Neutral location for pouch/quiver NPCs in case two nations tie.
Change Upheaval’s mod from VIT to STR.
Don’t be afraid of making players stronger over time.
Give options that make using a Shield a viable trade-off vs. Dual Wield for non-Paladins.
Add Chemist, a potion based job.
Add a Bastokan Railway System.
Adventuring Fellow
Job specific quests with cutscenes to improve fellows.
Introducer more armor for fellows.
Improve Fellow UI.
More weapon selection for Fellows.
Allow Fellows to wear Relic Armor.
Introduce a system to choose exactly what a fellow equips.
Allow Adventuring Fellows to be in or visit the player’s Mog House directly.
Allow Fellows to enter Abyssea.
Raise the limit of attacks per melee round from 8 to something higher like 16-24.
Add a quest that allows players to cast respective teleports on themselves regardless of job.
Reduce 2hour recast timers to 30 minutes.
Revamp NIN/BLM/RDM/SMN merit categories by giving out scrolls in shops and Bloodpacts automatically, replace them with one category to increase the effect and new merit categories to do other things.
Fix enspells to have lower priority then weapon’s addional effect procs.
Allow an exchange between Imperial Standing, Conquest Points, Allied Notes, Cruor.
Tax the bazaars in Port Jeuno.
Add a way to get the Ark Angel weapons and the Moogle Suit.
Add cosmetic surnames.
Remove JP Midnight waits on all AF gear.
Expand skills that BLU, COR, PUP, DNC, SCH have proficiency in to match the versatility of older jobs.
Make mobs not follow you out of their spawn area.
Reduce the movement speed of most monsters.
Reduce chocobo level requirements to level 1 after license is obtained at level 20.
Reduce chocobo whistle and warp items equip requirement to level 1.
Reduce warp requirements for outpost and Ease of Exploration warps to level 1.
Increase the speed boost from nation aketons to 100%.
Make a synth that allows players to merge the nation aketons into a universial one.
Place an AH counter in Windurst Waters.
Rework Evoliths.
Introduce a quest where if you can use the Empyrean weapon skill, you can unlock it for other weapons.
Allow more jobs to fill different roles, such as Paladin being able to DD or heal rather then just tank.
Fix the bug where pets whose auto-attack target dies cause the master to lose the command timer for commands being executed when the auto-attack target dies.
Improve the Auction House system.
Add/Improve stance-style job abilities.
Add more Magian Trials.
Add spells in the dats but unimplemented for players.
More slots on the auction house to sell things.
Allow ranged jobs to Ranged Weapon Skill without being engaged on a mob.
Make Corsair Dies change color at the AH like spells do if you’ve learn it already.
Make Bazaarable items able to be sold at the Auction House.
Allow players to pay gil or chocobucks to use any exit at the Chocobo Circuit.
Add a server-wide shout channel.
Make Shield skillup like Parry/Guard.
Add special grips for H2H (Handwraps/Rosaries).
Make most items stack to 99.
Allow items to be sold at the AH in singles, stacks of 12, and stacks of 99.
Make certain spells and job abilities unable to be affected by Paralyze.
Make Ease of Exploration and Swift Shoes a permanent part of the game.
Provide an alternate method to obtain a Defending Ring.
Have an achievement system or line of quests.
Re-texture certain zone lines.
Allow players to redye most gear.
Make it easier for new and returning players to catch up with active players in terms of gear.
Make Gil easier to obtain for new players.
Remove debris from the game world, such as tree roots that prevent free movement.
Make fire weather more common.
Make a tiered gear upgrade quest for a powerful piece of gear like the Black Belt for every job.
Allow players to rent out boats and ferries for fishing that have random mob and pirate attacks.
Prevent Paralyze from eating job ability timers.
Adjust NPC sales prices on some items to discourage NPCing.
Cap certain items max sale price on the AH.
Allow Alliance leaders to drop Parties without breaking alliance.
Give special character upgrades or augments to gear but to high level crafters only.
Attract new players to FFXI.
Make job ability timers immediately reusable like spells after a paralyze proc.
Give players a skill up dumpy to wail on that levels up similar to fellows for longer duration.
Ignore unreasonable requests such as from Abyssea entry requirement conspiracists.
Allow characters of the same gender to be married.
Address or eliminate the job ability delay.
Buff weaker jobs rather than nerfing more powerful jobs when balancing the game.
Upgrade the Auction House to have standing orders for certain items so players better know what is demanded to be sold at the AH.
Allow players to place items on the Auction House for extended periods of time.
Increase the number of items that can be sold on the Auction House at the same time by a single character.
Make mages gain large amounts of TP per any spell casted based on how effective it is.
Make job abilities that function better with certain levels of enmity.
Have Map Vendors give hints on how to get certain non-purchasable maps to assist new players in finding maps.
Upgrade the /yell command so that players in other cities may hear yells.
Promote server wide teamwork.
Have a kill list released weekly per server.
Have a weekly spawning super HNM that everyone can participate in killing that grants server wide buffs when killed.
Give Tarutaru NPCs behind counters stools so they can see over their counters.
Don’t ever make a monster ability like Nucleic Implosion ever again.
Allow players to directly convert cruor to gil at a rate of 2.5 gil per cruor.
Gear remodeling system.
Add a system to merge new weapons with low level ones to make a more powerful weapon.
Double the amount of slots available for delivery.
Increase the amount of HP/MP recovered while resting greatly.
Implement new keyboard shortcuts for new forms of inventory.
Fix minor bugs in the game such as collision detection errors, and the Moogle that appears in Jeuno.
Improve rewards for Conquest/Imperial Standing points.
Allow Chocobos to “jump” or “fly” short distances over terrain that isn’t normally transversable.
Adjust Abyssea seal quests so they’re more consistent and viable an alternative to NM farming.
Give mages more Auto-Refresh on gear to be more competitive with the amazing variety and power of melee gear, and retroactively adjust amounts of Auto-Refresh on older gear.
Give players a way to buy back recently NPC’d items.
Remove JP Midnight waits, Conquest Tally waits, and other unnecessary time restrictions.
Add more teleportation spells.
Increase the proc rate on additional effect magian weapons that have high delay.
Allow cluster trade options to remove the ice/rock walls in Uleguerand Range and Kuftal Tunnel.
Increase the number of areas the Nexus Cape can be used in.
Give everyone who didn't get an Ark Scythe an Ark Scythe.
Add Battle Chocobos to FFXI.