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  1. #7061
    Old Merits
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    Quote Originally Posted by CoreyX View Post
    Uh, PUP's damage doesn't suffer in dynamis using the WHM automaton. I can kill faster than BSTs. And I can get the same amount of coins or more as a BST/DNC as PUP/THF with TH sash. What exactly would make you think BST's damage would be better? A properly geared PUP would destroy a BST. Axes really aren't that strong and /DNC dual wield isn't that great, while h2h is superior, and PUP will always have 15% haste and dia 2 and victory smite etc. and the WHM automaton can obviously still attack too (and you can tactical switch). Usually I risk one-shotting something with a weaponskill so unless I proc I go with shoulder tackle

    Most of the time I could have 10 things hitting me at 1% HP waiting for them to proc, because I kill much faster than proccing is even possible. I've been in the same camps sometimes as PUP/DNC with a ton of BSTs (when I was comparing /DNC to /THF) and I was always outpacing them (and not all of them were perle)

    I can't tell if its a massive troll or really just that stupid. Regardless, I am torn between wanting to see it post more retarded shit and wanting to see it die a painful death.

  2. #7062
    Ridill
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    Quote Originally Posted by Septimus View Post
    I often times feel like Cassandra, I said for years that if Refresh became obsolete RDM would be considered a useless job. Towards the end of CoP they started designing mobs that were completely immune to certain enfeebles, while WHM and BLM started to get enough gear that would allow them to land enfeebles consistently. In ToAU they started to enjoy mobs that built resistance to stun, so Chainspell Stun became less reliable. While Paralyze II and Slow II were more potent than Paralyze and Slow, the difference wasn't really that amazing considering the cost of the merits (when Group II was first released), opportunity cost of not getting/capping other merits, and how much more MP it cost to cast them. (Hell, we can't even quantify the difference between Paralyze and Paralyze II, and lulBlind II.) Once SCH was released and received a few buffs, WHM/SCH became a beast of a healer that could give Pink Mages a run for their money in merit parties.

    When all is said and done, before the level cap the only things that Red Mage had going for it was Refresh and Convert; it was a sucky nuker, a sucky healer, a sucky enhancer, and enfeebles didn't matter anymore. (And anyone who thought/thinks that RDM was a melee on anything that was worth a damn is utterly delusional.) As soon as people got past the dependency on Refresh, the entire house of cards collapsed and people realized that Red Mage was really just a one-trick pony. But maybe I am bitter from so many years of casting Refresh over and over and over again for 3.5 hours twice a week. >_>
    I'd been trying to explain that to people for years, but it usually just resulted in people telling me I sucked at the job because I didn't DoT/Kite shit I could just take a couple friends to and have it down in under 5-10 minutes. So, overinflated social worth with a dash of SE being mad at the job for screwing their babies has definitely led to the now when both could've and should've been fixed long before the cap increases.

  3. #7063
    Sea Torques
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    Quote Originally Posted by CoreyX View Post
    Uh, PUP's damage doesn't suffer in dynamis using the WHM automaton. I can kill faster than BSTs. And I can get the same amount of coins or more as a BST/DNC as PUP/THF with TH sash. What exactly would make you think BST's damage would be better? A properly geared PUP would destroy a BST. Axes really aren't that strong and /DNC dual wield isn't that great, while h2h is superior, and PUP will always have 15% haste and dia 2 and victory smite etc. and the WHM automaton can obviously still attack too (and you can tactical switch). Usually I risk one-shotting something with a weaponskill so unless I proc I go with shoulder tackle

    Most of the time I could have 10 things hitting me at 1% HP waiting for them to proc, because I kill much faster than proccing is even possible. I've been in the same camps sometimes as PUP/DNC with a ton of BSTs (when I was comparing /DNC to /THF) and I was always outpacing them (and not all of them were perle)
    I love my pup desperately. Pup and War are the only two jobs I take seriously. But man, I'm just going to walk away here.

  4. #7064
    Ridill
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    RDM soloing was always impressive to me back in the day. Yeah you could get a few friends together and accomplish the same thing in a fraction of time, but there's something to be said for the challenge of trying to solo things you really weren't meant to. Avesta was fun to watch. Beyond that, yeah, RDM never really had a niche outside refresh whore.

    Most of the time I could have 10 things hitting me at 1% HP waiting for them to proc, because I kill much faster than proccing is even possible.
    And then a DNC walks by and Aeolian Edges your mobs down and laughs in your face.

  5. #7065
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    Quote Originally Posted by Chamaan View Post
    Without sash pup needs to be /thf for TH, and that means using a healing auto, so your damage suffers.
    Your auto should be mage anyways, healing yourself with waltzes while losing out on haste and dia2 is a bigger loss in damage than sharpshot adds.

  6. #7066
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    Quote Originally Posted by Mercilessturtle View Post
    Your auto should be mage anyways, healing yourself with waltzes while losing out on haste and dia2 is a bigger loss in damage than sharpshot adds.
    Role-Reversal, repair kit and oil.

