I'd peg more as Tanaka's grubby paws getting their chokehold on the game by that point. Most things prior happened when his attention was focused on failing XIV.
I'd peg more as Tanaka's grubby paws getting their chokehold on the game by that point. Most things prior happened when his attention was focused on failing XIV.
its funny because a mere 3 years ago no one would have imagined RDM could become the obsolete job that it is now. because really.. all this only happened with the advent of the level cap raises. but the reality is such. no job is safe from obsolescence. some jobs (PUP) simply have never gotten popular enough to ever feel that the effects of its diminished role.
I used to play RDM not because I loved it but because I could bring it to pretty much every event, and subsequently leveled SCH to take its place at 99. In a way it is a blessing to me.. because the whole refresh/haste cycle thing was pretty boring and tired. And now if they ever bring RDM back into popularity, its not going to be for the same reasons..
But I'll personally stick to SCH, because I find it way more versatile now.
For this reason I do look forward to new jobs and the expansion which will no doubt bring in new mechanics into the foray which will affect the job balance in no minor way.
..also, I agree. a real BST doesn't have a real reason to keep a CHR/Charm set. almost all mobs that can be charmed don't require that kind of gear anyway.
its kinda like how hMP gear sets are redundant in the current fast pace of FFXI
The other HUGE difference between the bandwagon BSTs and PUP is the fact that any moron can burn BST to 99 and buy a level 99 pet that is going to do the majority of the work for them. PUPs could burn themselves to 99, but then will have to skill up three different frames to actually have a functional pet. And an AH PUP isnt going to be doing very much, where as an AH BST will be able to do plenty.
Most of my charm set is on the porter moogle. IIRC the (original) AF+1 set had a lot of high chr pieces. Anyway those days are probably long gone.
I am however a little bit interested in Pups in dynamis? How exactly are pups doing this again? Did I read before that you go Pup/thf and just have your auto spam voke/flashbulb during WS times? I’m contemplating starting a Mandau and wouldn’t mind doing a few runs as a pup instead of bst
Couple of pretty useless posts on the JP side today. First one basically telling them to simma down now in one apparently heated discussion thread about the new two hours. Another is about the cost of ammo, someone complaining that it's too expensive, community team responding that various ammo conservation techniques and the synergy synthing of ammo was meant to get around that, but to post any concrete suggestions if they have any. Last one is about the test server kupowers - people were trying to test the new ones and apparently they had them set up just like on the normal server and so tablets got scattered and none of them were available (lulz). They reset it so they're all available.
Also, I think it's about time we change the name of this thread to just "Dev Tracker" ... the 3/8/2011 is kinda lulzy at this point.
The automaton JAs that are triggered by maneuvers (the ones that target the mob, of course) count as WS triggers. So you just do WS mobs using those and your own WS. I averaged 50% proc rate and around 160 coins per run as PUP/THF without TH sash on Qufim. I highly doubt it will be better than BST/DNC, but you will never have to worry about competition.
The disadvantage of pup over bst in dynamis is that unless you've got that stupid sash (damn thing is impossible to get) you're always trading off damage, healing, or TH as a Pup. Bst can have TH on a strong pet and still sub dnc. Without sash pup needs to be /thf for TH, and that means using a healing auto, so your damage suffers. Pup REALLY needs a TH part, and hopefully we'll get one in November when we're supposed to get new parts.
Luckily like Taim said, you're usually immune to zone congestion because all the Bsts and Thf are killing JA mobs.
Nobody at 75 would have ever thought Ragnarok would be the bossest weapon at 99 and Apoc would fall by the wayside nor did anyone think SCH would be the new BRD. I bet nobody could have predicted that MNK would be one of the best DDs in the game for endgame HNMs at 99 either back at 75. Crazy MNKs, parsing 45-50% Crit% in Legion and shit.
u fake bst
Uh, PUP's damage doesn't suffer in dynamis using the WHM automaton. I can kill faster than BSTs. And I can get the same amount of coins or more as a BST/DNC as PUP/THF with TH sash. What exactly would make you think BST's damage would be better? A properly geared PUP would destroy a BST. Axes really aren't that strong and /DNC dual wield isn't that great, while h2h is superior, and PUP will always have 15% haste and dia 2 and victory smite etc. and the WHM automaton can obviously still attack too (and you can tactical switch). Usually I risk one-shotting something with a weaponskill so unless I proc I go with shoulder tackle
Most of the time I could have 10 things hitting me at 1% HP waiting for them to proc, because I kill much faster than proccing is even possible. I've been in the same camps sometimes as PUP/DNC with a ton of BSTs (when I was comparing /DNC to /THF) and I was always outpacing them (and not all of them were perle)
How many coins do you get?
My 3k+ Ruinators say otherwise.
My charm set currently lives on a mule - I can't bring myself to part from it since I put so much effort into getting it.
I think to give the new BSTs a flavour of the old-skool BST job they should make Yuly and Falcor randomly PMS out and try to rip your head off. Would make life so much more interesting.
Just had an awesome mental image of you telling Falcorr to suicide pull and him going "Actually...no, FUCK YOU!" and eating my face.
Oh, new bsts are beyond facepalm in some instances that come immediately to mind. One, saw a bst get aggro while hitting up the ground tome in Kuftal tunnel. Instead of a quick charm, use the book, leave, they instead decided to zone it and come back. Two, 60ish bst doing pages in B. Tree. Running around using CC as a pet because, you know, the tree has no charm friendly mobs.
Man, I miss what that job used to be.
I often times feel like Cassandra, I said for years that if Refresh became obsolete RDM would be considered a useless job. Towards the end of CoP they started designing mobs that were completely immune to certain enfeebles, while WHM and BLM started to get enough gear that would allow them to land enfeebles consistently. In ToAU they started to enjoy mobs that built resistance to stun, so Chainspell Stun became less reliable. While Paralyze II and Slow II were more potent than Paralyze and Slow, the difference wasn't really that amazing considering the cost of the merits (when Group II was first released), opportunity cost of not getting/capping other merits, and how much more MP it cost to cast them. (Hell, we can't even quantify the difference between Paralyze and Paralyze II, and lulBlind II.) Once SCH was released and received a few buffs, WHM/SCH became a beast of a healer that could give Pink Mages a run for their money in merit parties.
When all is said and done, before the level cap the only things that Red Mage had going for it was Refresh and Convert; it was a sucky nuker, a sucky healer, a sucky enhancer, and enfeebles didn't matter anymore. (And anyone who thought/thinks that RDM was a melee on anything that was worth a damn is utterly delusional.) As soon as people got past the dependency on Refresh, the entire house of cards collapsed and people realized that Red Mage was really just a one-trick pony. But maybe I am bitter from so many years of casting Refresh over and over and over again for 3.5 hours twice a week. >_>
I don't even have a charm macro.