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  1. #1361
    Ridill
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    Quote Originally Posted by Septimus View Post
    Don't get your hopes up too much. They reduced the cost for Dynamis and Limbus (twice) in the past but didn't change the reentry timer.
    I don't think that's a good comparison now though.

  2. #1362
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    Quote Originally Posted by Gokulo View Post
    I don't think that's a good comparison now though.
    There is precedent in the past. They are changing a slew of things, but I wouldn't want to get my hopes up too much for any change until it is specifically announced.

  3. #1363
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    Quote Originally Posted by Septimus View Post
    Don't get your hopes up too much. They reduced the cost for Dynamis and Limbus (twice) in the past but didn't change the reentry timer.
    Uh... correct me if I'm wrong but you can enter the 'new' Dynamis daily...

  4. #1364
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    Quote Originally Posted by GreenKnux View Post
    Uh... correct me if I'm wrong but you can enter the 'new' Dynamis daily...
    They reduced the price of Dynamis from 1mil to 500k back in the day, and the Entry time remained the same. That is what he was referring too.

  5. #1365
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    Quote Originally Posted by arus2001 View Post
    since they're basically old shit with particle effects going.
    FUCK YEAH

  6. #1366
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    I NEED that dagger!

  7. #1367
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    Quote Originally Posted by Manque View Post
    Bored. Thought i'd do some translation about the weapon posting for you people:

    Good Afternoon!

    Although we've posted information about the second chapter of voidwatch today, it looks like some new weapons are also going to be included in the next version update.

    Although the names haven't been decided upon yet, because the graphics and stats have been decided we decided to make a movie. (Please acknowledge that because of this we did not include the stats in a screenshot of the item with its help text). (Manque's note: They did this with the Arch DL sword and I guess they feel the need to point out that this movie is different).

    (video)

    According to rumor, the great-katana seems to have some kind of hidden effect...

    (Apparently there is)

    Please look forward to these weapons!
    Its going to be Drain TP........?

  8. #1368
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    Quote Originally Posted by Dimmauk View Post
    Its going to be Drain TP........?
    hurray for shinsoku!

  9. #1369
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    Quote Originally Posted by Septimus View Post
    I think not being able to sub Innin was just a big "Fuck you" to Warriors, every other job just got fucked by it in the process. I know that I should be quoting Hazalon's Razor ("Never attribute to malice that which is adequately explained by stupidity"), but I can't help but to take this shit personally. I fucking dispise two-handed weapons.
    At the time it was announced, I thought it was just a kick in the balls to Rdm tanks, since I'd been looking forward to it. Then they ninja'd in the spell enmity nerfs, and outright curbstomped the dick off of us. But hey, Temper! At least they replaced something Rdm was really good at with a buff to something it does terribly.

  10. #1370
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    Quote Originally Posted by lolwut View Post
    At the time it was announced, I thought it was just a kick in the balls to Rdm tanks, since I'd been looking forward to it. Then they ninja'd in the spell enmity nerfs, and outright curbstomped the dick off of us. But hey, Temper! At least they replaced something Rdm was really good at with a buff to something it does terribly.
    As much as I hated the Rdm tanking nerf, you have to admit, with Fast Cast being uncapped now, it would still be pretty broken :/ Granted, Rdm would actually be useful again, but meh.

  11. #1371
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    Quote Originally Posted by Fwahm View Post
    Perhaps they come in for a WS when the main mob does something, then leave, like Staggershell/Softshell in Campaign.
    Adds are just fodder so that DDs can build TP on something (and not stand around bored to death) without getting raped by AoE, I'd say. If you want trigger WS !!, your only real option is COR+SCH regain roll+spell (or /ra or Meditate/Sekka). At least, that's my assumption for bringing adds in.

  12. #1372
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    Quote Originally Posted by Miroku_Asura View Post
    As much as I hated the Rdm tanking nerf, you have to admit, with Fast Cast being uncapped now, it would still be pretty broken :/ Granted, Rdm would actually be useful again, but meh.
    I can't argue with that. But then again, the Fast Cast update came towards the end of the 90 cap with a bunch of other random changes, while the enmity nerf was on the leading edge of opening up the 80 cap. I don't believe for a minute that they did one to plan ahead for the other.

  13. #1373
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    Quote Originally Posted by Septimus View Post
    I think not being able to sub Innin was just a big "Fuck you" to Warriors, every other job just got fucked by it in the process.
    My reason for being pissed about it is.

    Are you a 2H job? Then what do you sub? SAM, get that Hasso/Sekka, and you even get 3rd eye! Kick some ass!

    Are you a 1H job? Then what do you sub? NIN, for... DW? (THF/DNC oh, have those now), um, shadows, and uh, sneak/invis, I guess. Look just don't feed it so much TP and try not to die.

  14. #1374
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    thf/nin has better dual wield than thf/war btw...so you actually do sub nin for dual wield.

  15. #1375
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    Yeah, but only for a one tier boost. It just feels... bleh.

  16. #1376
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    Quote Originally Posted by Cantih View Post
    Yeah, but only for a one tier boost. It just feels... bleh.
    Does Dual Wield reduction not go: -10, -15, -25, -30, -35? As in, you're missing out on -10% delay by not subbing NIN?

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    Quote Originally Posted by Rocl View Post
    Does Dual Wield reduction not go: -10, -15, -25, -30, -35? As in, you're missing out on -10% delay by not subbing NIN?
    Could have sworn it was shown the Benefits of /WAR outweigh /NIN at the current cap with THF having DW2. Then again, I could be wrong. Still, Good chance THF will receive Dual Wield 3 by 95 or 99, Lets pray, then at least we'll be able to use sub jobs more freely when it comes to DD.

    Edit: But what you said is correct. 10/15/25/30/35

  18. #1378
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    Quote Originally Posted by Karbuncle View Post
    Could have sworn it was shown the Benefits of /WAR outweigh /NIN at the current cap with THF having DW2.
    I have no idea and do not care in the slightest about THF.
    Edit: But what you said is correct. 10/15/25/30/35
    This was more or less my point! The wording "one tier boost" I feel is rather oversimplified considering the nature of Dual Wield progression (-10, -5, -10 etc)

  19. #1379
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    Quote Originally Posted by Cantih View Post
    Yeah, but only for a one tier boost. It just feels... bleh.
    I can very visibly notice it when I acidentally go out /blm because I forgot to change SJ.

  20. #1380
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    Quote Originally Posted by lolwut View Post
    I can't argue with that. But then again, the Fast Cast update came towards the end of the 90 cap with a bunch of other random changes, while the enmity nerf was on the leading edge of opening up the 80 cap. I don't believe for a minute that they did one to plan ahead for the other.
    Eh I don't know about that- I'll be the first to admit that SE has about as much foresight as Helen Keller, but when the cap was raised to 80, that did include an increase to Rdm Fast Cast at 76. Also, we knew that they at least had the Empy weapons planned out before the patch- could you imagine if Rdm was still a viable tank AND they had CDC for extra damage on top of that? That'd be pretty disgusting in the most amazing way possible.

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