Whip up some kind of plot where some new baddy winds up taking out Bahamut, but through the power of Phoenix, he's revived, but currently in a younger/smaller form heroes are then capable of summoning in thanks for helping him. There, did SE's job for them and gave SMN a Mega Flare 2 hour.![]()
Do you want a normal-sized Bahamut that won't fit in any dungeon, or do you want a tiny, sad, shrunken Bahamut? Honestly, neither one of those options seems very appealing to me.
Second. Sadly, Rebirth would probably be Astral Flow, and they would probably make the normal BPs fairly mundane.
for that to happen you would need to fix the job actually... BP timer limit cap is seriously hindering SMN to even be remotly usefull. I mean would it be so bad if they would abolish the BP timer cap? Its not like SMN have endless MP. Besides thats not the only problem the job is facing.
I'm honestly expecting Atomos to be nothing more than a 2hr version of Impact, which you already see it use as an ability during that one WoTG fight w/ Cait........in a fucking spherical empty cave room with no entrance/exits.
Seriously, laziest BC location ever.
my guess on Atomos and caitsith:
Atomos will just weaken the mob immensly by draining every stat down from STR VIT AGI INT etc to defense attack m.acc mab etc.
Cait sith will be a normal summon (as they said) with an astral flow ability that will buff up the entire party, most likely the buff will be potent as embrava (not the same effect). Immense buffs to attack, m.acc, m.abb etc. At least thats what I predict.
http://www.playonline.com/ff11us/top...imgs/img01.jpg
http://www.playonline.com/ff11us/top...012/index.html
Yay Sunbreeze^^ Though I guess no one cares anymore except me.
Going to be annoying hearing the fireworks during outdoor VWs.
Sunbreeze is the best. I'm reactivating next month just so I can get do whatever they have planned. And I love the outdoor fireworks and music. Then I'll deactivate until the new expansion comes in.