  7. #7067
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    Quote Originally Posted by Chamaan View Post
    I love my pup desperately. Pup and War are the only two jobs I take seriously. But man, I'm just going to walk away here.
    same here, but I'm assuming this guy is talking about EP mobs... because i doubt you'd be oneshotting any DC mob with pummel/smite none the less holding 10 of them. Plus I'm sure pup would not always pull out ahead 100% of the time, it would really depend on the gear, especially if the bst had really good gear such as farsha, guttler etc

  8. #7068
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    Quote Originally Posted by Guitarman View Post
    My 3k+ Ruinators say otherwise.

    lol? Victory Smite can easily hit 3k+ too in dynamis. Please tell me what tools BST has to do more damage than PUP. Please, PLEASE explain other than simply laughing or dismising it. You won't be able to list anything because BST has absolutely no advantage over PUP.

  9. #7069
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    Quote Originally Posted by DragonCloud64 View Post
    same here, but I'm assuming this guy is talking about EP mobs... because i doubt you'd be oneshotting any DC mob with pummel/smite none the less holding 10 of them. Plus I'm sure pup would not always pull out ahead 100% of the time, it would really depend on the gear, especially if the bst had really good gear such as farsha, guttler etc
    Obviously if the PUP's gear is fail it's going to fail. But with equally pimped gear, PUP will pull ahead easily (yes, even on DCs)

  10. #7070
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by CoreyX View Post
    Obviously if the PUP's gear is fail it's going to fail. But with equally pimped gear, PUP will pull ahead easily (yes, even on DCs)
    All that's left is for you to post your FFXIAH account.

  11. #7071
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    Quote Originally Posted by Tarage View Post
    All that's left is for you to post your FFXIAH account.
    Don't have one

  12. #7072
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    Quote Originally Posted by Septimus View Post
    But maybe I am bitter from so many years of casting Refresh over and over and over again for 3.5 hours twice a week. >_>
    When I was leveling RDM back during "Traditional" days, about the mid 60's I realized that all I had to do was refresh/haste & toss the occasional cure if I brought my pocket WHM to heal. I was leveling RDM to replace my WHM in events since we needed more refresh and less curing power. Once I got it to 75 and realized how fucking boring it was compared to WHM.

    20 minutes into an event on RDM I was usually watching a movie while waiting on people to finish/fuck up. 20 minutes on WHM was better because I had to pay attention and I wasn't doing the same exact thing every 15 seconds.

  13. #7073
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by CoreyX View Post
    Don't have one
    Color me surprised.

  14. #7074
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    My ffxiah account was da best. 90 on all jobs and 100 in every craft.

  15. #7075
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    Quote Originally Posted by Chamaan View Post
    Role-Reversal, repair kit and oil.
    Those exist even when /thf.

  16. #7076
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    Quote Originally Posted by arus2001 View Post
    I'd been trying to explain that to people for years, but it usually just resulted in people telling me I sucked at the job because I didn't DoT/Kite shit I could just take a couple friends to and have it down in under 5-10 minutes. So, overinflated social worth with a dash of SE being mad at the job for screwing their babies has definitely led to the now when both could've and should've been fixed long before the cap increases.
    This exact mentality (solo for an hour or bring 3 friends and murder it in 2 minutes) is something that has boggled my mind for years.

  17. #7077
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    Quote Originally Posted by CoreyX View Post
    Obviously if the PUP's gear is fail it's going to fail. But with equally pimped gear, PUP will pull ahead easily (yes, even on DCs)
    See, the problem is you're letting yourself get lured into the same sort of unbackable dick-measuring PUPs always seem to set themselves up for, when all you had to say was "PUP is better for Dynamis because it can

    1) rely on WS procs, thereby never having to deal with claim competition if it doesn't want to, and

    2) can still sub /DNC for JA procs, thus enabling it to effectively skip "whiteshell time" if it wants to and increase overall profit."

    Damage never had to come into a discussion of whether PUP or BST is better for Dynamis, because those are totally defensible reasons to use it even if the overall damage done is slightly lower.

  18. #7078
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    Quote Originally Posted by ringthree View Post
    This exact mentality (solo for an hour or bring 3 friends and murder it in 2 minutes) is something that has boggled my mind for years.
    It's also a pretty dramatic overstatement of reality. Most RDM/NIN battles were ~20 minutes, not 60. Including travel time, there were a more man-hours involved in "murdering in 2 minutes" with 3 friends than soloing it on RDM/NIN. There were many battles where having one more RDM (or BLM or something) would dramatically speed up the kill, but there were a lot of battles where it added more danger than it was worth.

  19. #7079
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    Not to mention the shitty drop rates back then.

  20. #7080
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    Quote Originally Posted by scaevola View Post
    See, the problem is you're letting yourself get lured into the same sort of unbackable dick-measuring PUPs always seem to set themselves up for, when all you had to say was "PUP is better for Dynamis because it can

    1) rely on WS procs, thereby never having to deal with claim competition if it doesn't want to, and

    2) can still sub /DNC for JA procs, thus enabling it to effectively skip "whiteshell time" if it wants to and increase overall profit."

    Damage never had to come into a discussion of whether PUP or BST is better for Dynamis, because those are totally defensible reasons to use it even if the overall damage done is slightly lower.
    ...Except the overall damage done really isn't lower. At all. That's the point, someone said PUP's damage sucks compared to BST in dynamis, which is incredibly false, I'm simply correcting them. BST really has no tools to outdamage PUP on anything with their incredibly weak pets and mediocore axe DoT (ruinator isn't the answer, because it's not any better than weaponskills PUP can use and doesn't offer aftermath or anything special, and DoT inbetween ruinators will still fall behind)

    I don't see how hard that is to understand

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