I'd been trying to explain that to people for years, but it usually just resulted in people telling me I sucked at the job because I didn't DoT/Kite shit I could just take a couple friends to and have it down in under 5-10 minutes. So, overinflated social worth with a dash of SE being mad at the job for screwing their babies has definitely led to the now when both could've and should've been fixed long before the cap increases.
RDM soloing was always impressive to me back in the day. Yeah you could get a few friends together and accomplish the same thing in a fraction of time, but there's something to be said for the challenge of trying to solo things you really weren't meant to. Avesta was fun to watch. Beyond that, yeah, RDM never really had a niche outside refresh whore.
And then a DNC walks by and Aeolian Edges your mobs down and laughs in your face.Most of the time I could have 10 things hitting me at 1% HP waiting for them to proc, because I kill much faster than proccing is even possible.
same here, but I'm assuming this guy is talking about EP mobs... because i doubt you'd be oneshotting any DC mob with pummel/smite none the less holding 10 of them. Plus I'm sure pup would not always pull out ahead 100% of the time, it would really depend on the gear, especially if the bst had really good gear such as farsha, guttler etc
When I was leveling RDM back during "Traditional" days, about the mid 60's I realized that all I had to do was refresh/haste & toss the occasional cure if I brought my pocket WHM to heal. I was leveling RDM to replace my WHM in events since we needed more refresh and less curing power. Once I got it to 75 and realized how fucking boring it was compared to WHM.
20 minutes into an event on RDM I was usually watching a movie while waiting on people to finish/fuck up. 20 minutes on WHM was better because I had to pay attention and I wasn't doing the same exact thing every 15 seconds.
My ffxiah account was da best. 90 on all jobs and 100 in every craft.
See, the problem is you're letting yourself get lured into the same sort of unbackable dick-measuring PUPs always seem to set themselves up for, when all you had to say was "PUP is better for Dynamis because it can
1) rely on WS procs, thereby never having to deal with claim competition if it doesn't want to, and
2) can still sub /DNC for JA procs, thus enabling it to effectively skip "whiteshell time" if it wants to and increase overall profit."
Damage never had to come into a discussion of whether PUP or BST is better for Dynamis, because those are totally defensible reasons to use it even if the overall damage done is slightly lower.
It's also a pretty dramatic overstatement of reality. Most RDM/NIN battles were ~20 minutes, not 60. Including travel time, there were a more man-hours involved in "murdering in 2 minutes" with 3 friends than soloing it on RDM/NIN. There were many battles where having one more RDM (or BLM or something) would dramatically speed up the kill, but there were a lot of battles where it added more danger than it was worth.
Not to mention the shitty drop rates back then.
...Except the overall damage done really isn't lower. At all. That's the point, someone said PUP's damage sucks compared to BST in dynamis, which is incredibly false, I'm simply correcting them. BST really has no tools to outdamage PUP on anything with their incredibly weak pets and mediocore axe DoT (ruinator isn't the answer, because it's not any better than weaponskills PUP can use and doesn't offer aftermath or anything special, and DoT inbetween ruinators will still fall behind)
I don't see how hard that is to understand