Sorry, nope. Abyssea only is considered the silliness it is today because SE slathered on too many perks. relied too hard on procs and buffs that ruined the event. Without those buffs the concept of Abyssea completely curbstomps things like Salvage and Neo-Snorefest.
It's not even a contest. Nostalgia has clouded the senses so hard that people here can't tell shit from diarrhea.
Firstly, Abyssea allowed for constant progression rather than the luckbased crapshoot that other events tout. Things like Glavoid, Carabosse, Kukulkan, Eccentric Eve, Bhukis, Ironclad Triturator, Rani, Pantokrator, Apademak and the like were difficult enough for good groups to get comfortable with while being challenging enough to keep average players entertained. These things only got easier because of level caps and the advent of Razed Ruins / Minikin / Apocalypse spam which made it damn near impossible to lose.
Being able to login, get a group together and grind some items where we could all say that we stood a chance of walking away with something without worrying about having to hide under Embravas and Perfect Defenses is what FFXI needs. The only reason most people tend to loathe Abyssea is because it was so easy to just zoom through all the content that you end up with very little to do other than sit in Port Jeuno waiting for the RMT to leech up your next job to cap.
Salvage at its height was a series of runs where you wasted your time for little to no reward and then once you managed to finally get rewards after dozens of kills and the Assault grinds you're then tasked to gather up a ton of overpriced synthesis materials just for the hell of it. Do I like the dungeon crawl aspect? Yes. Do I like the fact that it's an all or nothing venture? No.
Ah the fond memories of Arrapago Remnants and her obsession with dropping absolutely nothing time after time.
Dynamis? It's only good because its a solo farming spot for currency/gil but it also happens to be boring as shit and reminds me soloing in an offline game. Subjective?I'm aware. In terms of actual changes to the content? The Arch Bosses are a complete waste (sans ADL), there is no incentive to even take 6 people to pwn some shit and cities are a complete waste of space because SE refuses to adjust the zones to make them competitive with CoP.
XI Wiki


