They added a translation of the Prism Staff post: http://forum.square-enix.com/ffxi/th...l=1#post336403
The fact that it says "HQ Stats" makes me somewhat skeptical of it being synergy? Or maybe it's Synergy but you have to HQ, lol.【HQ stats】
D45 Delay 356
STR+5 DEX+5 VIT+5 AGI+5 INT+5 MND+5 CHR+5
All elemental resistances+20 Cure potency+10% Healing MP+10
Iridescence (※1)
Magic attack bonus, magic accuracy bonus, and avatar perpetuation cost-3 for each element (※2)
Lv.61~
※1 This is the name of an original effect for the Prism Staff, which makes this staff strongly affected by weather.
※2 This is the hidden effect, though I guess it is not really "hidden." It is just not displayed.
I hope it does take the HQs to make it, minus the synergy part, and it would need to be "synthed" via a Magian Moogle. Trade all 8 staffs, boom, done. I shouldnt have to put in any more effort for having to carry around all 8 staffs for however many years it's been. Reward us for once.
The English translation says MAB, which is worrysome, If thats the case it may not even beat the originals in terms of damage.
Don't forget that it'll also give Leaden Salute a damage boost without losing TP, and allows you to use all elemental quickdraws with extra damage instead of just Fire Shot. Also if it happens to be Firesday or Fire weather (or you have a SCH handy), you get a damage boost without needing to equip an obi
With me, if it's comparable to the HQ staves and reasonable to get, I may finally get off my butt and get the MAB magians done for blm (Yes, that might mean even tho I got full +2 for blm I'm a little gimpy, but hopefully not that bad), and use the prism for a blm enfeeb staff as well as Repose/Carby/resting. I've had some really awful space issues so I've been reluctant to do blm magian staves. (Crafting + 4 jobs (3 of them mage) with gear on main does not make for a very happy mh)
Let's hope it's just synergizing all the staves together; if it is, i'll rep the one staff I got signed and ask a friend of mine to do it..
I thought the magian staves "Magic Damage" was 10%, and that HQ was 15%? Wouldn't Magic Damage +2 > HQ staves?
Or do I just need to pay attention more.
Ahh, shows what I know. I only have RDM leveled and haven't really bothered with them because you know, RDM.
Yes.
Or it allows you to have an inventory of 11 staves instead of 17. (For example, all 8 Magian MAtt staves, prism staff for MAcc, Magian Cure Potency, and Terra's Staff versus all 8 magian MAtt, all 8 51 staves for MAcc, and Magian Cure Potency.) Now to convince them to do prism staves for the Magian Trials...
Tetra Staff.
Magic Damage +6
Magic Accuracy +6
Recast Time -14%
Avatar Perp. Cost -6
Blood Pact Delay -14
Cure Potency +24%
MP Recovered While Healing +24
Magian trial needing all.. 26 staffs.
Maybe in 10 more years.
Just group the staves by function. Magic Damage, Magic Accuracy, Perpetuation. And do something else to the Perpetuation Staves to make them more useful because they are kind of less than useful right now. >_>