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Thread: Dev Tracker     submit to reddit submit to twitter

  1. #1521
    Ridill
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    Wow, that's pretty crappy that we'll have to wait for the next trials for staves. At least it's more time for people to farm geodes.

  2. #1522
    Old Merits
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    If you want the 'Captain Planet' staff thing, suggest it. If enough people like the idea, they might do it.

  3. #1523
    BG's #1 Hatsune Miku fan!
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    About the Ex Item Delivery Revisions. So they mean all those items on that list "will" become deliverable? It's just the wording is a little contradictory.

    " [Items to be Made Deliverable]
    * Updated on Sep. 9, 2011 3:27PDT/10:27GMT
    The following list has been updated since it contained the items that will remain to be undeliverable. "

  4. #1524
    Resident Moogle
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    Why can't they just add a colour variant of the Ex icon for items that can be dbox'd to your mule.....

  5. #1525
    Relic Weapons
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    It's starting to sound a lot like Malacite's ultimate rainbow staff in here lol. Really though, combined staves please.

  6. #1526
    Ridill
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    Quote Originally Posted by Forte View Post
    If you want the 'Captain Planet' staff thing, suggest it. If enough people like the idea, they might do it.
    Because the Confederacy of Dunces would scream that it would somehow unbalance the game. I know that I should suggest it, but I know exactly who would have conniptions about it somehow destroying the game FOREVER. Besides, the Community Team reads BGForums, right Bayohne and Camate?

    Quote Originally Posted by Kaisha View Post
    Why can't they just add a colour variant of the Ex icon for items that can be dbox'd to your mule.....
    They may not be able to. As far back as I remember playing with the data files, there have been four tag icons. Originally they were "Rare", "Ex", "Tmp", and "Relic". The "Relic" icon was later changed to "Aug" when augmented items were added to the game. It is quite possible that with certain limitation imposed upon this game that 4 is the limit for that sort of thing.

    Or it is possible that they just never thought to do that, I can't imagine that were it possible, it would be hard to make a check to see if Flag04 is present on an item to display a different "Ex" icon. I could do it in my Image-O-Matic and I am an amateur, there is no reason why professional programmers couldn't do it if it were technically possible. (But I also don't have Ps2 spaghetti code to hamper me, I have my own homemade spaghetti code!)

  7. #1527
    An exploitable mess of a card game
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    Quote Originally Posted by Septimus View Post
    Because the Confederacy of Dunces would scream that it would somehow unbalance the game. I know that I should suggest it, but I know exactly who would have conniptions about it somehow destroying the game FOREVER. Besides, the Community Team reads BGForums, right Bayohne and Camate?
    Challenger appears!

  8. #1528
    Resident Moogle
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    Quote Originally Posted by Septimus View Post

    Or it is possible that they just never thought to do that, I can't imagine that were it possible, it would be hard to make a check to see if Flag04 is present on an item to display a different "Ex" icon. I could do it in my Image-O-Matic and I am an amateur, there is no reason why professional programmers couldn't do it if it were technically possible. (But I also don't have Ps2 spaghetti code to hamper me, I have my own homemade spaghetti code!)
    It's the spaghetti code that has me worried. We've no idea how items are structured in memory on the PS2. For all we know, even adding a * (plain text, no icon) beside the tags to notate undeliverable stuff may not be viable unless it was handwritten into every item's descript section.


    It kinda makes me wish the devs would do a few more posts about how the crew goes about programming/making stuff for FFXI. We've had a couple in the past about zone creation and special effects that were insightful, and that was it. I'd love to hear about their frustrations in creating work-arounds to do new shit on this old engine.

  9. #1529
    Ridill
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    Quote Originally Posted by Yugl View Post


    And look who has already shitted up the thread with his innate shittiness!

  10. #1530
    An exploitable mess of a card game
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    Quote Originally Posted by Septimus View Post


    And look who has already shitted up the thread with his innate shittiness!
    Yeah, I'm not even going to entertain his post. I could be done with the spellcast conversion by now if it weren't for some of the threads on the SE forums. They just take too much of my time for so little return. Especially, that specific complaint, which would demand that I look through the archives of Twitter (Fan Fest stuff) and POL to find the answer. Not to mention I avoid having the thread derailed on that issue.

  11. #1531
    Fuck It, I'm Goin Deep Fan Club President
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    I'm gonna need some sources mmkay

  12. #1532
    Burninate all the things.
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    BG is not a reliable source for information, mmkay

  13. #1533
    New Odin
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    Didn't SE already mention that the code only allows them to add so many stats to one weapon meaning any possibility of a super, ultra, mega, ultimate prism stick is out the window?

  14. #1534
    D. Ring
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    Couldn't they just add magic damage +%? Instead of elemental affinity that is.

  15. #1535
    An exploitable mess of a card game
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    Quote Originally Posted by ronin sparthos View Post
    Didn't SE already mention that the code only allows them to add so many stats to one weapon meaning any possibility of a super, ultra, mega, ultimate prism stick is out the window?
    Perp-X
    Magic DMG+X
    Magic ACC+X
    Cast Time-X
    Recast Time-X

    I think that covers them all?

  16. #1536
    Yarglebargle
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    Quote Originally Posted by Yugl View Post
    Perp-X
    Magic DMG+X
    Magic ACC+X
    Cast Time-X
    Recast Time-X

    I think that covers them all?
    Could knock off recast time, and make a separate "prism" staff for perp cost to get around whatever limitations would come up

  17. #1537
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    Quote Originally Posted by ronin sparthos View Post
    Didn't SE already mention that the code only allows them to add so many stats to one weapon meaning any possibility of a super, ultra, mega, ultimate prism stick is out the window?
    If they run out of space, just make them hidden stats, problem solved! Their server does all the math anyways so I highly doubt it'd have a limit on the amount of stats it can stack on that end.

  18. #1538
    A. Body
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    Lol, if SE ever made a prism staff, the day after the patch, 2012 happens.

  19. #1539
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    This is SE we're talking about. You'd need all 8 staves and then choose a trial resulting in either a perp staff, a macc staff or a damage staff.

    Search your feelings, you know it to be true.

  20. #1540
    Ridill
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    Quote Originally Posted by Yugl View Post
    Yeah, I'm not even going to entertain his post. I could be done with the spellcast conversion by now if it weren't for some of the threads on the SE forums. They just take too much of my time for so little return. Especially, that specific complaint, which would demand that I look through the archives of Twitter (Fan Fest stuff) and POL to find the answer. Not to mention I avoid having the thread derailed on that issue.
    Just.... AAARGH!

    Did you know that getting all 8 perp staves is really, really easy? I sure as hell didn't, but apparently they are!

    Quote Originally Posted by Lyall View Post
    This is SE we're talking about. You'd need all 8 staves and then choose a trial resulting in either a perp staff, a macc staff or a damage staff.

    Search your feelings, you know it to be true.
    I could live with it. Going from 8 to 1 or 2 would be worth it in my book.

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