I think SE makes up/picks dumb questions just so they can give obvious answers just to make it look like they're trying to communicate with the players.
They should make the lv95 Empyrean weapons take items from Voidwatch that are rare drops and sellable (so they sell for a lot) so that the difficulty and price to obtain them is equal to a relic![]()
The fiend appears to be highly vulnerable to Parrot blood pacts.
http://forum.square-enix.com/ffxi/th...l=1#post151156
Someone else can probably translate better, but from what I gather:
* Magic to cure Charm/Terror/Amnesia
* Levitate (Sounds like they're either role playing or saying they won't implement this)
* Improvements to cursna (Including reduced MP costs to match Paralyna/Poisona)
A spell to get rid of amnesia would be beautiful.
As far as modern FFXI content goes I'd rather something that helps with mitigating aura-status effects.
I think them picking stupid questions to answer is because the (real) answers to the tougher questions would be... well.. tougher. It might be naive, but I think they do still read and consider the non-stupid questions/comments just as much. Maybe if all the smart ppl on BG that complain here (and in official forums thread) posted there it'd outweigh the ignorant feedback...
Also, I'm trying to get all my coins before the update. WoE is crap and I don't expect the updates to help, but I think the way they envisioned could work. When it came out it was just catch-22 and it never developed into what it "should" have been. Most fluxes needed (at the time) a good 6-12 independent players that understand the mechanics of the zone and mobs. With a lot of early failures and a decent number of players that never did wotg missions, people quit saying it was too hard. If the learning curve wasn't so steep (much easier low level fluxes) we could have learned the system without demotivating 90% of the participants. Boss fights (and even normal mobs) have a ton of hate reset which kind of stimulates the "no designated tank" type of chaotic playstyle. That's why I think they planned it that way.
I want RNG to strafe and do Ranged WS w/o engaging. ^^
I tink u shuld b 4ced 2 ply RNG in 1st prsin moad. Aso if u shotting enimys n teh hed it kritz for 100x damug.
This is why I get pretty annoyed with official forums. Even during WoW which had them at start with a pretty active CM crew, you'd still be forced to listen to ramblings of people who "knew how to make the game better" and it always boiled down to making their job stronger and others weaker.
Luckily, the Monk forums are pretty tame so far. And by tame, the biggest rant has been about Black Belt from what I've seen.
wut? RNG being able to WS without engaging is a good idea, it's just another pointless annoyance that are oh so common in FFXI having to engage for it