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  1. #1241
    Blue Magic is Best Magic
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    http://forum.square-enix.com/ffxi/th...304#post177304

    To answer your questions about the new red mage spell Temper...

    This is going to be a self-target spell only and cannot be made into an AoE spell via SCH's Accession.
    Was anyone surprised?

  2. #1242
    Campaign
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    Quote Originally Posted by Draylo View Post
    Wow... really Draylo?

  3. #1243
    Blue Magic is Best Magic
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    wat? Was it posted already?

  4. #1244
    Resident Moogle
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    Quote Originally Posted by TacoTaru View Post
    Now do Garlaige Doors, please.
    What for? You can already access all of Garlaige w/ WoTG backdoor + Mandy warp.

  5. #1245
    Banned.

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    Carbuncle
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    Quote Originally Posted by TacoTaru View Post
    Now do Garlaige Doors, please.
    Do the lycopodium quest.

  6. #1246
    D. Ring
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    RDM is dead to me.

  7. #1247
    Ridill
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    Quote Originally Posted by Draylo View Post
    wat? Was it posted already?
    Yeah, but in the Job Adjustments topic though.

  8. #1248
    Yoshi P
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    Derp, I forgot about the Lycopodium quest. Scratch that then!

  9. #1249
    Fake Numbers
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    Well it's obvious that the Dev B-Team is back on. I was holding out some hope, but nevermind now.

  10. #1250
    Old Merits
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    I thought you couldn't get to the area between doors 1 & 2 with the Lycopodium, leaving a few chest spawns inaccessible.

  11. #1251
    Resident Moogle
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    Quote Originally Posted by bungiefan View Post
    I thought you couldn't get to the area between doors 1 & 2 with the Lycopodium, leaving a few chest spawns inaccessible.
    Saur[S] -> Garlaige[S] -> Saur[S] Maw -> Garlaige Gate #3 Entrance -> Walk on Over.


    Quicksands Cave change is kinda out of left-field though. Were there any other areas besides Eldieme that required multiple people?

    I know there's a couple missions for CoP that required two people to open a door, and that's about it. Three for Newton entrance, but there are other means of getting into that zone.

  12. #1252
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    Quote Originally Posted by bungiefan View Post
    I thought you couldn't get to the area between doors 1 & 2 with the Lycopodium, leaving a few chest spawns inaccessible.
    Uhwut? Using the maw gets you behind gate 1, the lycopodium gets you behind gate 2.

  13. #1253
    Yoshi P
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    Quote Originally Posted by Kaisha View Post
    Quicksands Cave change is kinda out of left-field though. Were there any other areas besides Eldieme that required multiple people?

    I know there's a couple missions for CoP that required two people to open a door, and that's about it. Three for Newton entrance, but there are other means of getting into that zone.
    Sacrifical Chamber is the only other one I can really think of unless I'm derping again.

  14. #1254
    Resident Moogle
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    Quote Originally Posted by TacoTaru View Post
    Sacrifical Chamber is the only other one I can really think of unless I'm derping again.
    Yer derpin', can be solo'd, just takes longer since you have to make four trips to the gate since you can only hold one flame at a time.

  15. #1255
    D. Ring
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    Quote Originally Posted by Colenzo View Post
    I hope they add more tiers to the atmacites, they're so fucking worthless. Also, the whole fighting and getting lights then killing them process is fun.
    If the blank spaces for atma upgrades are an indication I'm predicting 5 more levels of upgrades.

  16. #1256
    Aselin
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    Quote Originally Posted by Gokulo View Post
    http://forum.square-enix.com/ffxi/th...273#post177273

    My fellow Tarus, you will no longer need to hunt down heavy Galkas to open the door in Quicksand Caves! In the next version update we are planning to add a quest which when completed will allow you to open this door solo
    I can imagine this to be something like:

    New Quest: Weight of Giants

    Start: Rabao

    NPC: Rumbling Tree

    There is supposedly to be three stones that when in possession of them you will be as heavy as a Galka. It allowed non-Galkan visitors to get through various areas of Quicksand Caves. However, ever since the Antican took over Quicksand Caves, it is presumed to be lost.

    My little friend, how would you like to help a big brute like myself to find these stones?

    If they still exist, they would still be held at the following locations within Quicksand Caves. It would not surprise me if they fell into the hands of the Antican by now.

    Method:

    Find three "???" marks through Quicksand Caves in both Western and Eastern Altepa only to find them missing.

    Defeat the Antican NM in possession of the three stones.

    After winning the fight, you are awarded with permanent Key Item: Galkan Weighing Stones.
    I'm glad they're finally making this available.

    Like someone else said before, they should do the same for Garlaige Citadel now. Why? Because I know a lot of people not willing to go back to the past to go through Garlaige [S] to the back of Gate 3. Nor do I know many that even bothers to bring flowers with them to get past Gate 2.

  17. #1257
    E. Body
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    other annoying areas i'd like to see made more conveniently accessible would be sky doors being openable w/o running to monoliths and moreso, opening palace doors w/o doing the quasi runs. obviously, both can be run solo, but are nevertheless a slow nuisance that i'd just as soon do without.

  18. #1258
    The God Damn Kuno
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    Quote Originally Posted by Aselin View Post
    Nor do I know many that even bothers to bring flowers with them to get past Gate 2.
    Smack em for being retarded then. Quicksand caves is one thing, but Garliage is a complete piece of cake now.

  19. #1259
    The Once and Future Wamoura
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    YOUR QUEST RUINS THE LORE, FIRED.

  20. #1260
    Graduate of the BG School of FFXI
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    No fair Being able to solo those panels was really the only thing Galkas had going for them.

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