhara Crackows / Murzim Zucchetto / Murzim Corazza / Murzim Manopolas / Murzim Cosciales / Murzim Gambieras / Shedir Turbin / Shedir Turbin / Shedir Manteel / Shedir Gages / Shedir Seraweel / Shedir Crackows
- Moogle Storage Slip 03
Ogier's Helm / Ogier's Surcoat / Ogier's Gauntlets / Ogier's Breeches / Ogier's Leggings / Athos's Chapeau / Athos's Tabard / Athos's Gloves / Athos's Tights / Athos's Boots / Rubeus Bandeau / Rubeus Jacket / Rubeus Gloves / Rubeus Spats / Rubeus Boots
- Moogle Storage Slip 11
Prinseggstarta / Memorial Cake / Decennial Crown / Decennial Crown +1 / Decennial Coat / Decennial Coat +1 / Decennial Tights / Decennial Tights +1 / Decennial Tiara / Decennial Tiara +1 / Decennial Dress / Decennial Dress +1 / Decennial Hose / Decennial Hose +1 / Moogle Masque / Moogle Suit / Shell Scepter / Gobbie Gavel / Mandraguard / Melomane Mallet
- The following Moogle Storage Slip has been added:
- Moogle Storage Slip 14
Phorcys Salade / Phorcys Korazin / Phorcys Mitts / Phorcys Dirs / Phorcys Schuhs / Thaumas Hat / Thaumas Coat / Thaumas Gloves / Thaumas Kecks / Thaumas Nails / Nares Cap / Nares Saio / Nares Cuffs / Nares Trews / Nares Clogs / Herja's Fork / Heimdall's Doom / Laeradr Helm / Laeradr Breastplate
-----
-I got beat-
yesssssssssss, like +25 inv for me.
I dont think that they are NQ HQ sets. remember old limbus had nashira and Homama which was only equipable by a handfull of all the jobs. I think they just added 2 new sets for the left out Limbus jobs, so all jobs can get somethign out of Limbus (since AF1+2 isnt happening).
There are only two fights, though. I'd bet it's 5 abjurations per fight and 10 new synthesis recipes. To top it off, the NQs will be totally worthless.
Didn't they mention "upgrades" to existing Homam/Nash. One of the sets might be those.
Just hoping it's not some shitty "kill Proto-Omega 5 times while fulltiming Homam Head"
Since Homam/Nashira are equivalent to Sky God gear for the jobs that can't use that set, we should be able to augment it. To be fair the 99 homam/nashira should be usable by all jobs(Homam for melee, nashira for mages) but let the jobs with the old sets be able to augment. Some of the sky god gear has pretty boss augments like +WS damage and +crit which is amazing. I would love to see some nice augments on homam gear(WS+ damage, crit dmg, )