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  1. #6201
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    Quote Originally Posted by Spira View Post
    its a small update tho..
    just all the minor changes they've introduced to test server so far...
    I doubt anyone expected a big one. A new battle system like Meeble Burrows would be something they'd hype for weeks in advance. All they've been talking about recently were minor changes. At least there is an update dropping (which incidentally will continue the series of monthly updates that has been going on since February, if you count the delay of Provenance and subsequent release in April as an update).

    I'm guessing the new merit caps will be in there, so at least that's something new to work on until next month's update, which I assume will include whack-a-mole considering they've finally released some real info on it. Maybe the Legion change with the roam area of monsters reduced will actually make a difference also, I don't think anyone's actually checked that out on the test server. And of course the enfeebling stuff is potentially a huge change.

  2. #6202
    Yoshi P
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    When are we supposed to get a decent sized update with new content?

  3. #6203
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    Quote Originally Posted by Hirronimus View Post
    When are we supposed to get a decent sized update with new content?
    It's Tanaka's balance of updates--even if he's gone, his balance still remains.

  4. #6204
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    I honestly wouldnt expect much till the expansion comes out. The road map for the rest of the year hardly had much on it.

  5. #6205
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    The fact that they are working on an expansion with the reduced staff they've had previously, it does explain alot in regards to the update schedule.

  6. #6206
    Yoshi P
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    Well, guess I'll suspend my subscription till then.

  7. #6207
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    Quote Originally Posted by Hirronimus View Post
    Well, guess I'll suspend my subscription till then.
    Sounds good. Save money. etc.

  8. #6208
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    Quote Originally Posted by Draginhikari View Post
    The fact that they are working on an expansion with the reduced staff they've had previously, it does explain alot in regards to the update schedule.
    Pretty sure they are having a third party do the core of the expansion, actually... might be wrong, need to go look at it again...

  9. #6209
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    The only thing besides more attribute merits (guess I don't have to level another dummy job to 75) I'm excited for this update, if it gets put in, is guard skillup on hit instead of proc. Jesus Christ that will be wonderful. I'm going to do so much pup work.

  10. #6210
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    Quote Originally Posted by Genosync View Post
    Pretty sure they are having a third party do the core of the expansion, actually... might be wrong, need to go look at it again...
    I haven't heard anything one way or another so I'm just assuming so unless I hear otherwise later.

  11. #6211
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    They did hire like 10-15 people earlier in the year I think, someone (i think it was karb for some reason) posted links about it in the jp forums earlier in the thread.

  12. #6212
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    Quote Originally Posted by Hirronimus View Post
    When are we supposed to get a decent sized update with new content?
    Meeble Burrows, or whatever the final name is, sounds like it will be the main content for the rest of the year. My guess is that it will be introduced in mid-August with two expansions in the October/November-ish and December/January-ish timeframes.

    Salvage overhaul could be good too, if they play their cards right (i.e. more similar to Dynamis overhaul than what they did with Nyzul or Limbus). I'm guessing the play-as-a-monster thing will be more of a diversion like Pankration or Chocobo Races, but I could be wrong.

  13. #6213
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    Play as a Monster actually sounds really cool the way they described it, I just hope it doesnt get screwed up lol.

  14. #6214
    Genoslut
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    Quote Originally Posted by Draginhikari View Post
    I haven't heard anything one way or another so I'm just assuming so unless I hear otherwise later.
    I'm looking...

    ehhhh nvm. was just the company they hired to do the concept art.

  15. #6215
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    Quote Originally Posted by Chamaan View Post
    They are hyping this fight so hard. As much as I'd want more Mumor in anything, I'm wondering if all this hype is because the final boss is the teaser for the heroine from SoA. That is the order of the heroines in the post from yesterday.

    Lion(Zilart) > Prishe(CoP) > Aphmau(ToAU) > Lilisette(WotG) > New girl (SoA)

    That possibility aside, this is way too damned much for an invitation fight that I'll do once and never care about again because there's no bacon to be collected.

    Edit: Looks like Guitarman had the same idea.
    this was the prevailing theory, but test server dat mining of Nyzul Isle kinda confirms its Mumor, since shes in the dats there, and theres really no other reason why she'd even be there anyway.

  16. #6216
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    Quote Originally Posted by Spira View Post
    this was the prevailing theory, but test server dat mining of Nyzul Isle kinda confirms its Mumor, since shes in the dats there, and theres really no other reason why she'd even be there anyway.
    This kind of makes more sense to me anyway, a random event NPC that has appear for a few years makes more sense then a character that hasn't even been introduced or finalized yet.

  17. #6217
    CoP Dynamis
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    Quote Originally Posted by July Version Update Coming Soon! (18/07/2012)

    http://www.playonline.com/pcd/topics.../8987/8987.jpg

    The next FINAL FANTASY XI version update is scheduled to hit Vana'diel on Tuesday, July 24.

    Heroines' Holdfast, the tenth anniversary special battlefield, takes center stage in this update along with a supporting cast of battle- and system-related adjustments, not to mention the always popular testing-inspired modifications!

    For a full playbill detailing the new and modified content, take a seat in the Updates section of the forums.
    Lol, this banner is awesome. Lets see:
    1. Fishing adjustments that are actually nerfs - forced lowering of the FPS to 15
    2. Removal of collision detection for stationary PCs - actually not being implemented anymore according to latest news
    3. Prism Staff - basically an inventory saver only since it's inferior to the magian staves, yay! (I'll still get it though just coz a few more inv. is better than nothing, but seriously lol at this banner totally failing to hype up the update)

  18. #6218
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    Quote Originally Posted by calinz View Post
    Lol, this banner is awesome. Lets see:
    1. Fishing adjustments that are actually nerfs - forced lowering of the FPS to 15
    2. Removal of collision detection for stationary PCs - actually not being implemented anymore according to latest news
    3. Prism Staff - basically an inventory saver only since it's inferior to the magian staves, yay! (I'll still get it though just coz a few more inv. is better than nothing, but seriously lol at this banner totally failing to hype up the update)
    Not sure if serious.

  19. #6219
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    It's true (I think), but not actually a nerf. High-end PCs (or really just any PCs these days) play the fishing minigame animation too fast and it's difficult to win unless you do things to slow down your computer.

  20. #6220
    The Once and Future Wamoura
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    Fishing adjustments which are actually animation nerfs which are actually beneficial towards players.

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