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  1. #1281
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    Hmmmph just a suggestion, but you could try doing some dynamis and going after oneiros stuff if you aren't doing that already.

  2. #1282
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    Quote Originally Posted by Kaisha View Post
    There isn't much more for them to say for this update besides an official notice for ZNM/VW adjustments. Unless they're going to magically pull a real content update's worth of content out of their ass last minute.


    Damn game getting stagnent, need to get the lvl99 cap over with so they can start rebalancing the madness in this game and re-develop content around it so I'm not stuck farming Abyssea for 5+ more months because there isn't anything else better to do daily.
    Spoiler: show
    I'd love to do VW daily, but the stone thing is too limiting, even if I were to blow all my CP/IS/AN on purchasing dust.
    Looking at the roadmap, the only topics really left to talk about is this 'Daily Reward System', Abyssea adjustments, and NM adjustments. So two to three weeks sounds about right.

  3. #1283
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    Double post.

  4. #1284
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    Quote Originally Posted by Toth View Post
    Looking at the roadmap, the only topics really left to talk about is this 'Daily Reward System', Abyssea adjustments, and NM adjustments. So two to three weeks sounds about right.
    Got a link to the roadmap? I could have swore the test server was supposed to be for the August update also.

    Quote Originally Posted by Colenzo View Post
    Hmmmph just a suggestion, but you could try doing some dynamis and going after oneiros stuff if you aren't doing that already.
    We low-man Dynamis on our own time. Got two Arch DL pops ready, just hasn't been much interest at all in making it a proper event or farming other zones for s/s drops other than what we get farming Xarc PIs.

  5. #1285
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    You gotta sell it to LS members and convince them that dynamis is just something thats worthwhile to do. I mean there really is a lot of new nice gear that comes from it. Thats what I'm trying to do at least. I want to take people and load up on oneiros sash's and oneiros grips n stuff. And yeah, I think the beta server was supposed to come out this month too but it didn't.

  6. #1286
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    Quote Originally Posted by Kaisha View Post
    Got a link to the roadmap? I could have swore the test server was supposed to be for the August update also.
    Here ya go:

    http://forum.square-enix.com/ffxi/threads/4937

  7. #1287
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    that weird looking floating crystal area looks beyond awesome, I hope thats new content

  8. #1288
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    Quote Originally Posted by Colenzo View Post
    You gotta sell it to LS members and convince them that dynamis is just something thats worthwhile to do. I mean there really is a lot of new nice gear that comes from it. Thats what I'm trying to do at least. I want to take people and load up on oneiros sash's and oneiros grips n stuff. And yeah, I think the beta server was supposed to come out this month too but it didn't.
    Yeah, there's actually a large amount of people in my LS who want Arch Dynamis drops (Oneris Grip, Mujin Obi, Oneiros Headgear, Oneiros THF Helm etc), so all of a sudden we have a cool new event in LS. Some people don't even realize some of the gear is in the game....

  9. #1289
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    Yeah, I really want to get into this shit hardcore tbh. There is just a fuckton of nice stuff to be had.

  10. #1290
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    Quote Originally Posted by Byrthnoth View Post
    I just hope they have awesome names again. Did anyone ever figure out how to solo ones from the last patch? I have something like 1500 KCs that I have 0 use for.
    Quite a few are soloable. I can solo The Palborough Project on my SMN.

  11. #1291
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    http://www.playonline.com/ff11us/index.shtml

    The FINAL FANTASY XI development team is hard at work putting the finishing touches on the next version update, currently on track for a late September release.

    buh.....

  12. #1292
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    Wow, really? Late? How many devs do they have on FFXI exactly? It's not like there's even much to this update to begin with.

  13. #1293
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    Well, at least we have an official semi-date now.

  14. #1294
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    Quote Originally Posted by Kaisha View Post
    How many devs do they have on FFXI exactly?
    There are two guys and a monkey left on the dev team now, and the monkey is the one doing most of the work...

  15. #1295
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    Quote Originally Posted by Byrthnoth View Post
    Eh~! I don't think it's last minute yet. Mid September is still three weeks off, and they could probably push it to late September without any kind of notice based on the last thing they said.

    You know, looking at the update list again... I'm betting the best JA added in the next patch will be Marcato. RDM+BLM each seem to get mini-version of their 2-hour abilities (though RDM's is questionably useful because of JA delay), so if Marcato is a mini-Soul Voice we'd be looking at (Marcato-March)/Min V + Haste for capped magic Haste with Minuet V, eh? If it stacks with Troubador and is on a 5 minute delay, you could keep that combination up 3/4 of the time.
    Called it~!

  16. #1296
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    Still no mention on the Daily Reward System? Are they holding it back to make it the big announcement of the patch, or maybe we'll get a delay on said content?

  17. #1297
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    Quote Originally Posted by Kaisha View Post
    Wow, really? Late? How many devs do they have on FFXI exactly? It's not like there's even much to this update to begin with.
    Huh? There is a ton of content coming with this patch. They haven't even talked about the merit point changes they kept alluding too, Voidwatch part II, this new daily reward system, and the abyssea adjustments. There is also most undoubtedly a huge slew of equipment coming as well.

  18. #1298
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    There is a fair bit of new content, yes. Also I'm sure they have to test the new job abilities and adjust accordingly.

  19. #1299
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    wow fuck you se

  20. #1300
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    I wouldn't quite call things a plethora of new content, just more of an addition to existing systems that's probably a bunch of copy pasta with specific edits for a given zone (valid mobs for GoV, for example). But if there are further Abyssea adjustments in the pipes, hoping they add multiple spawns of all popped NMs, put all NM KIs into golds, and hopefully do something about T2 VNM congestion that isn't just a bullshit upgrade rate tweak. That and trial things getting level 95 equivalents in a step or two would be enough to at least keep me busy for a couple months alongside leveling my more prominent jobs to 95.

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